diff options
| -rw-r--r-- | assets/img/icon.png | bin | 0 -> 536 bytes | |||
| -rw-r--r-- | build.zig | 2 | ||||
| -rw-r--r-- | src/main.zig | 4 |
3 files changed, 4 insertions, 2 deletions
diff --git a/assets/img/icon.png b/assets/img/icon.png Binary files differnew file mode 100644 index 0000000..6db821a --- /dev/null +++ b/assets/img/icon.png @@ -22,7 +22,7 @@ pub fn build(b: *std.Build) void { .optimize = optimize, .platform = rlz.PlatformBackend.glfw, - .linux_display_backend = rlz.LinuxDisplayBackend.Both, + .linux_display_backend = rlz.LinuxDisplayBackend.X11, // See https://github.com/Not-Nik/raylib-zig/issues/219 // We can either have users download both, or maybe try disabling lld? diff --git a/src/main.zig b/src/main.zig index 66c5df9..1b5cbf2 100644 --- a/src/main.zig +++ b/src/main.zig @@ -29,7 +29,7 @@ pub fn main() anyerror!void { //-------------------------------------------------------------------------------------- rl.setConfigFlags(.{ .window_resizable = false, .window_highdpi = true }); - rl.initWindow(screen_width, screen_height, "Hackathon"); + rl.initWindow(screen_width, screen_height, "CPU vs AI"); defer rl.closeWindow(); // Close window and OpenGL context rl.initAudioDevice(); @@ -42,6 +42,8 @@ pub fn main() anyerror!void { rl.setMusicVolume(music, 0.5); rl.playMusicStream(music); + rl.setWindowIcon(rl.loadImage("assets/img/icon.png") catch unreachable); + rl.setTargetFPS(60); // Set our game to run at 60 frames-per-second rl.setExitKey(.caps_lock); //-------------------------------------------------------------------------------------- |
