| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2025-02-05 | When a user sends a message "signal" and the receiving user doesn't have | Kyren223 | |
| the signal already open, it will be added as the first signal | |||
| 2025-02-04 | Server now also sends the last_read column to the client so the client | Kyren223 | |
| so the client can use it to persist notifications | |||
| 2025-02-04 | Reverted back the removal of the logic in get notifications to check if | Kyren223 | |
| the user has access to the frequency, because it is needed for the is_admin ping type but also to prevent the case where someone was an admin, got demoted and can now monitor when new messages are sent there | |||
| 2025-02-04 | Refactored the way notifications work on the server-side, next commit | Kyren223 | |
| fixes the client to use this new system | |||
| 2025-02-02 | Added support for offline notifications where the server calculates them | Kyren223 | |
| and sends the info to the client when it connects | |||
| 2025-01-25 | Fixed server crash due to accidental printing of a session address that | Kyren223 | |
| is nil | |||
| 2025-01-21 | Fixed a bug where when kicking a member, it'd send a left request to the | Kyren223 | |
| person who is kicking and not to the person who was kicked | |||
| 2025-01-14 | Fixed a bug where messages from no-access channels will propagate to | Kyren223 | |
| online users even if they didn't have access | |||
| 2025-01-12 | Removed debug prints | Kyren223 | |
| 2025-01-12 | Fixed a bunch of security issues with people not inside a server being | Kyren223 | |
| able to read it and also fixed some other bugs and implemented propagation for members joining/leavings servers | |||
| 2025-01-09 | Fixed everything on the server-side | Kyren223 | |
| 2025-01-06 | Server now disconnects connection when a new connection matches the same | Kyren223 | |
| user ID, note that there seems to be a weird thing where if 2 clients are from the same IP, the disconnected client will just reconnect to the new client's socket, so they will both use the same connection for communication | |||
| 2025-01-06 | Fleshed out and fixed issues in both the server and client for how | Kyren223 | |
| networks and members work | |||
| 2025-01-05 | Refactored quite a bit and added the MembersInfo packet server-side | Kyren223 | |
| 2025-01-04 | Implemented joining functionality | Kyren223 | |
| 2024-12-01 | Minor improvements to server code | Kyren223 | |
| 2024-12-01 | Added swap frequencies support on server-side | Kyren223 | |
| 2024-11-27 | Fixed color issue on the server, made the UI have better UX | Kyren223 | |
| 2024-11-27 | Added create network to server api | Kyren223 | |
