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fixes the client to use this new system
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and sends the info to the client when it connects
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is nil
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person who is kicking and not to the person who was kicked
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online users even if they didn't have access
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able to read it and also fixed some other bugs and implemented
propagation for members joining/leavings servers
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user ID, note that there seems to be a weird thing where if 2 clients
are from the same IP, the disconnected client will just reconnect to the
new client's socket, so they will both use the same connection for
communication
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networks and members work
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