| Age | Commit message (Collapse) | Author |
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runtime the server.key instead of containing it in the server's
executable using go embed
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different locations, fixed the issue where it'd only work for the first
time by checking if the addresses match before remove the session
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user ID, note that there seems to be a weird thing where if 2 clients
are from the same IP, the disconnected client will just reconnect to the
new client's socket, so they will both use the same connection for
communication
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networks and members work
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on the client
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it now forcibly closes the connection when it's terminated
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to refactor server
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