package log import ( "fmt" "io" "os" "sync" "time" ) type Logger struct { name string Level writer io.Writer mu sync.Mutex color bool } func NewLogger(name string, writer io.Writer, ansi bool) *Logger { color := ansi && (writer == os.Stdout || writer == os.Stderr) return &Logger{name, LevelInfo, writer, sync.Mutex{}, color} } func (l *Logger) Log(level Level, message string, a ...any) error { if l.Level > level { return nil } timestamp := time.Now().Format(time.TimeOnly) severity := level.String() formattedMessage := fmt.Sprintf(message, a...) // TODO: add support for ANSI coloring l.mu.Lock() _, err := fmt.Fprintf(l.writer, "[%s] [%s/%s]: %s\n", timestamp, l.name, severity, formattedMessage) l.mu.Unlock() return err } func (l *Logger) Debug(message string, a ...any) error { return l.Log(LevelDebug, message, a...) } func (l *Logger) Info(message string, a ...any) error { return l.Log(LevelInfo, message, a...) } func (l *Logger) Warn(message string, a ...any) error { return l.Log(LevelWarn, message, a...) } func (l *Logger) Error(message string, a ...any) error { return l.Log(LevelError, message, a...) } func (l *Logger) Fatal(message string, a ...any) error { err := l.Log(LevelError, message, a...) if err != nil { return err } os.Exit(1) return nil }