mirror of
https://github.com/HandmadeMath/HandmadeMath.git
synced 2025-09-06 18:28:16 +00:00
Fixed Perspective
This commit is contained in:
@@ -721,6 +721,8 @@ Perspective(float FOV, float AspectRatio, float Near, float Far)
|
||||
Result.Elements[0][0] = (float)Cotangent / AspectRatio;
|
||||
Result.Elements[1][1] = (float)Cotangent;
|
||||
Result.Elements[2][2] = (float)(-(Far + Near) / DeltaZ);
|
||||
Result.Elements[2][3] = (float)-1;
|
||||
Result.Elements[3][2] = (float)(-2 * Near * Far / DeltaZ);
|
||||
Result.Elements[3][3] = 0;
|
||||
|
||||
return(Result);
|
||||
|
Reference in New Issue
Block a user