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Cleaned up styling in hmm_mat4 operator[]
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@@ -1,5 +1,5 @@
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/*
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/*
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HandmadeMath.h v1.10.1
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HandmadeMath.h v1.10.3
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This is a single header file with a bunch of useful functions for game and
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This is a single header file with a bunch of useful functions for game and
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graphics math operations.
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graphics math operations.
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@@ -76,7 +76,7 @@
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CREDITS
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CREDITS
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Written by Zakary Strange (zak@strangedev.net && @strangezak)
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Written by Zakary Strange (zakarystrange@gmail.net && @strangezak)
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Functionality:
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Functionality:
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Matt Mascarenhas (@miblo_)
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Matt Mascarenhas (@miblo_)
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@@ -368,15 +368,15 @@ typedef union hmm_mat4
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#ifdef __cplusplus
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#ifdef __cplusplus
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inline hmm_vec4 operator[](const int &Index)
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inline hmm_vec4 operator[](const int &Index)
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{
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{
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float* col = Elements[Index];
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float* Column = Elements[Index];
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hmm_vec4 result;
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hmm_vec4 Result;
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result.Elements[0] = col[0];
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Result.Elements[0] = Column[0];
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result.Elements[1] = col[1];
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Result.Elements[1] = Column[1];
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result.Elements[2] = col[2];
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Result.Elements[2] = Column[2];
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result.Elements[3] = col[3];
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Result.Elements[3] = Column[3];
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return result;
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return Result;
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}
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}
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#endif
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#endif
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} hmm_mat4;
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} hmm_mat4;
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