diff --git a/.gitignore b/.gitignore index ccd8a11..e4bc7b6 100644 --- a/.gitignore +++ b/.gitignore @@ -31,5 +31,4 @@ *.exe *.out *.app -hmm_test -hmm_test* +test/build diff --git a/.travis.yml b/.travis.yml index 365f684..a894d3e 100644 --- a/.travis.yml +++ b/.travis.yml @@ -6,7 +6,7 @@ install: - cd test - make script: - - ./hmm_test_c - - ./hmm_test_c_no_sse - - ./hmm_test_cpp - - ./hmm_test_cpp_no_sse + - build/hmm_test_c + - build/hmm_test_c_no_sse + - build/hmm_test_cpp + - build/hmm_test_cpp_no_sse diff --git a/test/HandmadeTest.h b/test/HandmadeTest.h index ac3b1a1..feab82b 100644 --- a/test/HandmadeTest.h +++ b/test/HandmadeTest.h @@ -1,104 +1,263 @@ +/* + HandmadeTest.h + + This is Handmade Math's test framework. It is fully compatible with both C + and C++, although it requires some compiler-specific features. + + The basic way of creating a test is using the TEST macro, which registers a + single test to be run: + + TEST(MyCategory, MyTestName) { + // test code, including asserts/expects + } + + The main function of your test code should then call hmt_run_all_tests and + return the result: + + int main() { + return hmt_run_all_tests(); + } + + ============================================================================= + + If Handmade Test's macros are conflicting with existing macros in your + project, you may define HMT_SAFE_MACROS before you include HandmadeTest.h. + You may then prefix each macro with HMT_. For example, you may use HMT_TEST + instead of TEST and HMT_EXPECT_TRUE instead of EXPECT_TRUE. + + */ + #ifndef HANDMADETEST_H #define HANDMADETEST_H #include #include +#include -int hmt_count_tests = 0; -int hmt_count_failedtests = 0; -int hmt_count_failures = 0; +#include "initializer.h" -#define RESET "\033[0m" -#define RED "\033[31m" -#define GREEN "\033[32m" +#define HMT_RESET "\033[0m" +#define HMT_RED "\033[31m" +#define HMT_GREEN "\033[32m" -#define CATEGORY_BEGIN(name) { \ - int count_categorytests = 0; \ - int count_categoryfailedtests = 0; \ - int count_categoryfailures = 0; \ - printf("\n" #name ":\n"); -#define CATEGORY_END(name) \ - hmt_count_tests += count_categorytests; \ - hmt_count_failedtests += count_categoryfailedtests; \ - hmt_count_failures += count_categoryfailures; \ - printf("%d/%d tests passed, %d failures\n", count_categorytests - count_categoryfailedtests, count_categorytests, count_categoryfailures); \ +#define HMT_INITIAL_ARRAY_SIZE 1024 + +typedef struct hmt_testresult_struct { + int count_cases; + int count_failures; +} hmt_testresult; + +typedef void (*hmt_test_func)(hmt_testresult*); + +typedef struct hmt_test_struct { + const char* name; + hmt_test_func func; +} hmt_test; + +typedef struct hmt_category_struct { + const char* name; + int num_tests; + int tests_capacity; + hmt_test* tests; +} hmt_category; + +int hmt_num_categories = 0; +int hmt_category_capacity = HMT_INITIAL_ARRAY_SIZE; +hmt_category* categories = 0; + +hmt_category _hmt_new_category(const char* name) { + hmt_category cat = { + .name = name, + .num_tests = 0, + .tests_capacity = HMT_INITIAL_ARRAY_SIZE, + .tests = (hmt_test*) malloc(HMT_INITIAL_ARRAY_SIZE * sizeof(hmt_test)) + }; + + return cat; } -#define TEST_BEGIN(name) { \ - int count_testcases = 0, count_testfailures = 0; \ - count_categorytests++; \ - printf(" " #name ":"); -#define TEST_END() \ - count_categoryfailures += count_testfailures; \ - if (count_testfailures > 0) { \ - count_categoryfailedtests++; \ - printf("\n " RED "(%d/%d passed)" RESET, count_testcases - count_testfailures, count_testcases); \ - printf("\n"); \ - } else { \ - printf(GREEN " [PASS] (%d/%d passed) \n" RESET, count_testcases - count_testfailures, count_testcases); \ - } \ +hmt_test _hmt_new_test(const char* name, hmt_test_func func) { + hmt_test test = { + .name = name, + .func = func + }; + + return test; } -#define CASE_START() \ - count_testcases++; +int hmt_register_test(const char* category, const char* name, hmt_test_func func) { + // initialize categories array if not initialized + if (!categories) { + categories = (hmt_category*) malloc(hmt_category_capacity * sizeof(hmt_category)); + } -#define CASE_FAIL() \ - count_testfailures++; \ - printf("\n - " RED "[FAIL] (%d) " RESET, __LINE__); + // Find the matching category, if possible + int cat_index; + for (cat_index = 0; cat_index < hmt_num_categories; cat_index++) { + if (strcmp(categories[cat_index].name, category) == 0) { + break; + } + } + + // Expand the array of categories if necessary + if (cat_index >= hmt_category_capacity) { + // TODO: If/when we ever split HandmadeTest off into its own package, + // we should start with a smaller initial capacity and dynamically expand. + } + + // Add a new category if necessary + if (cat_index >= hmt_num_categories) { + categories[cat_index] = _hmt_new_category(category); + hmt_num_categories++; + } + + hmt_category* cat = &categories[cat_index]; + + // Add the test to the category + if (cat->num_tests >= cat->tests_capacity) { + // TODO: If/when we ever split HandmadeTest off into its own package, + // we should start with a smaller initial capacity and dynamically expand. + } + cat->tests[cat->num_tests] = _hmt_new_test(name, func); + cat->num_tests++; + + return 0; +} + +int hmt_run_all_tests() { + int count_alltests = 0; + int count_allfailedtests = 0; // failed test cases + int count_allfailures = 0; // failed asserts + + for (int i = 0; i < hmt_num_categories; i++) { + hmt_category cat = categories[i]; + int count_catfailedtests = 0; + int count_catfailures = 0; + + printf("\n%s:\n", cat.name); + + for (int j = 0; j < cat.num_tests; j++) { + hmt_test test = cat.tests[j]; + + printf(" %s:", test.name); + + hmt_testresult result = { + .count_cases = 0, + .count_failures = 0 + }; + test.func(&result); + + count_catfailures += result.count_failures; + + if (result.count_failures > 0) { + count_catfailedtests++; + printf("\n " HMT_RED "(%d/%d passed)" HMT_RESET, result.count_cases - result.count_failures, result.count_cases); + printf("\n"); + } else { + printf(HMT_GREEN " [PASS] (%d/%d passed) \n" HMT_RESET, result.count_cases - result.count_failures, result.count_cases); + } + } + + count_alltests += cat.num_tests; + count_allfailedtests += count_catfailedtests; + count_allfailures += count_catfailures; + + printf("%d/%d tests passed, %d failures\n", cat.num_tests - count_catfailedtests, cat.num_tests, count_catfailures); + } + + if (count_allfailedtests > 0) { + printf(HMT_RED); + } else { + printf(HMT_GREEN); + } + printf("\n%d/%d tests passed overall, %d failures\n" HMT_RESET, count_alltests - count_allfailedtests, count_alltests, count_allfailures); + + printf("\n"); + + return (count_allfailedtests > 0); +} + +#define _HMT_TEST_FUNCNAME(category, name) category ## _ ## name +#define _HMT_TEST_FUNCNAME_INIT(category, name) category ## _ ## name ## _init + +#define HMT_TEST(category, name) \ +void _HMT_TEST_FUNCNAME(category, name)(hmt_testresult* _result); \ +INITIALIZER(_HMT_TEST_FUNCNAME_INIT(category, name)) { \ + hmt_register_test(#category, #name, _HMT_TEST_FUNCNAME(category, name)); \ +} \ +void _HMT_TEST_FUNCNAME(category, name)(hmt_testresult* _result) + +#define _HMT_CASE_START() \ + _result->count_cases++; + +#define _HMT_CASE_FAIL() \ + _result->count_failures++; \ + printf("\n - " HMT_RED "[FAIL] (%d) " HMT_RESET, __LINE__); /* * Asserts and expects */ -#define EXPECT_TRUE(_actual) do { \ - CASE_START(); \ +#define HMT_EXPECT_TRUE(_actual) do { \ + _HMT_CASE_START(); \ if (!(_actual)) { \ - CASE_FAIL(); \ + _HMT_CASE_FAIL(); \ printf("Expected true but got something false"); \ } \ } while (0) -#define EXPECT_FALSE(_actual) do { \ - CASE_START(); \ +#define HMT_EXPECT_FALSE(_actual) do { \ + _HMT_CASE_START(); \ if (_actual) { \ - CASE_FAIL(); \ + _HMT_CASE_FAIL(); \ printf("Expected false but got something true"); \ } \ } while (0) -#define EXPECT_FLOAT_EQ(_actual, _expected) do { \ - CASE_START(); \ +#define HMT_EXPECT_FLOAT_EQ(_actual, _expected) do { \ + _HMT_CASE_START(); \ float actual = (_actual); \ float diff = actual - (_expected); \ if (diff < -FLT_EPSILON || FLT_EPSILON < diff) { \ - CASE_FAIL(); \ + _HMT_CASE_FAIL(); \ printf("Expected %f, got %f", (_expected), actual); \ } \ } while (0) -#define EXPECT_NEAR(_actual, _expected, _epsilon) do { \ - CASE_START(); \ +#define HMT_EXPECT_NEAR(_actual, _expected, _epsilon) do { \ + _HMT_CASE_START(); \ float actual = (_actual); \ float diff = actual - (_expected); \ if (diff < -(_epsilon) || (_epsilon) < diff) { \ - CASE_FAIL(); \ + _HMT_CASE_FAIL(); \ printf("Expected %f, got %f", (_expected), actual); \ } \ } while (0) -#define EXPECT_LT(_actual, _expected) do { \ - CASE_START(); \ +#define HMT_EXPECT_LT(_actual, _expected) do { \ + _HMT_CASE_START(); \ if ((_actual) >= (_expected)) { \ - CASE_FAIL(); \ + _HMT_CASE_FAIL(); \ printf("Expected %f to be less than %f", (_actual), (_expected)); \ } \ } while (0) -#define EXPECT_GT(_actual, _expected) do { \ - CASE_START(); \ +#define HMT_EXPECT_GT(_actual, _expected) do { \ + _HMT_CASE_START(); \ if ((_actual) <= (_expected)) { \ - CASE_FAIL(); \ + _HMT_CASE_FAIL(); \ printf("Expected %f to be greater than %f", (_actual), (_expected)); \ } \ } while (0) -#endif +#ifndef HMT_SAFE_MACROS +// Friendly defines +#define TEST(category, name) HMT_TEST(category, name) +#define EXPECT_TRUE(_actual) HMT_EXPECT_TRUE(_actual) +#define EXPECT_FALSE(_actual) HMT_EXPECT_FALSE(_actual) +#define EXPECT_FLOAT_EQ(_actual, _expected) HMT_EXPECT_FLOAT_EQ(_actual, _expected) +#define EXPECT_NEAR(_actual, _expected, _epsilon) HMT_EXPECT_NEAR(_actual, _expected, _epsilon) +#define EXPECT_LT(_actual, _expected) HMT_EXPECT_LT(_actual, _expected) +#define EXPECT_GT(_actual, _expected) HMT_EXPECT_GT(_actual, _expected) +#endif // HMT_SAFE_MACROS + +#endif // HANDMADETEST_H diff --git a/test/Makefile b/test/Makefile index d98be3a..45b3261 100644 --- a/test/Makefile +++ b/test/Makefile @@ -1,37 +1,45 @@ -ROOT_DIR=.. +BUILD_DIR=build CXXFLAGS+=-g -Wall -Wextra -pthread -Wno-missing-braces -Wno-missing-field-initializers all: c c_no_sse cpp cpp_no_sse clean: - rm -f hmm_test_c hmm_test_cpp hmm_test_c_no_sse hmm_test_cpp_no_sse *.o + rm -rf $(BUILD_DIR) -c: $(ROOT_DIR)/test/HandmadeMath.c test_impl +c: HandmadeMath.c test_impl @echo "\nCompiling in C mode" - $(CC) $(CPPFLAGS) $(CXXFLAGS) -std=c99 \ - -c $(ROOT_DIR)/test/HandmadeMath.c $(ROOT_DIR)/test/hmm_test.c \ - -lm - $(CC) -ohmm_test_c HandmadeMath.o hmm_test.o -lm + mkdir -p $(BUILD_DIR) + cd $(BUILD_DIR)\ + && $(CC) $(CPPFLAGS) $(CXXFLAGS) -std=c99 \ + -c ../HandmadeMath.c ../hmm_test.c \ + -lm \ + && $(CC) -ohmm_test_c HandmadeMath.o hmm_test.o -lm -c_no_sse: $(ROOT_DIR)/test/HandmadeMath.c test_impl +c_no_sse: HandmadeMath.c test_impl @echo "\nCompiling in C mode (no SSE)" - $(CC) $(CPPFLAGS) $(CXXFLAGS) -std=c99 \ - -DHANDMADE_MATH_NO_SSE \ - -c $(ROOT_DIR)/test/HandmadeMath.c $(ROOT_DIR)/test/hmm_test.c \ - -lm - $(CC) -ohmm_test_c_no_sse HandmadeMath.o hmm_test.o -lm + mkdir -p $(BUILD_DIR) + cd $(BUILD_DIR) \ + && $(CC) $(CPPFLAGS) $(CXXFLAGS) -std=c99 \ + -DHANDMADE_MATH_NO_SSE \ + -c ../HandmadeMath.c ../hmm_test.c \ + -lm \ + && $(CC) -ohmm_test_c_no_sse HandmadeMath.o hmm_test.o -lm -cpp: $(ROOT_DIR)/test/HandmadeMath.cpp test_impl +cpp: HandmadeMath.cpp test_impl @echo "\nCompiling in C++ mode" - $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp \ - -DHANDMADE_MATH_CPP_MODE \ - $(ROOT_DIR)/test/HandmadeMath.cpp $(ROOT_DIR)/test/hmm_test.cpp + mkdir -p $(BUILD_DIR) + cd $(BUILD_DIR) \ + && $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp \ + -DHANDMADE_MATH_CPP_MODE \ + ../HandmadeMath.cpp ../hmm_test.cpp -cpp_no_sse: $(ROOT_DIR)/test/HandmadeMath.cpp test_impl +cpp_no_sse: HandmadeMath.cpp test_impl @echo "\nCompiling in C++ mode (no SSE)" - $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp_no_sse \ - -DHANDMADE_MATH_CPP_MODE -DHANDMADE_MATH_NO_SSE \ - $(ROOT_DIR)/test/HandmadeMath.cpp $(ROOT_DIR)/test/hmm_test.cpp + mkdir -p $(BUILD_DIR) + cd $(BUILD_DIR) \ + && $(CXX) $(CPPFLAGS) $(CXXFLAGS) -ohmm_test_cpp_no_sse \ + -DHANDMADE_MATH_CPP_MODE -DHANDMADE_MATH_NO_SSE \ + ../HandmadeMath.cpp ../hmm_test.cpp -test_impl: $(ROOT_DIR)/test/hmm_test.cpp $(ROOT_DIR)/test/hmm_test.c +test_impl: hmm_test.cpp hmm_test.c diff --git a/test/README.md b/test/README.md index c2fdd38..efed87e 100644 --- a/test/README.md +++ b/test/README.md @@ -4,8 +4,8 @@ You can compile and run the tests yourself by running: ``` make -./hmm_test_c -./hmm_test_c_no_sse -./hmm_test_cpp -./hmm_test_cpp_no_sse +build/hmm_test_c +build/hmm_test_c_no_sse +build/hmm_test_cpp +build/hmm_test_cpp_no_sse ``` diff --git a/test/categories/Addition.h b/test/categories/Addition.h new file mode 100644 index 0000000..c18463e --- /dev/null +++ b/test/categories/Addition.h @@ -0,0 +1,209 @@ +#include "../HandmadeTest.h" + +TEST(Addition, Vec2) +{ + hmm_vec2 v2_1 = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 v2_2 = HMM_Vec2(3.0f, 4.0f); + + { + hmm_vec2 result = HMM_AddVec2(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, 4.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Add(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, 4.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } + { + hmm_vec2 result = v2_1 + v2_2; + EXPECT_FLOAT_EQ(result.X, 4.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } + + v2_1 += v2_2; + EXPECT_FLOAT_EQ(v2_1.X, 4.0f); + EXPECT_FLOAT_EQ(v2_1.Y, 6.0f); +#endif +} + +TEST(Addition, Vec3) +{ + hmm_vec3 v3_1 = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 v3_2 = HMM_Vec3(4.0f, 5.0f, 6.0f); + + { + hmm_vec3 result = HMM_AddVec3(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, 5.0f); + EXPECT_FLOAT_EQ(result.Y, 7.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } +#ifdef __cplusplus + { + hmm_vec3 result = HMM_Add(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, 5.0f); + EXPECT_FLOAT_EQ(result.Y, 7.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } + { + hmm_vec3 result = v3_1 + v3_2; + EXPECT_FLOAT_EQ(result.X, 5.0f); + EXPECT_FLOAT_EQ(result.Y, 7.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } + + v3_1 += v3_2; + EXPECT_FLOAT_EQ(v3_1.X, 5.0f); + EXPECT_FLOAT_EQ(v3_1.Y, 7.0f); + EXPECT_FLOAT_EQ(v3_1.Z, 9.0f); +#endif +} + +TEST(Addition, Vec4) +{ + hmm_vec4 v4_1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 v4_2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); + + { + hmm_vec4 result = HMM_AddVec4(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, 6.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Add(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, 6.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + { + hmm_vec4 result = v4_1 + v4_2; + EXPECT_FLOAT_EQ(result.X, 6.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + + v4_1 += v4_2; + EXPECT_FLOAT_EQ(v4_1.X, 6.0f); + EXPECT_FLOAT_EQ(v4_1.Y, 8.0f); + EXPECT_FLOAT_EQ(v4_1.Z, 10.0f); + EXPECT_FLOAT_EQ(v4_1.W, 12.0f); +#endif +} + +TEST(Addition, Mat4) +{ + hmm_mat4 m4_1 = HMM_Mat4(); // will have 1 - 16 + hmm_mat4 m4_2 = HMM_Mat4(); // will have 17 - 32 + + // Fill the matrices + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4_1.Elements[Column][Row] = Counter; + ++Counter; + } + } + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4_2.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the results + { + hmm_mat4 result = HMM_AddMat4(m4_1, m4_2); + float Expected = 18.0f; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(result.Elements[Column][Row], Expected); + Expected += 2.0f; + } + } + } +#ifdef __cplusplus + { + hmm_mat4 result = HMM_Add(m4_1, m4_2); + float Expected = 18.0f; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(result.Elements[Column][Row], Expected); + Expected += 2.0f; + } + } + } + { + hmm_mat4 result = m4_1 + m4_2; + float Expected = 18.0f; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(result.Elements[Column][Row], Expected); + Expected += 2.0f; + } + } + } + + m4_1 += m4_2; + float Expected = 18.0f; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(m4_1.Elements[Column][Row], Expected); + Expected += 2.0f; + } + } +#endif +} + +TEST(Addition, Quaternion) +{ + hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); + + { + hmm_quaternion result = HMM_AddQuaternion(q1, q2); + EXPECT_FLOAT_EQ(result.X, 6.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } +#ifdef __cplusplus + { + hmm_quaternion result = HMM_Add(q1, q2); + EXPECT_FLOAT_EQ(result.X, 6.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + { + hmm_quaternion result = q1 + q2; + EXPECT_FLOAT_EQ(result.X, 6.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + + q1 += q2; + EXPECT_FLOAT_EQ(q1.X, 6.0f); + EXPECT_FLOAT_EQ(q1.Y, 8.0f); + EXPECT_FLOAT_EQ(q1.Z, 10.0f); + EXPECT_FLOAT_EQ(q1.W, 12.0f); +#endif +} diff --git a/test/categories/Division.h b/test/categories/Division.h new file mode 100644 index 0000000..f0e97c3 --- /dev/null +++ b/test/categories/Division.h @@ -0,0 +1,325 @@ +#include "../HandmadeTest.h" + +TEST(Division, Vec2Vec2) +{ + hmm_vec2 v2_1 = HMM_Vec2(1.0f, 3.0f); + hmm_vec2 v2_2 = HMM_Vec2(2.0f, 4.0f); + + { + hmm_vec2 result = HMM_DivideVec2(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + } +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Divide(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + } + { + hmm_vec2 result = v2_1 / v2_2; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + } + + v2_1 /= v2_2; + EXPECT_FLOAT_EQ(v2_1.X, 0.5f); + EXPECT_FLOAT_EQ(v2_1.Y, 0.75f); +#endif +} + +TEST(Division, Vec2Scalar) +{ + hmm_vec2 v2 = HMM_Vec2(1.0f, 2.0f); + float s = 2; + + { + hmm_vec2 result = HMM_DivideVec2f(v2, s); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + } +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Divide(v2, s); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + } + { + hmm_vec2 result = v2 / s; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + } + + v2 /= s; + EXPECT_FLOAT_EQ(v2.X, 0.5f); + EXPECT_FLOAT_EQ(v2.Y, 1.0f); +#endif +} + +TEST(Division, Vec3Vec3) +{ + hmm_vec3 v3_1 = HMM_Vec3(1.0f, 3.0f, 5.0f); + hmm_vec3 v3_2 = HMM_Vec3(2.0f, 4.0f, 0.5f); + + { + hmm_vec3 result = HMM_DivideVec3(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + } +#ifdef __cplusplus + { + hmm_vec3 result = HMM_Divide(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + } + { + hmm_vec3 result = v3_1 / v3_2; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + } + + v3_1 /= v3_2; + EXPECT_FLOAT_EQ(v3_1.X, 0.5f); + EXPECT_FLOAT_EQ(v3_1.Y, 0.75f); + EXPECT_FLOAT_EQ(v3_1.Z, 10.0f); +#endif +} + +TEST(Division, Vec3Scalar) +{ + hmm_vec3 v3 = HMM_Vec3(1.0f, 2.0f, 3.0f); + float s = 2; + + { + hmm_vec3 result = HMM_DivideVec3f(v3, s); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + } +#ifdef __cplusplus + { + hmm_vec3 result = HMM_Divide(v3, s); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + } + { + hmm_vec3 result = v3 / s; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + } + + v3 /= s; + EXPECT_FLOAT_EQ(v3.X, 0.5f); + EXPECT_FLOAT_EQ(v3.Y, 1.0f); + EXPECT_FLOAT_EQ(v3.Z, 1.5f); +#endif +} + +TEST(Division, Vec4Vec4) +{ + hmm_vec4 v4_1 = HMM_Vec4(1.0f, 3.0f, 5.0f, 1.0f); + hmm_vec4 v4_2 = HMM_Vec4(2.0f, 4.0f, 0.5f, 4.0f); + + { + hmm_vec4 result = HMM_DivideVec4(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 0.25f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Divide(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 0.25f); + } + { + hmm_vec4 result = v4_1 / v4_2; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 0.75f); + EXPECT_FLOAT_EQ(result.Z, 10.0f); + EXPECT_FLOAT_EQ(result.W, 0.25f); + } + + v4_1 /= v4_2; + EXPECT_FLOAT_EQ(v4_1.X, 0.5f); + EXPECT_FLOAT_EQ(v4_1.Y, 0.75f); + EXPECT_FLOAT_EQ(v4_1.Z, 10.0f); + EXPECT_FLOAT_EQ(v4_1.W, 0.25f); +#endif +} + +TEST(Division, Vec4Scalar) +{ + hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + float s = 2; + + { + hmm_vec4 result = HMM_DivideVec4f(v4, s); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + EXPECT_FLOAT_EQ(result.W, 2.0f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Divide(v4, s); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + EXPECT_FLOAT_EQ(result.W, 2.0f); + } + { + hmm_vec4 result = v4 / s; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + EXPECT_FLOAT_EQ(result.W, 2.0f); + } + + v4 /= s; + EXPECT_FLOAT_EQ(v4.X, 0.5f); + EXPECT_FLOAT_EQ(v4.Y, 1.0f); + EXPECT_FLOAT_EQ(v4.Z, 1.5f); + EXPECT_FLOAT_EQ(v4.W, 2.0f); +#endif +} + +TEST(Division, Mat4Scalar) +{ + hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 + float s = 2; + + // Fill the matrix + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the results + { + hmm_mat4 result = HMM_DivideMat4f(m4, s); + EXPECT_FLOAT_EQ(result.Elements[0][0], 0.5f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 1.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 1.5f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 2.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 2.5f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 3.5f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 4.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 4.5f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 5.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 5.5f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 6.5f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 7.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 7.5f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 8.0f); + } +#ifdef __cplusplus + { + hmm_mat4 result = HMM_Divide(m4, s); + EXPECT_FLOAT_EQ(result.Elements[0][0], 0.5f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 1.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 1.5f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 2.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 2.5f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 3.5f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 4.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 4.5f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 5.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 5.5f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 6.5f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 7.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 7.5f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 8.0f); + } + { + hmm_mat4 result = m4 / s; + EXPECT_FLOAT_EQ(result.Elements[0][0], 0.5f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 1.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 1.5f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 2.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 2.5f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 3.5f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 4.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 4.5f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 5.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 5.5f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 6.5f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 7.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 7.5f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 8.0f); + } + + m4 /= s; + EXPECT_FLOAT_EQ(m4.Elements[0][0], 0.5f); + EXPECT_FLOAT_EQ(m4.Elements[0][1], 1.0f); + EXPECT_FLOAT_EQ(m4.Elements[0][2], 1.5f); + EXPECT_FLOAT_EQ(m4.Elements[0][3], 2.0f); + EXPECT_FLOAT_EQ(m4.Elements[1][0], 2.5f); + EXPECT_FLOAT_EQ(m4.Elements[1][1], 3.0f); + EXPECT_FLOAT_EQ(m4.Elements[1][2], 3.5f); + EXPECT_FLOAT_EQ(m4.Elements[1][3], 4.0f); + EXPECT_FLOAT_EQ(m4.Elements[2][0], 4.5f); + EXPECT_FLOAT_EQ(m4.Elements[2][1], 5.0f); + EXPECT_FLOAT_EQ(m4.Elements[2][2], 5.5f); + EXPECT_FLOAT_EQ(m4.Elements[2][3], 6.0f); + EXPECT_FLOAT_EQ(m4.Elements[3][0], 6.5f); + EXPECT_FLOAT_EQ(m4.Elements[3][1], 7.0f); + EXPECT_FLOAT_EQ(m4.Elements[3][2], 7.5f); + EXPECT_FLOAT_EQ(m4.Elements[3][3], 8.0f); +#endif +} + +TEST(Division, QuaternionScalar) +{ + hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + float f = 2.0f; + + { + hmm_quaternion result = HMM_DivideQuaternionF(q, f); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + EXPECT_FLOAT_EQ(result.W, 2.0f); + } +#ifdef __cplusplus + { + hmm_quaternion result = HMM_Divide(q, f); + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + EXPECT_FLOAT_EQ(result.W, 2.0f); + } + { + hmm_quaternion result = q / f; + EXPECT_FLOAT_EQ(result.X, 0.5f); + EXPECT_FLOAT_EQ(result.Y, 1.0f); + EXPECT_FLOAT_EQ(result.Z, 1.5f); + EXPECT_FLOAT_EQ(result.W, 2.0f); + } + + q /= f; + EXPECT_FLOAT_EQ(q.X, 0.5f); + EXPECT_FLOAT_EQ(q.Y, 1.0f); + EXPECT_FLOAT_EQ(q.Z, 1.5f); + EXPECT_FLOAT_EQ(q.W, 2.0f); +#endif +} diff --git a/test/categories/Equality.h b/test/categories/Equality.h new file mode 100644 index 0000000..b73ffcb --- /dev/null +++ b/test/categories/Equality.h @@ -0,0 +1,55 @@ +#include "../HandmadeTest.h" + +TEST(Equality, Vec2) +{ + hmm_vec2 a = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 b = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 c = HMM_Vec2(3.0f, 4.0f); + + EXPECT_TRUE(HMM_EqualsVec2(a, b)); + EXPECT_FALSE(HMM_EqualsVec2(a, c)); + +#ifdef __cplusplus + EXPECT_TRUE(HMM_Equals(a, b)); + EXPECT_FALSE(HMM_Equals(a, c)); + + EXPECT_TRUE(a == b); + EXPECT_FALSE(a == c); +#endif +} + +TEST(Equality, Vec3) +{ + hmm_vec3 a = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 b = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 c = HMM_Vec3(4.0f, 5.0f, 6.0f); + + EXPECT_TRUE(HMM_EqualsVec3(a, b)); + EXPECT_FALSE(HMM_EqualsVec3(a, c)); + +#ifdef __cplusplus + EXPECT_TRUE(HMM_Equals(a, b)); + EXPECT_FALSE(HMM_Equals(a, c)); + + EXPECT_TRUE(a == b); + EXPECT_FALSE(a == c); +#endif +} + +TEST(Equality, Vec4) +{ + hmm_vec4 a = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 b = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 c = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); + + EXPECT_TRUE(HMM_EqualsVec4(a, b)); + EXPECT_FALSE(HMM_EqualsVec4(a, c)); + +#ifdef __cplusplus + EXPECT_TRUE(HMM_Equals(a, b)); + EXPECT_FALSE(HMM_Equals(a, c)); + + EXPECT_TRUE(a == b); + EXPECT_FALSE(a == c); +#endif +} diff --git a/test/categories/Initialization.h b/test/categories/Initialization.h new file mode 100644 index 0000000..c2616e0 --- /dev/null +++ b/test/categories/Initialization.h @@ -0,0 +1,207 @@ +#include "../HandmadeTest.h" + +TEST(Initialization, Vectors) +{ + // + // Test vec2 + // + hmm_vec2 v2 = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 v2i = HMM_Vec2(1, 2); + + EXPECT_FLOAT_EQ(v2.X, 1.0f); + EXPECT_FLOAT_EQ(v2.Y, 2.0f); + EXPECT_FLOAT_EQ(v2.U, 1.0f); + EXPECT_FLOAT_EQ(v2.V, 2.0f); + EXPECT_FLOAT_EQ(v2.Left, 1.0f); + EXPECT_FLOAT_EQ(v2.Right, 2.0f); + EXPECT_FLOAT_EQ(v2.Width, 1.0f); + EXPECT_FLOAT_EQ(v2.Height, 2.0f); + EXPECT_FLOAT_EQ(v2.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v2.Elements[1], 2.0f); + + EXPECT_FLOAT_EQ(v2i.X, 1.0f); + EXPECT_FLOAT_EQ(v2i.Y, 2.0f); + EXPECT_FLOAT_EQ(v2i.U, 1.0f); + EXPECT_FLOAT_EQ(v2i.V, 2.0f); + EXPECT_FLOAT_EQ(v2i.Left, 1.0f); + EXPECT_FLOAT_EQ(v2i.Right, 2.0f); + EXPECT_FLOAT_EQ(v2i.Width, 1.0f); + EXPECT_FLOAT_EQ(v2i.Height, 2.0f); + EXPECT_FLOAT_EQ(v2i.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v2i.Elements[1], 2.0f); + + // + // Test vec3 + // + hmm_vec3 v3 = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 v3i = HMM_Vec3i(1, 2, 3); + + EXPECT_FLOAT_EQ(v3.X, 1.0f); + EXPECT_FLOAT_EQ(v3.Y, 2.0f); + EXPECT_FLOAT_EQ(v3.Z, 3.0f); + EXPECT_FLOAT_EQ(v3.U, 1.0f); + EXPECT_FLOAT_EQ(v3.V, 2.0f); + EXPECT_FLOAT_EQ(v3.W, 3.0f); + EXPECT_FLOAT_EQ(v3.R, 1.0f); + EXPECT_FLOAT_EQ(v3.G, 2.0f); + EXPECT_FLOAT_EQ(v3.B, 3.0f); + EXPECT_FLOAT_EQ(v3.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v3.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v3.Elements[2], 3.0f); + EXPECT_FLOAT_EQ(v3.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v3.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v3.YZ.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v3.YZ.Elements[1], 3.0f); + EXPECT_FLOAT_EQ(v3.UV.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v3.UV.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v3.VW.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v3.VW.Elements[1], 3.0f); + + EXPECT_FLOAT_EQ(v3i.X, 1.0f); + EXPECT_FLOAT_EQ(v3i.Y, 2.0f); + EXPECT_FLOAT_EQ(v3i.Z, 3.0f); + EXPECT_FLOAT_EQ(v3i.U, 1.0f); + EXPECT_FLOAT_EQ(v3i.V, 2.0f); + EXPECT_FLOAT_EQ(v3i.W, 3.0f); + EXPECT_FLOAT_EQ(v3i.R, 1.0f); + EXPECT_FLOAT_EQ(v3i.G, 2.0f); + EXPECT_FLOAT_EQ(v3i.B, 3.0f); + EXPECT_FLOAT_EQ(v3i.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v3i.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v3i.Elements[2], 3.0f); + EXPECT_FLOAT_EQ(v3i.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v3i.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v3i.YZ.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v3i.YZ.Elements[1], 3.0f); + EXPECT_FLOAT_EQ(v3i.UV.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v3i.UV.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v3i.VW.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v3i.VW.Elements[1], 3.0f); + + // + // Test vec4 + // + hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 v4i = HMM_Vec4i(1, 2, 3, 4); + hmm_vec4 v4v = HMM_Vec4v(v3, 4.0f); + + EXPECT_FLOAT_EQ(v4.X, 1.0f); + EXPECT_FLOAT_EQ(v4.Y, 2.0f); + EXPECT_FLOAT_EQ(v4.Z, 3.0f); + EXPECT_FLOAT_EQ(v4.W, 4.0f); + EXPECT_FLOAT_EQ(v4.R, 1.0f); + EXPECT_FLOAT_EQ(v4.G, 2.0f); + EXPECT_FLOAT_EQ(v4.B, 3.0f); + EXPECT_FLOAT_EQ(v4.A, 4.0f); + EXPECT_FLOAT_EQ(v4.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4.YZ.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v4.YZ.Elements[1], 3.0f); + EXPECT_FLOAT_EQ(v4.ZW.Elements[0], 3.0f); + EXPECT_FLOAT_EQ(v4.ZW.Elements[1], 4.0f); + EXPECT_FLOAT_EQ(v4.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4.XYZ.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4.XYZ.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4.XYZ.Elements[2], 3.0f); + EXPECT_FLOAT_EQ(v4.RGB.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4.RGB.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4.RGB.Elements[2], 3.0f); + + EXPECT_FLOAT_EQ(v4i.X, 1.0f); + EXPECT_FLOAT_EQ(v4i.Y, 2.0f); + EXPECT_FLOAT_EQ(v4i.Z, 3.0f); + EXPECT_FLOAT_EQ(v4i.W, 4.0f); + EXPECT_FLOAT_EQ(v4i.R, 1.0f); + EXPECT_FLOAT_EQ(v4i.G, 2.0f); + EXPECT_FLOAT_EQ(v4i.B, 3.0f); + EXPECT_FLOAT_EQ(v4i.A, 4.0f); + EXPECT_FLOAT_EQ(v4i.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4i.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4i.YZ.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v4i.YZ.Elements[1], 3.0f); + EXPECT_FLOAT_EQ(v4i.ZW.Elements[0], 3.0f); + EXPECT_FLOAT_EQ(v4i.ZW.Elements[1], 4.0f); + EXPECT_FLOAT_EQ(v4i.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4i.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4i.XYZ.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4i.XYZ.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4i.XYZ.Elements[2], 3.0f); + EXPECT_FLOAT_EQ(v4i.RGB.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4i.RGB.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4i.RGB.Elements[2], 3.0f); + + EXPECT_FLOAT_EQ(v4v.X, 1.0f); + EXPECT_FLOAT_EQ(v4v.Y, 2.0f); + EXPECT_FLOAT_EQ(v4v.Z, 3.0f); + EXPECT_FLOAT_EQ(v4v.W, 4.0f); + EXPECT_FLOAT_EQ(v4v.R, 1.0f); + EXPECT_FLOAT_EQ(v4v.G, 2.0f); + EXPECT_FLOAT_EQ(v4v.B, 3.0f); + EXPECT_FLOAT_EQ(v4v.A, 4.0f); + EXPECT_FLOAT_EQ(v4v.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4v.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4v.YZ.Elements[0], 2.0f); + EXPECT_FLOAT_EQ(v4v.YZ.Elements[1], 3.0f); + EXPECT_FLOAT_EQ(v4v.ZW.Elements[0], 3.0f); + EXPECT_FLOAT_EQ(v4v.ZW.Elements[1], 4.0f); + EXPECT_FLOAT_EQ(v4v.XY.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4v.XY.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4v.XYZ.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4v.XYZ.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4v.XYZ.Elements[2], 3.0f); + EXPECT_FLOAT_EQ(v4v.RGB.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(v4v.RGB.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(v4v.RGB.Elements[2], 3.0f); +} + +TEST(Initialization, MatrixEmpty) +{ + hmm_mat4 m4 = HMM_Mat4(); + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(m4.Elements[Column][Row], 0.0f); + } + } +} + +TEST(Initialization, MatrixDiagonal) +{ + hmm_mat4 m4d = HMM_Mat4d(1.0f); + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + if (Column == Row) { + EXPECT_FLOAT_EQ(m4d.Elements[Column][Row], 1.0f); + } else { + EXPECT_FLOAT_EQ(m4d.Elements[Column][Row], 0.0f); + } + } + } +} + +TEST(Initialization, Quaternion) +{ + hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + + EXPECT_FLOAT_EQ(q.X, 1.0f); + EXPECT_FLOAT_EQ(q.Y, 2.0f); + EXPECT_FLOAT_EQ(q.Z, 3.0f); + EXPECT_FLOAT_EQ(q.W, 4.0f); + + EXPECT_FLOAT_EQ(q.Elements[0], 1.0f); + EXPECT_FLOAT_EQ(q.Elements[1], 2.0f); + EXPECT_FLOAT_EQ(q.Elements[2], 3.0f); + EXPECT_FLOAT_EQ(q.Elements[3], 4.0f); + + hmm_vec4 v = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_quaternion qv = HMM_QuaternionV4(v); + + EXPECT_FLOAT_EQ(qv.X, 1.0f); + EXPECT_FLOAT_EQ(qv.Y, 2.0f); + EXPECT_FLOAT_EQ(qv.Z, 3.0f); + EXPECT_FLOAT_EQ(qv.W, 4.0f); +} diff --git a/test/categories/Multiplication.h b/test/categories/Multiplication.h new file mode 100644 index 0000000..0255080 --- /dev/null +++ b/test/categories/Multiplication.h @@ -0,0 +1,536 @@ +#include "../HandmadeTest.h" + +TEST(Multiplication, Vec2Vec2) +{ + hmm_vec2 v2_1 = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 v2_2 = HMM_Vec2(3.0f, 4.0f); + + { + hmm_vec2 result = HMM_MultiplyVec2(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + } +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Multiply(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + } + { + hmm_vec2 result = v2_1 * v2_2; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 8.0f); + } + + v2_1 *= v2_2; + EXPECT_FLOAT_EQ(v2_1.X, 3.0f); + EXPECT_FLOAT_EQ(v2_1.Y, 8.0f); +#endif +} + +TEST(Multiplication, Vec2Scalar) +{ + hmm_vec2 v2 = HMM_Vec2(1.0f, 2.0f); + float s = 3.0f; + + { + hmm_vec2 result = HMM_MultiplyVec2f(v2, s); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Multiply(v2, s); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } + { + hmm_vec2 result = v2 * s; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } + { + hmm_vec2 result = s * v2; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + } + + v2 *= s; + EXPECT_FLOAT_EQ(v2.X, 3.0f); + EXPECT_FLOAT_EQ(v2.Y, 6.0f); +#endif +} + +TEST(Multiplication, Vec3Vec3) +{ + hmm_vec3 v3_1 = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 v3_2 = HMM_Vec3(4.0f, 5.0f, 6.0f); + + { + hmm_vec3 result = HMM_MultiplyVec3(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, 4.0f); + EXPECT_FLOAT_EQ(result.Y, 10.0f); + EXPECT_FLOAT_EQ(result.Z, 18.0f); + } +#ifdef __cplusplus + { + hmm_vec3 result = HMM_Multiply(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, 4.0f); + EXPECT_FLOAT_EQ(result.Y, 10.0f); + EXPECT_FLOAT_EQ(result.Z, 18.0f); + } + { + hmm_vec3 result = v3_1 * v3_2; + EXPECT_FLOAT_EQ(result.X, 4.0f); + EXPECT_FLOAT_EQ(result.Y, 10.0f); + EXPECT_FLOAT_EQ(result.Z, 18.0f); + } + + v3_1 *= v3_2; + EXPECT_FLOAT_EQ(v3_1.X, 4.0f); + EXPECT_FLOAT_EQ(v3_1.Y, 10.0f); + EXPECT_FLOAT_EQ(v3_1.Z, 18.0f); +#endif +} + +TEST(Multiplication, Vec3Scalar) +{ + hmm_vec3 v3 = HMM_Vec3(1.0f, 2.0f, 3.0f); + float s = 3.0f; + + { + hmm_vec3 result = HMM_MultiplyVec3f(v3, s); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } +#ifdef __cplusplus + { + hmm_vec3 result = HMM_Multiply(v3, s); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } + { + hmm_vec3 result = v3 * s; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } + { + hmm_vec3 result = s * v3; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + } + + v3 *= s; + EXPECT_FLOAT_EQ(v3.X, 3.0f); + EXPECT_FLOAT_EQ(v3.Y, 6.0f); + EXPECT_FLOAT_EQ(v3.Z, 9.0f); +#endif +} + +TEST(Multiplication, Vec4Vec4) +{ + hmm_vec4 v4_1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 v4_2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); + + { + hmm_vec4 result = HMM_MultiplyVec4(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, 5.0f); + EXPECT_FLOAT_EQ(result.Y, 12.0f); + EXPECT_FLOAT_EQ(result.Z, 21.0f); + EXPECT_FLOAT_EQ(result.W, 32.0f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Multiply(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, 5.0f); + EXPECT_FLOAT_EQ(result.Y, 12.0f); + EXPECT_FLOAT_EQ(result.Z, 21.0f); + EXPECT_FLOAT_EQ(result.W, 32.0f); + } + { + hmm_vec4 result = v4_1 * v4_2; + EXPECT_FLOAT_EQ(result.X, 5.0f); + EXPECT_FLOAT_EQ(result.Y, 12.0f); + EXPECT_FLOAT_EQ(result.Z, 21.0f); + EXPECT_FLOAT_EQ(result.W, 32.0f); + } + + v4_1 *= v4_2; + EXPECT_FLOAT_EQ(v4_1.X, 5.0f); + EXPECT_FLOAT_EQ(v4_1.Y, 12.0f); + EXPECT_FLOAT_EQ(v4_1.Z, 21.0f); + EXPECT_FLOAT_EQ(v4_1.W, 32.0f); +#endif +} + +TEST(Multiplication, Vec4Scalar) +{ + hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + float s = 3.0f; + + { + hmm_vec4 result = HMM_MultiplyVec4f(v4, s); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Multiply(v4, s); + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + { + hmm_vec4 result = v4 * s; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + { + hmm_vec4 result = s * v4; + EXPECT_FLOAT_EQ(result.X, 3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, 9.0f); + EXPECT_FLOAT_EQ(result.W, 12.0f); + } + + v4 *= s; + EXPECT_FLOAT_EQ(v4.X, 3.0f); + EXPECT_FLOAT_EQ(v4.Y, 6.0f); + EXPECT_FLOAT_EQ(v4.Z, 9.0f); +#endif +} + +TEST(Multiplication, Mat4Mat4) +{ + hmm_mat4 m4_1 = HMM_Mat4(); // will have 1 - 16 + hmm_mat4 m4_2 = HMM_Mat4(); // will have 17 - 32 + + // Fill the matrices + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4_1.Elements[Column][Row] = Counter; + ++Counter; + } + } + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4_2.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the results + { + hmm_mat4 result = HMM_MultiplyMat4(m4_1, m4_2); + EXPECT_FLOAT_EQ(result.Elements[0][0], 538.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 612.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 686.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 760.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 650.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 740.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 830.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 920.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 762.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 868.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 974.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 1080.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 874.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 996.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 1118.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 1240.0f); + } +#ifdef __cplusplus + { + hmm_mat4 result = HMM_Multiply(m4_1, m4_2); + EXPECT_FLOAT_EQ(result.Elements[0][0], 538.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 612.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 686.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 760.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 650.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 740.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 830.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 920.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 762.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 868.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 974.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 1080.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 874.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 996.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 1118.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 1240.0f); + } + { + hmm_mat4 result = m4_1 * m4_2; + EXPECT_FLOAT_EQ(result.Elements[0][0], 538.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 612.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 686.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 760.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 650.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 740.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 830.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 920.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 762.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 868.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 974.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 1080.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 874.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 996.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 1118.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 1240.0f); + } + + // At the time I wrote this, I intentionally omitted + // the *= operator for matrices because matrix + // multiplication is not commutative. (bvisness) +#endif +} + +TEST(Multiplication, Mat4Scalar) +{ + hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 + float s = 3; + + // Fill the matrix + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the results + { + hmm_mat4 result = HMM_MultiplyMat4f(m4, s); + EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); + } +#ifdef __cplusplus + { + hmm_mat4 result = HMM_Multiply(m4, s); + EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); + } + { + hmm_mat4 result = m4 * s; + EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); + } + { + hmm_mat4 result = s * m4; + EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); + } + + m4 *= s; + EXPECT_FLOAT_EQ(m4.Elements[0][0], 3.0f); + EXPECT_FLOAT_EQ(m4.Elements[0][1], 6.0f); + EXPECT_FLOAT_EQ(m4.Elements[0][2], 9.0f); + EXPECT_FLOAT_EQ(m4.Elements[0][3], 12.0f); + EXPECT_FLOAT_EQ(m4.Elements[1][0], 15.0f); + EXPECT_FLOAT_EQ(m4.Elements[1][1], 18.0f); + EXPECT_FLOAT_EQ(m4.Elements[1][2], 21.0f); + EXPECT_FLOAT_EQ(m4.Elements[1][3], 24.0f); + EXPECT_FLOAT_EQ(m4.Elements[2][0], 27.0f); + EXPECT_FLOAT_EQ(m4.Elements[2][1], 30.0f); + EXPECT_FLOAT_EQ(m4.Elements[2][2], 33.0f); + EXPECT_FLOAT_EQ(m4.Elements[2][3], 36.0f); + EXPECT_FLOAT_EQ(m4.Elements[3][0], 39.0f); + EXPECT_FLOAT_EQ(m4.Elements[3][1], 42.0f); + EXPECT_FLOAT_EQ(m4.Elements[3][2], 45.0f); + EXPECT_FLOAT_EQ(m4.Elements[3][3], 48.0f); +#endif +} + +TEST(Multiplication, Mat4Vec4) +{ + hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 + hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + + // Fill the matrix + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the results + { + hmm_vec4 result = HMM_MultiplyMat4ByVec4(m4, v4); + EXPECT_FLOAT_EQ(result.X, 90.0f); + EXPECT_FLOAT_EQ(result.Y, 100.0f); + EXPECT_FLOAT_EQ(result.Z, 110.0f); + EXPECT_FLOAT_EQ(result.W, 120.0f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Multiply(m4, v4); + EXPECT_FLOAT_EQ(result.X, 90.0f); + EXPECT_FLOAT_EQ(result.Y, 100.0f); + EXPECT_FLOAT_EQ(result.Z, 110.0f); + EXPECT_FLOAT_EQ(result.W, 120.0f); + } + { + hmm_vec4 result = m4 * v4; + EXPECT_FLOAT_EQ(result.X, 90.0f); + EXPECT_FLOAT_EQ(result.Y, 100.0f); + EXPECT_FLOAT_EQ(result.Z, 110.0f); + EXPECT_FLOAT_EQ(result.W, 120.0f); + } + + // *= makes no sense for this particular case. +#endif +} + +TEST(Multiplication, QuaternionQuaternion) +{ + hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); + + { + hmm_quaternion result = HMM_MultiplyQuaternion(q1, q2); + EXPECT_FLOAT_EQ(result.X, 24.0f); + EXPECT_FLOAT_EQ(result.Y, 48.0f); + EXPECT_FLOAT_EQ(result.Z, 48.0f); + EXPECT_FLOAT_EQ(result.W, -6.0f); + } +#ifdef __cplusplus + { + hmm_quaternion result = HMM_Multiply(q1, q2); + EXPECT_FLOAT_EQ(result.X, 24.0f); + EXPECT_FLOAT_EQ(result.Y, 48.0f); + EXPECT_FLOAT_EQ(result.Z, 48.0f); + EXPECT_FLOAT_EQ(result.W, -6.0f); + } + { + hmm_quaternion result = q1 * q2; + EXPECT_FLOAT_EQ(result.X, 24.0f); + EXPECT_FLOAT_EQ(result.Y, 48.0f); + EXPECT_FLOAT_EQ(result.Z, 48.0f); + EXPECT_FLOAT_EQ(result.W, -6.0f); + } + + // Like with matrices, we're not implementing the *= + // operator for quaternions because quaternion multiplication + // is not commutative. +#endif +} + +TEST(Multiplication, QuaternionScalar) +{ + hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + float f = 2.0f; + + { + hmm_quaternion result = HMM_MultiplyQuaternionF(q, f); + EXPECT_FLOAT_EQ(result.X, 2.0f); + EXPECT_FLOAT_EQ(result.Y, 4.0f); + EXPECT_FLOAT_EQ(result.Z, 6.0f); + EXPECT_FLOAT_EQ(result.W, 8.0f); + } +#ifdef __cplusplus + { + hmm_quaternion result = HMM_Multiply(q, f); + EXPECT_FLOAT_EQ(result.X, 2.0f); + EXPECT_FLOAT_EQ(result.Y, 4.0f); + EXPECT_FLOAT_EQ(result.Z, 6.0f); + EXPECT_FLOAT_EQ(result.W, 8.0f); + } + { + hmm_quaternion result = q * f; + EXPECT_FLOAT_EQ(result.X, 2.0f); + EXPECT_FLOAT_EQ(result.Y, 4.0f); + EXPECT_FLOAT_EQ(result.Z, 6.0f); + EXPECT_FLOAT_EQ(result.W, 8.0f); + } + { + hmm_quaternion result = f * q; + EXPECT_FLOAT_EQ(result.X, 2.0f); + EXPECT_FLOAT_EQ(result.Y, 4.0f); + EXPECT_FLOAT_EQ(result.Z, 6.0f); + EXPECT_FLOAT_EQ(result.W, 8.0f); + } + + q *= f; + EXPECT_FLOAT_EQ(q.X, 2.0f); + EXPECT_FLOAT_EQ(q.Y, 4.0f); + EXPECT_FLOAT_EQ(q.Z, 6.0f); + EXPECT_FLOAT_EQ(q.W, 8.0f); +#endif +} diff --git a/test/categories/Projection.h b/test/categories/Projection.h new file mode 100644 index 0000000..d7340e7 --- /dev/null +++ b/test/categories/Projection.h @@ -0,0 +1,36 @@ +#include "../HandmadeTest.h" + +TEST(Projection, Orthographic) +{ + hmm_mat4 projection = HMM_Orthographic(-10.0f, 10.0f, -5.0f, 5.0f, 0.0f, -10.0f); + + hmm_vec3 original = HMM_Vec3(5.0f, 5.0f, -5.0f); + hmm_vec4 projected = HMM_MultiplyMat4ByVec4(projection, HMM_Vec4v(original, 1)); + + EXPECT_FLOAT_EQ(projected.X, 0.5f); + EXPECT_FLOAT_EQ(projected.Y, 1.0f); + EXPECT_FLOAT_EQ(projected.Z, -2.0f); + EXPECT_FLOAT_EQ(projected.W, 1.0f); +} + +TEST(Projection, Perspective) +{ + hmm_mat4 projection = HMM_Perspective(90.0f, 2.0f, 5.0f, 15.0f); + + { + hmm_vec3 original = HMM_Vec3(5.0f, 5.0f, -15.0f); + hmm_vec4 projected = HMM_MultiplyMat4ByVec4(projection, HMM_Vec4v(original, 1)); + EXPECT_FLOAT_EQ(projected.X, 5.0f); + EXPECT_FLOAT_EQ(projected.Y, 10.0f); + EXPECT_FLOAT_EQ(projected.Z, 15.0f); + EXPECT_FLOAT_EQ(projected.W, 15.0f); + } + { + hmm_vec3 original = HMM_Vec3(5.0f, 5.0f, -5.0f); + hmm_vec4 projected = HMM_MultiplyMat4ByVec4(projection, HMM_Vec4v(original, 1)); + EXPECT_FLOAT_EQ(projected.X, 5.0f); + EXPECT_FLOAT_EQ(projected.Y, 10.0f); + EXPECT_FLOAT_EQ(projected.Z, -5.0f); + EXPECT_FLOAT_EQ(projected.W, 5.0f); + } +} diff --git a/test/categories/QuaternionOps.h b/test/categories/QuaternionOps.h new file mode 100644 index 0000000..6dd525d --- /dev/null +++ b/test/categories/QuaternionOps.h @@ -0,0 +1,118 @@ +#include "../HandmadeTest.h" + +TEST(QuaternionOps, Inverse) +{ + hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + hmm_quaternion inverse = HMM_InverseQuaternion(q1); + + hmm_quaternion result = HMM_MultiplyQuaternion(q1, inverse); + + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + EXPECT_FLOAT_EQ(result.Z, 0.0f); + EXPECT_FLOAT_EQ(result.W, 1.0f); +} + +TEST(QuaternionOps, Dot) +{ + hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); + + { + float result = HMM_DotQuaternion(q1, q2); + EXPECT_FLOAT_EQ(result, 70.0f); + } +#ifdef __cplusplus + { + float result = HMM_Dot(q1, q2); + EXPECT_FLOAT_EQ(result, 70.0f); + } +#endif +} + +TEST(QuaternionOps, Normalize) +{ + hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + + { + hmm_quaternion result = HMM_NormalizeQuaternion(q); + EXPECT_FLOAT_EQ(result.X, 0.1825741858f); + EXPECT_FLOAT_EQ(result.Y, 0.3651483717f); + EXPECT_FLOAT_EQ(result.Z, 0.5477225575f); + EXPECT_FLOAT_EQ(result.W, 0.7302967433f); + } +#ifdef __cplusplus + { + hmm_quaternion result = HMM_Normalize(q); + EXPECT_FLOAT_EQ(result.X, 0.1825741858f); + EXPECT_FLOAT_EQ(result.Y, 0.3651483717f); + EXPECT_FLOAT_EQ(result.Z, 0.5477225575f); + EXPECT_FLOAT_EQ(result.W, 0.7302967433f); + } +#endif +} + +TEST(QuaternionOps, NLerp) +{ + hmm_quaternion from = HMM_Quaternion(0.0f, 0.0f, 0.0f, 1.0f); + hmm_quaternion to = HMM_Quaternion(0.5f, 0.5f, -0.5f, 0.5f); + + hmm_quaternion result = HMM_NLerp(from, 0.5f, to); + EXPECT_FLOAT_EQ(result.X, 0.28867513f); + EXPECT_FLOAT_EQ(result.Y, 0.28867513f); + EXPECT_FLOAT_EQ(result.Z, -0.28867513f); + EXPECT_FLOAT_EQ(result.W, 0.86602540f); +} + +TEST(QuaternionOps, Slerp) +{ + hmm_quaternion from = HMM_Quaternion(0.0f, 0.0f, 0.0f, 1.0f); + hmm_quaternion to = HMM_Quaternion(0.5f, 0.5f, -0.5f, 0.5f); + + hmm_quaternion result = HMM_Slerp(from, 0.5f, to); + EXPECT_FLOAT_EQ(result.X, 0.28867513f); + EXPECT_FLOAT_EQ(result.Y, 0.28867513f); + EXPECT_FLOAT_EQ(result.Z, -0.28867513f); + EXPECT_FLOAT_EQ(result.W, 0.86602540f); +} + +TEST(QuaternionOps, ToMat4) +{ + const float abs_error = 0.0001f; + + hmm_quaternion rot = HMM_Quaternion(0.707107f, 0.0f, 0.0f, 0.707107f); + + hmm_mat4 result = HMM_QuaternionToMat4(rot); + + EXPECT_NEAR(result.Elements[0][0], 1.0f, abs_error); + EXPECT_NEAR(result.Elements[0][1], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[0][2], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[0][3], 0.0f, abs_error); + + EXPECT_NEAR(result.Elements[1][0], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[1][1], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[1][2], 1.0f, abs_error); + EXPECT_NEAR(result.Elements[1][3], 0.0f, abs_error); + + EXPECT_NEAR(result.Elements[2][0], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[2][1], -1.0f, abs_error); + EXPECT_NEAR(result.Elements[2][2], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[2][3], 0.0f, abs_error); + + EXPECT_NEAR(result.Elements[3][0], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[3][1], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[3][2], 0.0f, abs_error); + EXPECT_NEAR(result.Elements[3][3], 1.0f, abs_error); +} + +TEST(QuaternionOps, FromAxisAngle) +{ + hmm_vec3 axis = HMM_Vec3(1.0f, 0.0f, 0.0f); + float angle = HMM_PI32 / 2.0f; + + hmm_quaternion result = HMM_QuaternionFromAxisAngle(axis, angle); + EXPECT_NEAR(result.X, 0.707107f, FLT_EPSILON * 2); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + EXPECT_FLOAT_EQ(result.Z, 0.0f); + EXPECT_NEAR(result.W, 0.707107f, FLT_EPSILON * 2); +} \ No newline at end of file diff --git a/test/categories/SSE.h b/test/categories/SSE.h new file mode 100644 index 0000000..ff55069 --- /dev/null +++ b/test/categories/SSE.h @@ -0,0 +1,41 @@ +#include "../HandmadeTest.h" + +#ifdef HANDMADE_MATH__USE_SSE + +TEST(SSE, LinearCombine) +{ + hmm_mat4 MatrixOne = HMM_Mat4d(2.0f); + hmm_mat4 MatrixTwo = HMM_Mat4d(4.0f); + hmm_mat4 Result; + + Result.Rows[0] = HMM_LinearCombineSSE(MatrixOne.Rows[0], MatrixTwo); + Result.Rows[1] = HMM_LinearCombineSSE(MatrixOne.Rows[1], MatrixTwo); + Result.Rows[2] = HMM_LinearCombineSSE(MatrixOne.Rows[2], MatrixTwo); + Result.Rows[3] = HMM_LinearCombineSSE(MatrixOne.Rows[3], MatrixTwo); + + { + EXPECT_FLOAT_EQ(Result.Elements[0][0], 8.0f); + EXPECT_FLOAT_EQ(Result.Elements[0][1], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[0][2], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[0][3], 0.0f); + + EXPECT_FLOAT_EQ(Result.Elements[1][0], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[1][1], 8.0f); + EXPECT_FLOAT_EQ(Result.Elements[1][2], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[1][3], 0.0f); + + + EXPECT_FLOAT_EQ(Result.Elements[2][0], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[2][1], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[2][2], 8.0f); + EXPECT_FLOAT_EQ(Result.Elements[2][3], 0.0f); + + + EXPECT_FLOAT_EQ(Result.Elements[3][0], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[3][1], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[3][2], 0.0f); + EXPECT_FLOAT_EQ(Result.Elements[3][3], 8.0f); + } +} + +#endif diff --git a/test/categories/ScalarMath.h b/test/categories/ScalarMath.h new file mode 100644 index 0000000..38fa7a2 --- /dev/null +++ b/test/categories/ScalarMath.h @@ -0,0 +1,74 @@ +#include "../HandmadeTest.h" + +TEST(ScalarMath, Trigonometry) +{ + // We have to be a little looser with our equality constraint + // because of floating-point precision issues. + const float trigAbsError = 0.0001f; + + EXPECT_NEAR(HMM_SinF(0.0f), 0.0f, trigAbsError); + EXPECT_NEAR(HMM_SinF(HMM_PI32 / 2), 1.0f, trigAbsError); + EXPECT_NEAR(HMM_SinF(HMM_PI32), 0.0f, trigAbsError); + EXPECT_NEAR(HMM_SinF(3 * HMM_PI32 / 2), -1.0f, trigAbsError); + EXPECT_NEAR(HMM_SinF(-HMM_PI32 / 2), -1.0f, trigAbsError); + + EXPECT_NEAR(HMM_CosF(0.0f), 1.0f, trigAbsError); + EXPECT_NEAR(HMM_CosF(HMM_PI32 / 2), 0.0f, trigAbsError); + EXPECT_NEAR(HMM_CosF(HMM_PI32), -1.0f, trigAbsError); + EXPECT_NEAR(HMM_CosF(3 * HMM_PI32 / 2), 0.0f, trigAbsError); + EXPECT_NEAR(HMM_CosF(-HMM_PI32), -1.0f, trigAbsError); + + EXPECT_NEAR(HMM_TanF(0.0f), 0.0f, trigAbsError); + EXPECT_NEAR(HMM_TanF(HMM_PI32 / 4), 1.0f, trigAbsError); + EXPECT_NEAR(HMM_TanF(3 * HMM_PI32 / 4), -1.0f, trigAbsError); + EXPECT_NEAR(HMM_TanF(HMM_PI32), 0.0f, trigAbsError); + EXPECT_NEAR(HMM_TanF(-HMM_PI32 / 4), -1.0f, trigAbsError); + + // This isn't the most rigorous because we're really just sanity- + // checking that things work by default. +} + +TEST(ScalarMath, ToRadians) +{ + EXPECT_FLOAT_EQ(HMM_ToRadians(0.0f), 0.0f); + EXPECT_FLOAT_EQ(HMM_ToRadians(180.0f), HMM_PI32); + EXPECT_FLOAT_EQ(HMM_ToRadians(-180.0f), -HMM_PI32); +} + +TEST(ScalarMath, SquareRoot) +{ + EXPECT_FLOAT_EQ(HMM_SquareRootF(16.0f), 4.0f); +} + +TEST(ScalarMath, RSquareRootF) +{ + EXPECT_NEAR(HMM_RSquareRootF(10.0f), 0.31616211f, 0.0001f); +} + +TEST(ScalarMath, Power) +{ + EXPECT_FLOAT_EQ(HMM_Power(2.0f, 0), 1.0f); + EXPECT_FLOAT_EQ(HMM_Power(2.0f, 4), 16.0f); + EXPECT_FLOAT_EQ(HMM_Power(2.0f, -2), 0.25f); +} + +TEST(ScalarMath, PowerF) +{ + EXPECT_FLOAT_EQ(HMM_PowerF(2.0f, 0), 1.0f); + EXPECT_NEAR(HMM_PowerF(2.0f, 4.1), 17.148376f, 0.0001f); + EXPECT_NEAR(HMM_PowerF(2.0f, -2.5), 0.176777f, 0.0001f); +} + +TEST(ScalarMath, Lerp) +{ + EXPECT_FLOAT_EQ(HMM_Lerp(-2.0f, 0.0f, 2.0f), -2.0f); + EXPECT_FLOAT_EQ(HMM_Lerp(-2.0f, 0.5f, 2.0f), 0.0f); + EXPECT_FLOAT_EQ(HMM_Lerp(-2.0f, 1.0f, 2.0f), 2.0f); +} + +TEST(ScalarMath, Clamp) +{ + EXPECT_FLOAT_EQ(HMM_Clamp(-2.0f, 0.0f, 2.0f), 0.0f); + EXPECT_FLOAT_EQ(HMM_Clamp(-2.0f, -3.0f, 2.0f), -2.0f); + EXPECT_FLOAT_EQ(HMM_Clamp(-2.0f, 3.0f, 2.0f), 2.0f); +} diff --git a/test/categories/Subtraction.h b/test/categories/Subtraction.h new file mode 100644 index 0000000..ff26a9b --- /dev/null +++ b/test/categories/Subtraction.h @@ -0,0 +1,201 @@ +#include "../HandmadeTest.h" + +TEST(Subtraction, Vec2) +{ + hmm_vec2 v2_1 = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 v2_2 = HMM_Vec2(3.0f, 4.0f); + + { + hmm_vec2 result = HMM_SubtractVec2(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, -2.0f); + EXPECT_FLOAT_EQ(result.Y, -2.0f); + } +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Subtract(v2_1, v2_2); + EXPECT_FLOAT_EQ(result.X, -2.0f); + EXPECT_FLOAT_EQ(result.Y, -2.0f); + } + { + hmm_vec2 result = v2_1 - v2_2; + EXPECT_FLOAT_EQ(result.X, -2.0f); + EXPECT_FLOAT_EQ(result.Y, -2.0f); + } + + v2_1 -= v2_2; + EXPECT_FLOAT_EQ(v2_1.X, -2.0f); + EXPECT_FLOAT_EQ(v2_1.Y, -2.0f); +#endif +} + +TEST(Subtraction, Vec3) +{ + hmm_vec3 v3_1 = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 v3_2 = HMM_Vec3(4.0f, 5.0f, 6.0f); + + { + hmm_vec3 result = HMM_SubtractVec3(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, -3.0f); + EXPECT_FLOAT_EQ(result.Y, -3.0f); + EXPECT_FLOAT_EQ(result.Z, -3.0f); + } +#ifdef __cplusplus + { + hmm_vec3 result = HMM_Subtract(v3_1, v3_2); + EXPECT_FLOAT_EQ(result.X, -3.0f); + EXPECT_FLOAT_EQ(result.Y, -3.0f); + EXPECT_FLOAT_EQ(result.Z, -3.0f); + } + { + hmm_vec3 result = v3_1 - v3_2; + EXPECT_FLOAT_EQ(result.X, -3.0f); + EXPECT_FLOAT_EQ(result.Y, -3.0f); + EXPECT_FLOAT_EQ(result.Z, -3.0f); + } + + v3_1 -= v3_2; + EXPECT_FLOAT_EQ(v3_1.X, -3.0f); + EXPECT_FLOAT_EQ(v3_1.Y, -3.0f); + EXPECT_FLOAT_EQ(v3_1.Z, -3.0f); +#endif +} + +TEST(Subtraction, Vec4) +{ + hmm_vec4 v4_1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 v4_2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); + + { + hmm_vec4 result = HMM_SubtractVec4(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, -4.0f); + EXPECT_FLOAT_EQ(result.Y, -4.0f); + EXPECT_FLOAT_EQ(result.Z, -4.0f); + EXPECT_FLOAT_EQ(result.W, -4.0f); + } +#ifdef __cplusplus + { + hmm_vec4 result = HMM_Subtract(v4_1, v4_2); + EXPECT_FLOAT_EQ(result.X, -4.0f); + EXPECT_FLOAT_EQ(result.Y, -4.0f); + EXPECT_FLOAT_EQ(result.Z, -4.0f); + EXPECT_FLOAT_EQ(result.W, -4.0f); + } + { + hmm_vec4 result = v4_1 - v4_2; + EXPECT_FLOAT_EQ(result.X, -4.0f); + EXPECT_FLOAT_EQ(result.Y, -4.0f); + EXPECT_FLOAT_EQ(result.Z, -4.0f); + EXPECT_FLOAT_EQ(result.W, -4.0f); + } + + v4_1 -= v4_2; + EXPECT_FLOAT_EQ(v4_1.X, -4.0f); + EXPECT_FLOAT_EQ(v4_1.Y, -4.0f); + EXPECT_FLOAT_EQ(v4_1.Z, -4.0f); + EXPECT_FLOAT_EQ(v4_1.W, -4.0f); +#endif +} + +TEST(Subtraction, Mat4) +{ + hmm_mat4 m4_1 = HMM_Mat4(); // will have 1 - 16 + hmm_mat4 m4_2 = HMM_Mat4(); // will have 17 - 32 + + // Fill the matrices + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4_1.Elements[Column][Row] = Counter; + ++Counter; + } + } + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4_2.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the results + { + hmm_mat4 result = HMM_SubtractMat4(m4_1, m4_2); + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(result.Elements[Column][Row], -16.0f); + } + } + } +#ifdef __cplusplus + { + hmm_mat4 result = HMM_Subtract(m4_1, m4_2); + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(result.Elements[Column][Row], -16.0f); + } + } + } + { + hmm_mat4 result = m4_1 - m4_2; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(result.Elements[Column][Row], -16.0f); + } + } + } + + m4_1 -= m4_2; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + EXPECT_FLOAT_EQ(m4_1.Elements[Column][Row], -16.0f); + } + } +#endif +} + +TEST(Subtraction, Quaternion) +{ + hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); + hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); + + { + hmm_quaternion result = HMM_SubtractQuaternion(q1, q2); + EXPECT_FLOAT_EQ(result.X, -4.0f); + EXPECT_FLOAT_EQ(result.Y, -4.0f); + EXPECT_FLOAT_EQ(result.Z, -4.0f); + EXPECT_FLOAT_EQ(result.W, -4.0f); + } +#ifdef __cplusplus + { + hmm_quaternion result = HMM_Subtract(q1, q2); + EXPECT_FLOAT_EQ(result.X, -4.0f); + EXPECT_FLOAT_EQ(result.Y, -4.0f); + EXPECT_FLOAT_EQ(result.Z, -4.0f); + EXPECT_FLOAT_EQ(result.W, -4.0f); + } + { + hmm_quaternion result = q1 - q2; + EXPECT_FLOAT_EQ(result.X, -4.0f); + EXPECT_FLOAT_EQ(result.Y, -4.0f); + EXPECT_FLOAT_EQ(result.Z, -4.0f); + EXPECT_FLOAT_EQ(result.W, -4.0f); + } + + q1 -= q2; + EXPECT_FLOAT_EQ(q1.X, -4.0f); + EXPECT_FLOAT_EQ(q1.Y, -4.0f); + EXPECT_FLOAT_EQ(q1.Z, -4.0f); + EXPECT_FLOAT_EQ(q1.W, -4.0f); +#endif +} diff --git a/test/categories/Transformation.h b/test/categories/Transformation.h new file mode 100644 index 0000000..126ec3e --- /dev/null +++ b/test/categories/Transformation.h @@ -0,0 +1,53 @@ +#include "../HandmadeTest.h" + +TEST(Transformations, Translate) +{ + hmm_mat4 translate = HMM_Translate(HMM_Vec3(1.0f, -3.0f, 6.0f)); + + hmm_vec3 original = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec4 translated = HMM_MultiplyMat4ByVec4(translate, HMM_Vec4v(original, 1)); + + EXPECT_FLOAT_EQ(translated.X, 2.0f); + EXPECT_FLOAT_EQ(translated.Y, -1.0f); + EXPECT_FLOAT_EQ(translated.Z, 9.0f); + EXPECT_FLOAT_EQ(translated.W, 1.0f); +} + +TEST(Transformations, Rotate) +{ + hmm_vec3 original = HMM_Vec3(1.0f, 1.0f, 1.0f); + + hmm_mat4 rotateX = HMM_Rotate(90, HMM_Vec3(1, 0, 0)); + hmm_vec4 rotatedX = HMM_MultiplyMat4ByVec4(rotateX, HMM_Vec4v(original, 1)); + EXPECT_FLOAT_EQ(rotatedX.X, 1.0f); + EXPECT_FLOAT_EQ(rotatedX.Y, -1.0f); + EXPECT_FLOAT_EQ(rotatedX.Z, 1.0f); + EXPECT_FLOAT_EQ(rotatedX.W, 1.0f); + + hmm_mat4 rotateY = HMM_Rotate(90, HMM_Vec3(0, 1, 0)); + hmm_vec4 rotatedY = HMM_MultiplyMat4ByVec4(rotateY, HMM_Vec4v(original, 1)); + EXPECT_FLOAT_EQ(rotatedY.X, 1.0f); + EXPECT_FLOAT_EQ(rotatedY.Y, 1.0f); + EXPECT_FLOAT_EQ(rotatedY.Z, -1.0f); + EXPECT_FLOAT_EQ(rotatedY.W, 1.0f); + + hmm_mat4 rotateZ = HMM_Rotate(90, HMM_Vec3(0, 0, 1)); + hmm_vec4 rotatedZ = HMM_MultiplyMat4ByVec4(rotateZ, HMM_Vec4v(original, 1)); + EXPECT_FLOAT_EQ(rotatedZ.X, -1.0f); + EXPECT_FLOAT_EQ(rotatedZ.Y, 1.0f); + EXPECT_FLOAT_EQ(rotatedZ.Z, 1.0f); + EXPECT_FLOAT_EQ(rotatedZ.W, 1.0f); +} + +TEST(Transformations, Scale) +{ + hmm_mat4 scale = HMM_Scale(HMM_Vec3(2.0f, -3.0f, 0.5f)); + + hmm_vec3 original = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec4 scaled = HMM_MultiplyMat4ByVec4(scale, HMM_Vec4v(original, 1)); + + EXPECT_FLOAT_EQ(scaled.X, 2.0f); + EXPECT_FLOAT_EQ(scaled.Y, -6.0f); + EXPECT_FLOAT_EQ(scaled.Z, 1.5f); + EXPECT_FLOAT_EQ(scaled.W, 1.0f); +} diff --git a/test/categories/VectorOps.h b/test/categories/VectorOps.h new file mode 100644 index 0000000..32990aa --- /dev/null +++ b/test/categories/VectorOps.h @@ -0,0 +1,220 @@ +#include "../HandmadeTest.h" + +TEST(VectorOps, LengthSquared) +{ + hmm_vec2 v2 = HMM_Vec2(1.0f, -2.0f); + hmm_vec3 v3 = HMM_Vec3(1.0f, -2.0f, 3.0f); + hmm_vec4 v4 = HMM_Vec4(1.0f, -2.0f, 3.0f, 1.0f); + + EXPECT_FLOAT_EQ(HMM_LengthSquaredVec2(v2), 5.0f); + EXPECT_FLOAT_EQ(HMM_LengthSquaredVec3(v3), 14.0f); + EXPECT_FLOAT_EQ(HMM_LengthSquaredVec4(v4), 15.0f); + +#ifdef __cplusplus + EXPECT_FLOAT_EQ(HMM_LengthSquared(v2), 5.0f); + EXPECT_FLOAT_EQ(HMM_LengthSquared(v3), 14.0f); + EXPECT_FLOAT_EQ(HMM_LengthSquared(v4), 15.0f); +#endif +} + +TEST(VectorOps, Length) +{ + hmm_vec2 v2 = HMM_Vec2(1.0f, -9.0f); + hmm_vec3 v3 = HMM_Vec3(2.0f, -3.0f, 6.0f); + hmm_vec4 v4 = HMM_Vec4(2.0f, -3.0f, 6.0f, 12.0f); + + EXPECT_FLOAT_EQ(HMM_LengthVec2(v2), 9.0553856f); + EXPECT_FLOAT_EQ(HMM_LengthVec3(v3), 7.0f); + EXPECT_FLOAT_EQ(HMM_LengthVec4(v4), 13.892444f); + +#ifdef __cplusplus + EXPECT_FLOAT_EQ(HMM_Length(v2), 9.0553856f); + EXPECT_FLOAT_EQ(HMM_Length(v3), 7.0f); + EXPECT_FLOAT_EQ(HMM_Length(v4), 13.892444f); +#endif +} + +TEST(VectorOps, Normalize) +{ + hmm_vec2 v2 = HMM_Vec2(1.0f, -2.0f); + hmm_vec3 v3 = HMM_Vec3(1.0f, -2.0f, 3.0f); + hmm_vec4 v4 = HMM_Vec4(1.0f, -2.0f, 3.0f, -1.0f); + + { + hmm_vec2 result = HMM_NormalizeVec2(v2); + EXPECT_FLOAT_EQ(HMM_LengthVec2(result), 1.0f); + EXPECT_GT(result.X, 0.0f); + EXPECT_LT(result.Y, 0.0f); + } + { + hmm_vec3 result = HMM_NormalizeVec3(v3); + EXPECT_FLOAT_EQ(HMM_LengthVec3(result), 1.0f); + EXPECT_GT(result.X, 0.0f); + EXPECT_LT(result.Y, 0.0f); + EXPECT_GT(result.Z, 0.0f); + } + { + hmm_vec4 result = HMM_NormalizeVec4(v4); + EXPECT_FLOAT_EQ(HMM_LengthVec4(result), 1.0f); + EXPECT_GT(result.X, 0.0f); + EXPECT_LT(result.Y, 0.0f); + EXPECT_GT(result.Z, 0.0f); + EXPECT_LT(result.W, 0.0f); + } + +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Normalize(v2); + EXPECT_FLOAT_EQ(HMM_LengthVec2(result), 1.0f); + EXPECT_GT(result.X, 0.0f); + EXPECT_LT(result.Y, 0.0f); + } + { + hmm_vec3 result = HMM_Normalize(v3); + EXPECT_FLOAT_EQ(HMM_LengthVec3(result), 1.0f); + EXPECT_GT(result.X, 0.0f); + EXPECT_LT(result.Y, 0.0f); + EXPECT_GT(result.Z, 0.0f); + } + { + hmm_vec4 result = HMM_Normalize(v4); + EXPECT_FLOAT_EQ(HMM_LengthVec4(result), 1.0f); + EXPECT_GT(result.X, 0.0f); + EXPECT_LT(result.Y, 0.0f); + EXPECT_GT(result.Z, 0.0f); + EXPECT_LT(result.W, 0.0f); + } +#endif +} + +TEST(VectorOps, NormalizeZero) +{ + hmm_vec2 v2 = HMM_Vec2(0.0f, 0.0f); + hmm_vec3 v3 = HMM_Vec3(0.0f, 0.0f, 0.0f); + hmm_vec4 v4 = HMM_Vec4(0.0f, 0.0f, 0.0f, 0.0f); + + { + hmm_vec2 result = HMM_NormalizeVec2(v2); + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + } + { + hmm_vec3 result = HMM_NormalizeVec3(v3); + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + EXPECT_FLOAT_EQ(result.Z, 0.0f); + } + { + hmm_vec4 result = HMM_NormalizeVec4(v4); + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + EXPECT_FLOAT_EQ(result.Z, 0.0f); + EXPECT_FLOAT_EQ(result.W, 0.0f); + } + +#ifdef __cplusplus + { + hmm_vec2 result = HMM_Normalize(v2); + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + } + { + hmm_vec3 result = HMM_Normalize(v3); + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + EXPECT_FLOAT_EQ(result.Z, 0.0f); + } + { + hmm_vec4 result = HMM_Normalize(v4); + EXPECT_FLOAT_EQ(result.X, 0.0f); + EXPECT_FLOAT_EQ(result.Y, 0.0f); + EXPECT_FLOAT_EQ(result.Z, 0.0f); + EXPECT_FLOAT_EQ(result.W, 0.0f); + } +#endif +} + +TEST(VectorOps, Cross) +{ + hmm_vec3 v1 = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 v2 = HMM_Vec3(4.0f, 5.0f, 6.0f); + + hmm_vec3 result = HMM_Cross(v1, v2); + + EXPECT_FLOAT_EQ(result.X, -3.0f); + EXPECT_FLOAT_EQ(result.Y, 6.0f); + EXPECT_FLOAT_EQ(result.Z, -3.0f); +} + +TEST(VectorOps, DotVec2) +{ + hmm_vec2 v1 = HMM_Vec2(1.0f, 2.0f); + hmm_vec2 v2 = HMM_Vec2(3.0f, 4.0f); + + EXPECT_FLOAT_EQ(HMM_DotVec2(v1, v2), 11.0f); +#ifdef __cplusplus + EXPECT_FLOAT_EQ(HMM_Dot(v1, v2), 11.0f); +#endif +} + +TEST(VectorOps, DotVec3) +{ + hmm_vec3 v1 = HMM_Vec3(1.0f, 2.0f, 3.0f); + hmm_vec3 v2 = HMM_Vec3(4.0f, 5.0f, 6.0f); + + EXPECT_FLOAT_EQ(HMM_DotVec3(v1, v2), 32.0f); +#ifdef __cplusplus + EXPECT_FLOAT_EQ(HMM_Dot(v1, v2), 32.0f); +#endif +} + +TEST(VectorOps, DotVec4) +{ + hmm_vec4 v1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); + hmm_vec4 v2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); + + EXPECT_FLOAT_EQ(HMM_DotVec4(v1, v2), 70.0f); +#ifdef __cplusplus + EXPECT_FLOAT_EQ(HMM_Dot(v1, v2), 70.0f); +#endif +} + + +/* + * MatrixOps tests + */ + +TEST(MatrixOps, Transpose) +{ + hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 + + // Fill the matrix + int Counter = 1; + for (int Column = 0; Column < 4; ++Column) + { + for (int Row = 0; Row < 4; ++Row) + { + m4.Elements[Column][Row] = Counter; + ++Counter; + } + } + + // Test the matrix + hmm_mat4 result = HMM_Transpose(m4); + EXPECT_FLOAT_EQ(result.Elements[0][0], 1.0f); + EXPECT_FLOAT_EQ(result.Elements[0][1], 5.0f); + EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); + EXPECT_FLOAT_EQ(result.Elements[0][3], 13.0f); + EXPECT_FLOAT_EQ(result.Elements[1][0], 2.0f); + EXPECT_FLOAT_EQ(result.Elements[1][1], 6.0f); + EXPECT_FLOAT_EQ(result.Elements[1][2], 10.0f); + EXPECT_FLOAT_EQ(result.Elements[1][3], 14.0f); + EXPECT_FLOAT_EQ(result.Elements[2][0], 3.0f); + EXPECT_FLOAT_EQ(result.Elements[2][1], 7.0f); + EXPECT_FLOAT_EQ(result.Elements[2][2], 11.0f); + EXPECT_FLOAT_EQ(result.Elements[2][3], 15.0f); + EXPECT_FLOAT_EQ(result.Elements[3][0], 4.0f); + EXPECT_FLOAT_EQ(result.Elements[3][1], 8.0f); + EXPECT_FLOAT_EQ(result.Elements[3][2], 12.0f); + EXPECT_FLOAT_EQ(result.Elements[3][3], 16.0f); +} diff --git a/test/hmm_test.c b/test/hmm_test.c index 0e03932..85695de 100644 --- a/test/hmm_test.c +++ b/test/hmm_test.c @@ -1,2202 +1,7 @@ -#include - #include "HandmadeTest.h" -#include "../HandmadeMath.h" - -int run_tests(); +#include "hmm_test.h" int main() { - run_tests(); - - if (hmt_count_failedtests > 0) { - printf(RED); - } else { - printf(GREEN); - } - printf("\n%d/%d tests passed overall, %d failures\n" RESET, hmt_count_tests - hmt_count_failedtests, hmt_count_tests, hmt_count_failures); - - printf("\n"); - - return (hmt_count_failedtests > 0); -} - -int run_tests() -{ - CATEGORY_BEGIN(ScalarMath) - { - TEST_BEGIN(Trigonometry) - { - // We have to be a little looser with our equality constraint - // because of floating-point precision issues. - const float trigAbsError = 0.0001f; - - EXPECT_NEAR(HMM_SinF(0.0f), 0.0f, trigAbsError); - EXPECT_NEAR(HMM_SinF(HMM_PI32 / 2), 1.0f, trigAbsError); - EXPECT_NEAR(HMM_SinF(HMM_PI32), 0.0f, trigAbsError); - EXPECT_NEAR(HMM_SinF(3 * HMM_PI32 / 2), -1.0f, trigAbsError); - EXPECT_NEAR(HMM_SinF(-HMM_PI32 / 2), -1.0f, trigAbsError); - - EXPECT_NEAR(HMM_CosF(0.0f), 1.0f, trigAbsError); - EXPECT_NEAR(HMM_CosF(HMM_PI32 / 2), 0.0f, trigAbsError); - EXPECT_NEAR(HMM_CosF(HMM_PI32), -1.0f, trigAbsError); - EXPECT_NEAR(HMM_CosF(3 * HMM_PI32 / 2), 0.0f, trigAbsError); - EXPECT_NEAR(HMM_CosF(-HMM_PI32), -1.0f, trigAbsError); - - EXPECT_NEAR(HMM_TanF(0.0f), 0.0f, trigAbsError); - EXPECT_NEAR(HMM_TanF(HMM_PI32 / 4), 1.0f, trigAbsError); - EXPECT_NEAR(HMM_TanF(3 * HMM_PI32 / 4), -1.0f, trigAbsError); - EXPECT_NEAR(HMM_TanF(HMM_PI32), 0.0f, trigAbsError); - EXPECT_NEAR(HMM_TanF(-HMM_PI32 / 4), -1.0f, trigAbsError); - - // This isn't the most rigorous because we're really just sanity- - // checking that things work by default. - } - TEST_END() - - TEST_BEGIN(ToRadians) - { - EXPECT_FLOAT_EQ(HMM_ToRadians(0.0f), 0.0f); - EXPECT_FLOAT_EQ(HMM_ToRadians(180.0f), HMM_PI32); - EXPECT_FLOAT_EQ(HMM_ToRadians(-180.0f), -HMM_PI32); - } - TEST_END() - - TEST_BEGIN(SquareRoot) - { - EXPECT_FLOAT_EQ(HMM_SquareRootF(16.0f), 4.0f); - } - TEST_END() - - TEST_BEGIN(RSquareRootF) - { - EXPECT_NEAR(HMM_RSquareRootF(10.0f), 0.31616211f, 0.0001f); - } - TEST_END() - - TEST_BEGIN(Power) - { - EXPECT_FLOAT_EQ(HMM_Power(2.0f, 0), 1.0f); - EXPECT_FLOAT_EQ(HMM_Power(2.0f, 4), 16.0f); - EXPECT_FLOAT_EQ(HMM_Power(2.0f, -2), 0.25f); - } - TEST_END() - - TEST_BEGIN(PowerF) - { - EXPECT_FLOAT_EQ(HMM_PowerF(2.0f, 0), 1.0f); - EXPECT_NEAR(HMM_PowerF(2.0f, 4.1), 17.148376f, 0.0001f); - EXPECT_NEAR(HMM_PowerF(2.0f, -2.5), 0.176777f, 0.0001f); - } - TEST_END() - - TEST_BEGIN(Lerp) - { - EXPECT_FLOAT_EQ(HMM_Lerp(-2.0f, 0.0f, 2.0f), -2.0f); - EXPECT_FLOAT_EQ(HMM_Lerp(-2.0f, 0.5f, 2.0f), 0.0f); - EXPECT_FLOAT_EQ(HMM_Lerp(-2.0f, 1.0f, 2.0f), 2.0f); - } - TEST_END() - - TEST_BEGIN(Clamp) - { - EXPECT_FLOAT_EQ(HMM_Clamp(-2.0f, 0.0f, 2.0f), 0.0f); - EXPECT_FLOAT_EQ(HMM_Clamp(-2.0f, -3.0f, 2.0f), -2.0f); - EXPECT_FLOAT_EQ(HMM_Clamp(-2.0f, 3.0f, 2.0f), 2.0f); - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Initialization) - { - TEST_BEGIN(Vectors) - { - // - // Test vec2 - // - hmm_vec2 v2 = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 v2i = HMM_Vec2(1, 2); - - EXPECT_FLOAT_EQ(v2.X, 1.0f); - EXPECT_FLOAT_EQ(v2.Y, 2.0f); - EXPECT_FLOAT_EQ(v2.U, 1.0f); - EXPECT_FLOAT_EQ(v2.V, 2.0f); - EXPECT_FLOAT_EQ(v2.Left, 1.0f); - EXPECT_FLOAT_EQ(v2.Right, 2.0f); - EXPECT_FLOAT_EQ(v2.Width, 1.0f); - EXPECT_FLOAT_EQ(v2.Height, 2.0f); - EXPECT_FLOAT_EQ(v2.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v2.Elements[1], 2.0f); - - EXPECT_FLOAT_EQ(v2i.X, 1.0f); - EXPECT_FLOAT_EQ(v2i.Y, 2.0f); - EXPECT_FLOAT_EQ(v2i.U, 1.0f); - EXPECT_FLOAT_EQ(v2i.V, 2.0f); - EXPECT_FLOAT_EQ(v2i.Left, 1.0f); - EXPECT_FLOAT_EQ(v2i.Right, 2.0f); - EXPECT_FLOAT_EQ(v2i.Width, 1.0f); - EXPECT_FLOAT_EQ(v2i.Height, 2.0f); - EXPECT_FLOAT_EQ(v2i.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v2i.Elements[1], 2.0f); - - // - // Test vec3 - // - hmm_vec3 v3 = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 v3i = HMM_Vec3i(1, 2, 3); - - EXPECT_FLOAT_EQ(v3.X, 1.0f); - EXPECT_FLOAT_EQ(v3.Y, 2.0f); - EXPECT_FLOAT_EQ(v3.Z, 3.0f); - EXPECT_FLOAT_EQ(v3.U, 1.0f); - EXPECT_FLOAT_EQ(v3.V, 2.0f); - EXPECT_FLOAT_EQ(v3.W, 3.0f); - EXPECT_FLOAT_EQ(v3.R, 1.0f); - EXPECT_FLOAT_EQ(v3.G, 2.0f); - EXPECT_FLOAT_EQ(v3.B, 3.0f); - EXPECT_FLOAT_EQ(v3.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v3.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v3.Elements[2], 3.0f); - EXPECT_FLOAT_EQ(v3.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v3.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v3.YZ.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v3.YZ.Elements[1], 3.0f); - EXPECT_FLOAT_EQ(v3.UV.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v3.UV.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v3.VW.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v3.VW.Elements[1], 3.0f); - - EXPECT_FLOAT_EQ(v3i.X, 1.0f); - EXPECT_FLOAT_EQ(v3i.Y, 2.0f); - EXPECT_FLOAT_EQ(v3i.Z, 3.0f); - EXPECT_FLOAT_EQ(v3i.U, 1.0f); - EXPECT_FLOAT_EQ(v3i.V, 2.0f); - EXPECT_FLOAT_EQ(v3i.W, 3.0f); - EXPECT_FLOAT_EQ(v3i.R, 1.0f); - EXPECT_FLOAT_EQ(v3i.G, 2.0f); - EXPECT_FLOAT_EQ(v3i.B, 3.0f); - EXPECT_FLOAT_EQ(v3i.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v3i.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v3i.Elements[2], 3.0f); - EXPECT_FLOAT_EQ(v3i.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v3i.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v3i.YZ.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v3i.YZ.Elements[1], 3.0f); - EXPECT_FLOAT_EQ(v3i.UV.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v3i.UV.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v3i.VW.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v3i.VW.Elements[1], 3.0f); - - // - // Test vec4 - // - hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 v4i = HMM_Vec4i(1, 2, 3, 4); - hmm_vec4 v4v = HMM_Vec4v(v3, 4.0f); - - EXPECT_FLOAT_EQ(v4.X, 1.0f); - EXPECT_FLOAT_EQ(v4.Y, 2.0f); - EXPECT_FLOAT_EQ(v4.Z, 3.0f); - EXPECT_FLOAT_EQ(v4.W, 4.0f); - EXPECT_FLOAT_EQ(v4.R, 1.0f); - EXPECT_FLOAT_EQ(v4.G, 2.0f); - EXPECT_FLOAT_EQ(v4.B, 3.0f); - EXPECT_FLOAT_EQ(v4.A, 4.0f); - EXPECT_FLOAT_EQ(v4.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4.YZ.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v4.YZ.Elements[1], 3.0f); - EXPECT_FLOAT_EQ(v4.ZW.Elements[0], 3.0f); - EXPECT_FLOAT_EQ(v4.ZW.Elements[1], 4.0f); - EXPECT_FLOAT_EQ(v4.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4.XYZ.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4.XYZ.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4.XYZ.Elements[2], 3.0f); - EXPECT_FLOAT_EQ(v4.RGB.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4.RGB.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4.RGB.Elements[2], 3.0f); - - EXPECT_FLOAT_EQ(v4i.X, 1.0f); - EXPECT_FLOAT_EQ(v4i.Y, 2.0f); - EXPECT_FLOAT_EQ(v4i.Z, 3.0f); - EXPECT_FLOAT_EQ(v4i.W, 4.0f); - EXPECT_FLOAT_EQ(v4i.R, 1.0f); - EXPECT_FLOAT_EQ(v4i.G, 2.0f); - EXPECT_FLOAT_EQ(v4i.B, 3.0f); - EXPECT_FLOAT_EQ(v4i.A, 4.0f); - EXPECT_FLOAT_EQ(v4i.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4i.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4i.YZ.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v4i.YZ.Elements[1], 3.0f); - EXPECT_FLOAT_EQ(v4i.ZW.Elements[0], 3.0f); - EXPECT_FLOAT_EQ(v4i.ZW.Elements[1], 4.0f); - EXPECT_FLOAT_EQ(v4i.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4i.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4i.XYZ.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4i.XYZ.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4i.XYZ.Elements[2], 3.0f); - EXPECT_FLOAT_EQ(v4i.RGB.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4i.RGB.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4i.RGB.Elements[2], 3.0f); - - EXPECT_FLOAT_EQ(v4v.X, 1.0f); - EXPECT_FLOAT_EQ(v4v.Y, 2.0f); - EXPECT_FLOAT_EQ(v4v.Z, 3.0f); - EXPECT_FLOAT_EQ(v4v.W, 4.0f); - EXPECT_FLOAT_EQ(v4v.R, 1.0f); - EXPECT_FLOAT_EQ(v4v.G, 2.0f); - EXPECT_FLOAT_EQ(v4v.B, 3.0f); - EXPECT_FLOAT_EQ(v4v.A, 4.0f); - EXPECT_FLOAT_EQ(v4v.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4v.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4v.YZ.Elements[0], 2.0f); - EXPECT_FLOAT_EQ(v4v.YZ.Elements[1], 3.0f); - EXPECT_FLOAT_EQ(v4v.ZW.Elements[0], 3.0f); - EXPECT_FLOAT_EQ(v4v.ZW.Elements[1], 4.0f); - EXPECT_FLOAT_EQ(v4v.XY.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4v.XY.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4v.XYZ.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4v.XYZ.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4v.XYZ.Elements[2], 3.0f); - EXPECT_FLOAT_EQ(v4v.RGB.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(v4v.RGB.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(v4v.RGB.Elements[2], 3.0f); - } - TEST_END() - - TEST_BEGIN(MatrixEmpty) - { - hmm_mat4 m4 = HMM_Mat4(); - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(m4.Elements[Column][Row], 0.0f); - } - } - } - TEST_END() - - TEST_BEGIN(MatrixDiagonal) - { - hmm_mat4 m4d = HMM_Mat4d(1.0f); - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - if (Column == Row) { - EXPECT_FLOAT_EQ(m4d.Elements[Column][Row], 1.0f); - } else { - EXPECT_FLOAT_EQ(m4d.Elements[Column][Row], 0.0f); - } - } - } - } - TEST_END() - - TEST_BEGIN(Quaternion) - { - hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - - EXPECT_FLOAT_EQ(q.X, 1.0f); - EXPECT_FLOAT_EQ(q.Y, 2.0f); - EXPECT_FLOAT_EQ(q.Z, 3.0f); - EXPECT_FLOAT_EQ(q.W, 4.0f); - - EXPECT_FLOAT_EQ(q.Elements[0], 1.0f); - EXPECT_FLOAT_EQ(q.Elements[1], 2.0f); - EXPECT_FLOAT_EQ(q.Elements[2], 3.0f); - EXPECT_FLOAT_EQ(q.Elements[3], 4.0f); - - hmm_vec4 v = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_quaternion qv = HMM_QuaternionV4(v); - - EXPECT_FLOAT_EQ(qv.X, 1.0f); - EXPECT_FLOAT_EQ(qv.Y, 2.0f); - EXPECT_FLOAT_EQ(qv.Z, 3.0f); - EXPECT_FLOAT_EQ(qv.W, 4.0f); - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(VectorOps) - { - TEST_BEGIN(LengthSquared) - { - hmm_vec2 v2 = HMM_Vec2(1.0f, -2.0f); - hmm_vec3 v3 = HMM_Vec3(1.0f, -2.0f, 3.0f); - hmm_vec4 v4 = HMM_Vec4(1.0f, -2.0f, 3.0f, 1.0f); - - EXPECT_FLOAT_EQ(HMM_LengthSquaredVec2(v2), 5.0f); - EXPECT_FLOAT_EQ(HMM_LengthSquaredVec3(v3), 14.0f); - EXPECT_FLOAT_EQ(HMM_LengthSquaredVec4(v4), 15.0f); - -#ifdef __cplusplus - EXPECT_FLOAT_EQ(HMM_LengthSquared(v2), 5.0f); - EXPECT_FLOAT_EQ(HMM_LengthSquared(v3), 14.0f); - EXPECT_FLOAT_EQ(HMM_LengthSquared(v4), 15.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Length) - { - hmm_vec2 v2 = HMM_Vec2(1.0f, -9.0f); - hmm_vec3 v3 = HMM_Vec3(2.0f, -3.0f, 6.0f); - hmm_vec4 v4 = HMM_Vec4(2.0f, -3.0f, 6.0f, 12.0f); - - EXPECT_FLOAT_EQ(HMM_LengthVec2(v2), 9.0553856f); - EXPECT_FLOAT_EQ(HMM_LengthVec3(v3), 7.0f); - EXPECT_FLOAT_EQ(HMM_LengthVec4(v4), 13.892444f); - -#ifdef __cplusplus - EXPECT_FLOAT_EQ(HMM_Length(v2), 9.0553856f); - EXPECT_FLOAT_EQ(HMM_Length(v3), 7.0f); - EXPECT_FLOAT_EQ(HMM_Length(v4), 13.892444f); -#endif - } - TEST_END() - - TEST_BEGIN(Normalize) - { - hmm_vec2 v2 = HMM_Vec2(1.0f, -2.0f); - hmm_vec3 v3 = HMM_Vec3(1.0f, -2.0f, 3.0f); - hmm_vec4 v4 = HMM_Vec4(1.0f, -2.0f, 3.0f, -1.0f); - - { - hmm_vec2 result = HMM_NormalizeVec2(v2); - EXPECT_FLOAT_EQ(HMM_LengthVec2(result), 1.0f); - EXPECT_GT(result.X, 0.0f); - EXPECT_LT(result.Y, 0.0f); - } - { - hmm_vec3 result = HMM_NormalizeVec3(v3); - EXPECT_FLOAT_EQ(HMM_LengthVec3(result), 1.0f); - EXPECT_GT(result.X, 0.0f); - EXPECT_LT(result.Y, 0.0f); - EXPECT_GT(result.Z, 0.0f); - } - { - hmm_vec4 result = HMM_NormalizeVec4(v4); - EXPECT_FLOAT_EQ(HMM_LengthVec4(result), 1.0f); - EXPECT_GT(result.X, 0.0f); - EXPECT_LT(result.Y, 0.0f); - EXPECT_GT(result.Z, 0.0f); - EXPECT_LT(result.W, 0.0f); - } - -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Normalize(v2); - EXPECT_FLOAT_EQ(HMM_LengthVec2(result), 1.0f); - EXPECT_GT(result.X, 0.0f); - EXPECT_LT(result.Y, 0.0f); - } - { - hmm_vec3 result = HMM_Normalize(v3); - EXPECT_FLOAT_EQ(HMM_LengthVec3(result), 1.0f); - EXPECT_GT(result.X, 0.0f); - EXPECT_LT(result.Y, 0.0f); - EXPECT_GT(result.Z, 0.0f); - } - { - hmm_vec4 result = HMM_Normalize(v4); - EXPECT_FLOAT_EQ(HMM_LengthVec4(result), 1.0f); - EXPECT_GT(result.X, 0.0f); - EXPECT_LT(result.Y, 0.0f); - EXPECT_GT(result.Z, 0.0f); - EXPECT_LT(result.W, 0.0f); - } -#endif - } - TEST_END() - - TEST_BEGIN(NormalizeZero) - { - hmm_vec2 v2 = HMM_Vec2(0.0f, 0.0f); - hmm_vec3 v3 = HMM_Vec3(0.0f, 0.0f, 0.0f); - hmm_vec4 v4 = HMM_Vec4(0.0f, 0.0f, 0.0f, 0.0f); - - { - hmm_vec2 result = HMM_NormalizeVec2(v2); - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - } - { - hmm_vec3 result = HMM_NormalizeVec3(v3); - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - EXPECT_FLOAT_EQ(result.Z, 0.0f); - } - { - hmm_vec4 result = HMM_NormalizeVec4(v4); - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - EXPECT_FLOAT_EQ(result.Z, 0.0f); - EXPECT_FLOAT_EQ(result.W, 0.0f); - } - -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Normalize(v2); - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - } - { - hmm_vec3 result = HMM_Normalize(v3); - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - EXPECT_FLOAT_EQ(result.Z, 0.0f); - } - { - hmm_vec4 result = HMM_Normalize(v4); - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - EXPECT_FLOAT_EQ(result.Z, 0.0f); - EXPECT_FLOAT_EQ(result.W, 0.0f); - } -#endif - } - TEST_END() - - TEST_BEGIN(Cross) - { - hmm_vec3 v1 = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 v2 = HMM_Vec3(4.0f, 5.0f, 6.0f); - - hmm_vec3 result = HMM_Cross(v1, v2); - - EXPECT_FLOAT_EQ(result.X, -3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, -3.0f); - } - TEST_END() - - TEST_BEGIN(DotVec2) - { - hmm_vec2 v1 = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 v2 = HMM_Vec2(3.0f, 4.0f); - - EXPECT_FLOAT_EQ(HMM_DotVec2(v1, v2), 11.0f); -#ifdef __cplusplus - EXPECT_FLOAT_EQ(HMM_Dot(v1, v2), 11.0f); -#endif - } - TEST_END() - - TEST_BEGIN(DotVec3) - { - hmm_vec3 v1 = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 v2 = HMM_Vec3(4.0f, 5.0f, 6.0f); - - EXPECT_FLOAT_EQ(HMM_DotVec3(v1, v2), 32.0f); -#ifdef __cplusplus - EXPECT_FLOAT_EQ(HMM_Dot(v1, v2), 32.0f); -#endif - } - TEST_END() - - TEST_BEGIN(DotVec4) - { - hmm_vec4 v1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 v2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); - - EXPECT_FLOAT_EQ(HMM_DotVec4(v1, v2), 70.0f); -#ifdef __cplusplus - EXPECT_FLOAT_EQ(HMM_Dot(v1, v2), 70.0f); -#endif - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(MatrixOps) - { - TEST_BEGIN(Transpose) - { - hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 - - // Fill the matrix - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the matrix - hmm_mat4 result = HMM_Transpose(m4); - EXPECT_FLOAT_EQ(result.Elements[0][0], 1.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 5.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 13.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 2.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 10.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 14.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 7.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 11.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 15.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 4.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 8.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 12.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 16.0f); - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(QuaternionOps) - { - TEST_BEGIN(Inverse) - { - hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - hmm_quaternion inverse = HMM_InverseQuaternion(q1); - - hmm_quaternion result = HMM_MultiplyQuaternion(q1, inverse); - - EXPECT_FLOAT_EQ(result.X, 0.0f); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - EXPECT_FLOAT_EQ(result.Z, 0.0f); - EXPECT_FLOAT_EQ(result.W, 1.0f); - } - TEST_END() - - TEST_BEGIN(Dot) - { - hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); - - { - float result = HMM_DotQuaternion(q1, q2); - EXPECT_FLOAT_EQ(result, 70.0f); - } -#ifdef __cplusplus - { - float result = HMM_Dot(q1, q2); - EXPECT_FLOAT_EQ(result, 70.0f); - } -#endif - } - TEST_END() - - TEST_BEGIN(Normalize) - { - hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - - { - hmm_quaternion result = HMM_NormalizeQuaternion(q); - EXPECT_FLOAT_EQ(result.X, 0.1825741858f); - EXPECT_FLOAT_EQ(result.Y, 0.3651483717f); - EXPECT_FLOAT_EQ(result.Z, 0.5477225575f); - EXPECT_FLOAT_EQ(result.W, 0.7302967433f); - } -#ifdef __cplusplus - { - hmm_quaternion result = HMM_Normalize(q); - EXPECT_FLOAT_EQ(result.X, 0.1825741858f); - EXPECT_FLOAT_EQ(result.Y, 0.3651483717f); - EXPECT_FLOAT_EQ(result.Z, 0.5477225575f); - EXPECT_FLOAT_EQ(result.W, 0.7302967433f); - } -#endif - } - TEST_END() - - TEST_BEGIN(NLerp) - { - hmm_quaternion from = HMM_Quaternion(0.0f, 0.0f, 0.0f, 1.0f); - hmm_quaternion to = HMM_Quaternion(0.5f, 0.5f, -0.5f, 0.5f); - - hmm_quaternion result = HMM_NLerp(from, 0.5f, to); - EXPECT_FLOAT_EQ(result.X, 0.28867513f); - EXPECT_FLOAT_EQ(result.Y, 0.28867513f); - EXPECT_FLOAT_EQ(result.Z, -0.28867513f); - EXPECT_FLOAT_EQ(result.W, 0.86602540f); - } - TEST_END() - - TEST_BEGIN(Slerp) - { - hmm_quaternion from = HMM_Quaternion(0.0f, 0.0f, 0.0f, 1.0f); - hmm_quaternion to = HMM_Quaternion(0.5f, 0.5f, -0.5f, 0.5f); - - hmm_quaternion result = HMM_Slerp(from, 0.5f, to); - EXPECT_FLOAT_EQ(result.X, 0.28867513f); - EXPECT_FLOAT_EQ(result.Y, 0.28867513f); - EXPECT_FLOAT_EQ(result.Z, -0.28867513f); - EXPECT_FLOAT_EQ(result.W, 0.86602540f); - } - TEST_END() - - TEST_BEGIN(ToMat4) - { - const float abs_error = 0.0001f; - - hmm_quaternion rot = HMM_Quaternion(0.707107f, 0.0f, 0.0f, 0.707107f); - - hmm_mat4 result = HMM_QuaternionToMat4(rot); - - EXPECT_NEAR(result.Elements[0][0], 1.0f, abs_error); - EXPECT_NEAR(result.Elements[0][1], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[0][2], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[0][3], 0.0f, abs_error); - - EXPECT_NEAR(result.Elements[1][0], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[1][1], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[1][2], 1.0f, abs_error); - EXPECT_NEAR(result.Elements[1][3], 0.0f, abs_error); - - EXPECT_NEAR(result.Elements[2][0], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[2][1], -1.0f, abs_error); - EXPECT_NEAR(result.Elements[2][2], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[2][3], 0.0f, abs_error); - - EXPECT_NEAR(result.Elements[3][0], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[3][1], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[3][2], 0.0f, abs_error); - EXPECT_NEAR(result.Elements[3][3], 1.0f, abs_error); - } - TEST_END() - - TEST_BEGIN(FromAxisAngle) - { - hmm_vec3 axis = HMM_Vec3(1.0f, 0.0f, 0.0f); - float angle = HMM_PI32 / 2.0f; - - hmm_quaternion result = HMM_QuaternionFromAxisAngle(axis, angle); - EXPECT_NEAR(result.X, 0.707107f, FLT_EPSILON * 2); - EXPECT_FLOAT_EQ(result.Y, 0.0f); - EXPECT_FLOAT_EQ(result.Z, 0.0f); - EXPECT_NEAR(result.W, 0.707107f, FLT_EPSILON * 2); - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Addition) - { - TEST_BEGIN(Vec2) - { - hmm_vec2 v2_1 = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 v2_2 = HMM_Vec2(3.0f, 4.0f); - - { - hmm_vec2 result = HMM_AddVec2(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, 4.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Add(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, 4.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } - { - hmm_vec2 result = v2_1 + v2_2; - EXPECT_FLOAT_EQ(result.X, 4.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } - - v2_1 += v2_2; - EXPECT_FLOAT_EQ(v2_1.X, 4.0f); - EXPECT_FLOAT_EQ(v2_1.Y, 6.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3) - { - hmm_vec3 v3_1 = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 v3_2 = HMM_Vec3(4.0f, 5.0f, 6.0f); - - { - hmm_vec3 result = HMM_AddVec3(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, 5.0f); - EXPECT_FLOAT_EQ(result.Y, 7.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } -#ifdef __cplusplus - { - hmm_vec3 result = HMM_Add(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, 5.0f); - EXPECT_FLOAT_EQ(result.Y, 7.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } - { - hmm_vec3 result = v3_1 + v3_2; - EXPECT_FLOAT_EQ(result.X, 5.0f); - EXPECT_FLOAT_EQ(result.Y, 7.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } - - v3_1 += v3_2; - EXPECT_FLOAT_EQ(v3_1.X, 5.0f); - EXPECT_FLOAT_EQ(v3_1.Y, 7.0f); - EXPECT_FLOAT_EQ(v3_1.Z, 9.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4) - { - hmm_vec4 v4_1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 v4_2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); - - { - hmm_vec4 result = HMM_AddVec4(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, 6.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Add(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, 6.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - { - hmm_vec4 result = v4_1 + v4_2; - EXPECT_FLOAT_EQ(result.X, 6.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - - v4_1 += v4_2; - EXPECT_FLOAT_EQ(v4_1.X, 6.0f); - EXPECT_FLOAT_EQ(v4_1.Y, 8.0f); - EXPECT_FLOAT_EQ(v4_1.Z, 10.0f); - EXPECT_FLOAT_EQ(v4_1.W, 12.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Mat4) - { - hmm_mat4 m4_1 = HMM_Mat4(); // will have 1 - 16 - hmm_mat4 m4_2 = HMM_Mat4(); // will have 17 - 32 - - // Fill the matrices - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4_1.Elements[Column][Row] = Counter; - ++Counter; - } - } - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4_2.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the results - { - hmm_mat4 result = HMM_AddMat4(m4_1, m4_2); - float Expected = 18.0f; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(result.Elements[Column][Row], Expected); - Expected += 2.0f; - } - } - } -#ifdef __cplusplus - { - hmm_mat4 result = HMM_Add(m4_1, m4_2); - float Expected = 18.0f; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(result.Elements[Column][Row], Expected); - Expected += 2.0f; - } - } - } - { - hmm_mat4 result = m4_1 + m4_2; - float Expected = 18.0f; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(result.Elements[Column][Row], Expected); - Expected += 2.0f; - } - } - } - - m4_1 += m4_2; - float Expected = 18.0f; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(m4_1.Elements[Column][Row], Expected); - Expected += 2.0f; - } - } -#endif - } - TEST_END() - - TEST_BEGIN(Quaternion) - { - hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); - - { - hmm_quaternion result = HMM_AddQuaternion(q1, q2); - EXPECT_FLOAT_EQ(result.X, 6.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } -#ifdef __cplusplus - { - hmm_quaternion result = HMM_Add(q1, q2); - EXPECT_FLOAT_EQ(result.X, 6.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - { - hmm_quaternion result = q1 + q2; - EXPECT_FLOAT_EQ(result.X, 6.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - - q1 += q2; - EXPECT_FLOAT_EQ(q1.X, 6.0f); - EXPECT_FLOAT_EQ(q1.Y, 8.0f); - EXPECT_FLOAT_EQ(q1.Z, 10.0f); - EXPECT_FLOAT_EQ(q1.W, 12.0f); -#endif - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Subtraction) - { - TEST_BEGIN(Vec2) - { - hmm_vec2 v2_1 = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 v2_2 = HMM_Vec2(3.0f, 4.0f); - - { - hmm_vec2 result = HMM_SubtractVec2(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, -2.0f); - EXPECT_FLOAT_EQ(result.Y, -2.0f); - } -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Subtract(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, -2.0f); - EXPECT_FLOAT_EQ(result.Y, -2.0f); - } - { - hmm_vec2 result = v2_1 - v2_2; - EXPECT_FLOAT_EQ(result.X, -2.0f); - EXPECT_FLOAT_EQ(result.Y, -2.0f); - } - - v2_1 -= v2_2; - EXPECT_FLOAT_EQ(v2_1.X, -2.0f); - EXPECT_FLOAT_EQ(v2_1.Y, -2.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3) - { - hmm_vec3 v3_1 = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 v3_2 = HMM_Vec3(4.0f, 5.0f, 6.0f); - - { - hmm_vec3 result = HMM_SubtractVec3(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, -3.0f); - EXPECT_FLOAT_EQ(result.Y, -3.0f); - EXPECT_FLOAT_EQ(result.Z, -3.0f); - } -#ifdef __cplusplus - { - hmm_vec3 result = HMM_Subtract(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, -3.0f); - EXPECT_FLOAT_EQ(result.Y, -3.0f); - EXPECT_FLOAT_EQ(result.Z, -3.0f); - } - { - hmm_vec3 result = v3_1 - v3_2; - EXPECT_FLOAT_EQ(result.X, -3.0f); - EXPECT_FLOAT_EQ(result.Y, -3.0f); - EXPECT_FLOAT_EQ(result.Z, -3.0f); - } - - v3_1 -= v3_2; - EXPECT_FLOAT_EQ(v3_1.X, -3.0f); - EXPECT_FLOAT_EQ(v3_1.Y, -3.0f); - EXPECT_FLOAT_EQ(v3_1.Z, -3.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4) - { - hmm_vec4 v4_1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 v4_2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); - - { - hmm_vec4 result = HMM_SubtractVec4(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, -4.0f); - EXPECT_FLOAT_EQ(result.Y, -4.0f); - EXPECT_FLOAT_EQ(result.Z, -4.0f); - EXPECT_FLOAT_EQ(result.W, -4.0f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Subtract(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, -4.0f); - EXPECT_FLOAT_EQ(result.Y, -4.0f); - EXPECT_FLOAT_EQ(result.Z, -4.0f); - EXPECT_FLOAT_EQ(result.W, -4.0f); - } - { - hmm_vec4 result = v4_1 - v4_2; - EXPECT_FLOAT_EQ(result.X, -4.0f); - EXPECT_FLOAT_EQ(result.Y, -4.0f); - EXPECT_FLOAT_EQ(result.Z, -4.0f); - EXPECT_FLOAT_EQ(result.W, -4.0f); - } - - v4_1 -= v4_2; - EXPECT_FLOAT_EQ(v4_1.X, -4.0f); - EXPECT_FLOAT_EQ(v4_1.Y, -4.0f); - EXPECT_FLOAT_EQ(v4_1.Z, -4.0f); - EXPECT_FLOAT_EQ(v4_1.W, -4.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Mat4) - { - hmm_mat4 m4_1 = HMM_Mat4(); // will have 1 - 16 - hmm_mat4 m4_2 = HMM_Mat4(); // will have 17 - 32 - - // Fill the matrices - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4_1.Elements[Column][Row] = Counter; - ++Counter; - } - } - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4_2.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the results - { - hmm_mat4 result = HMM_SubtractMat4(m4_1, m4_2); - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(result.Elements[Column][Row], -16.0f); - } - } - } -#ifdef __cplusplus - { - hmm_mat4 result = HMM_Subtract(m4_1, m4_2); - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(result.Elements[Column][Row], -16.0f); - } - } - } - { - hmm_mat4 result = m4_1 - m4_2; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(result.Elements[Column][Row], -16.0f); - } - } - } - - m4_1 -= m4_2; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - EXPECT_FLOAT_EQ(m4_1.Elements[Column][Row], -16.0f); - } - } -#endif - } - TEST_END() - - TEST_BEGIN(Quaternion) - { - hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); - - { - hmm_quaternion result = HMM_SubtractQuaternion(q1, q2); - EXPECT_FLOAT_EQ(result.X, -4.0f); - EXPECT_FLOAT_EQ(result.Y, -4.0f); - EXPECT_FLOAT_EQ(result.Z, -4.0f); - EXPECT_FLOAT_EQ(result.W, -4.0f); - } -#ifdef __cplusplus - { - hmm_quaternion result = HMM_Subtract(q1, q2); - EXPECT_FLOAT_EQ(result.X, -4.0f); - EXPECT_FLOAT_EQ(result.Y, -4.0f); - EXPECT_FLOAT_EQ(result.Z, -4.0f); - EXPECT_FLOAT_EQ(result.W, -4.0f); - } - { - hmm_quaternion result = q1 - q2; - EXPECT_FLOAT_EQ(result.X, -4.0f); - EXPECT_FLOAT_EQ(result.Y, -4.0f); - EXPECT_FLOAT_EQ(result.Z, -4.0f); - EXPECT_FLOAT_EQ(result.W, -4.0f); - } - - q1 -= q2; - EXPECT_FLOAT_EQ(q1.X, -4.0f); - EXPECT_FLOAT_EQ(q1.Y, -4.0f); - EXPECT_FLOAT_EQ(q1.Z, -4.0f); - EXPECT_FLOAT_EQ(q1.W, -4.0f); -#endif - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Multiplication) - { - TEST_BEGIN(Vec2Vec2) - { - hmm_vec2 v2_1 = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 v2_2 = HMM_Vec2(3.0f, 4.0f); - - { - hmm_vec2 result = HMM_MultiplyVec2(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - } -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Multiply(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - } - { - hmm_vec2 result = v2_1 * v2_2; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 8.0f); - } - - v2_1 *= v2_2; - EXPECT_FLOAT_EQ(v2_1.X, 3.0f); - EXPECT_FLOAT_EQ(v2_1.Y, 8.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec2Scalar) - { - hmm_vec2 v2 = HMM_Vec2(1.0f, 2.0f); - float s = 3.0f; - - { - hmm_vec2 result = HMM_MultiplyVec2f(v2, s); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Multiply(v2, s); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } - { - hmm_vec2 result = v2 * s; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } - { - hmm_vec2 result = s * v2; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - } - - v2 *= s; - EXPECT_FLOAT_EQ(v2.X, 3.0f); - EXPECT_FLOAT_EQ(v2.Y, 6.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3Vec3) - { - hmm_vec3 v3_1 = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 v3_2 = HMM_Vec3(4.0f, 5.0f, 6.0f); - - { - hmm_vec3 result = HMM_MultiplyVec3(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, 4.0f); - EXPECT_FLOAT_EQ(result.Y, 10.0f); - EXPECT_FLOAT_EQ(result.Z, 18.0f); - } -#ifdef __cplusplus - { - hmm_vec3 result = HMM_Multiply(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, 4.0f); - EXPECT_FLOAT_EQ(result.Y, 10.0f); - EXPECT_FLOAT_EQ(result.Z, 18.0f); - } - { - hmm_vec3 result = v3_1 * v3_2; - EXPECT_FLOAT_EQ(result.X, 4.0f); - EXPECT_FLOAT_EQ(result.Y, 10.0f); - EXPECT_FLOAT_EQ(result.Z, 18.0f); - } - - v3_1 *= v3_2; - EXPECT_FLOAT_EQ(v3_1.X, 4.0f); - EXPECT_FLOAT_EQ(v3_1.Y, 10.0f); - EXPECT_FLOAT_EQ(v3_1.Z, 18.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3Scalar) - { - hmm_vec3 v3 = HMM_Vec3(1.0f, 2.0f, 3.0f); - float s = 3.0f; - - { - hmm_vec3 result = HMM_MultiplyVec3f(v3, s); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } -#ifdef __cplusplus - { - hmm_vec3 result = HMM_Multiply(v3, s); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } - { - hmm_vec3 result = v3 * s; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } - { - hmm_vec3 result = s * v3; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - } - - v3 *= s; - EXPECT_FLOAT_EQ(v3.X, 3.0f); - EXPECT_FLOAT_EQ(v3.Y, 6.0f); - EXPECT_FLOAT_EQ(v3.Z, 9.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4Vec4) - { - hmm_vec4 v4_1 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 v4_2 = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); - - { - hmm_vec4 result = HMM_MultiplyVec4(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, 5.0f); - EXPECT_FLOAT_EQ(result.Y, 12.0f); - EXPECT_FLOAT_EQ(result.Z, 21.0f); - EXPECT_FLOAT_EQ(result.W, 32.0f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Multiply(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, 5.0f); - EXPECT_FLOAT_EQ(result.Y, 12.0f); - EXPECT_FLOAT_EQ(result.Z, 21.0f); - EXPECT_FLOAT_EQ(result.W, 32.0f); - } - { - hmm_vec4 result = v4_1 * v4_2; - EXPECT_FLOAT_EQ(result.X, 5.0f); - EXPECT_FLOAT_EQ(result.Y, 12.0f); - EXPECT_FLOAT_EQ(result.Z, 21.0f); - EXPECT_FLOAT_EQ(result.W, 32.0f); - } - - v4_1 *= v4_2; - EXPECT_FLOAT_EQ(v4_1.X, 5.0f); - EXPECT_FLOAT_EQ(v4_1.Y, 12.0f); - EXPECT_FLOAT_EQ(v4_1.Z, 21.0f); - EXPECT_FLOAT_EQ(v4_1.W, 32.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4Scalar) - { - hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - float s = 3.0f; - - { - hmm_vec4 result = HMM_MultiplyVec4f(v4, s); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Multiply(v4, s); - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - { - hmm_vec4 result = v4 * s; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - { - hmm_vec4 result = s * v4; - EXPECT_FLOAT_EQ(result.X, 3.0f); - EXPECT_FLOAT_EQ(result.Y, 6.0f); - EXPECT_FLOAT_EQ(result.Z, 9.0f); - EXPECT_FLOAT_EQ(result.W, 12.0f); - } - - v4 *= s; - EXPECT_FLOAT_EQ(v4.X, 3.0f); - EXPECT_FLOAT_EQ(v4.Y, 6.0f); - EXPECT_FLOAT_EQ(v4.Z, 9.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Mat4Mat4) - { - hmm_mat4 m4_1 = HMM_Mat4(); // will have 1 - 16 - hmm_mat4 m4_2 = HMM_Mat4(); // will have 17 - 32 - - // Fill the matrices - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4_1.Elements[Column][Row] = Counter; - ++Counter; - } - } - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4_2.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the results - { - hmm_mat4 result = HMM_MultiplyMat4(m4_1, m4_2); - EXPECT_FLOAT_EQ(result.Elements[0][0], 538.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 612.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 686.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 760.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 650.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 740.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 830.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 920.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 762.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 868.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 974.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 1080.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 874.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 996.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 1118.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 1240.0f); - } -#ifdef __cplusplus - { - hmm_mat4 result = HMM_Multiply(m4_1, m4_2); - EXPECT_FLOAT_EQ(result.Elements[0][0], 538.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 612.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 686.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 760.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 650.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 740.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 830.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 920.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 762.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 868.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 974.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 1080.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 874.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 996.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 1118.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 1240.0f); - } - { - hmm_mat4 result = m4_1 * m4_2; - EXPECT_FLOAT_EQ(result.Elements[0][0], 538.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 612.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 686.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 760.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 650.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 740.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 830.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 920.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 762.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 868.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 974.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 1080.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 874.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 996.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 1118.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 1240.0f); - } - - // At the time I wrote this, I intentionally omitted - // the *= operator for matrices because matrix - // multiplication is not commutative. (bvisness) -#endif - } - TEST_END() - - TEST_BEGIN(Mat4Scalar) - { - hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 - float s = 3; - - // Fill the matrix - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the results - { - hmm_mat4 result = HMM_MultiplyMat4f(m4, s); - EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); - } -#ifdef __cplusplus - { - hmm_mat4 result = HMM_Multiply(m4, s); - EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); - } - { - hmm_mat4 result = m4 * s; - EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); - } - { - hmm_mat4 result = s * m4; - EXPECT_FLOAT_EQ(result.Elements[0][0], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 9.0f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 12.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 15.0f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 18.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 21.0f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 24.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 27.0f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 30.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 33.0f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 36.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 39.0f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 42.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 45.0f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 48.0f); - } - - m4 *= s; - EXPECT_FLOAT_EQ(m4.Elements[0][0], 3.0f); - EXPECT_FLOAT_EQ(m4.Elements[0][1], 6.0f); - EXPECT_FLOAT_EQ(m4.Elements[0][2], 9.0f); - EXPECT_FLOAT_EQ(m4.Elements[0][3], 12.0f); - EXPECT_FLOAT_EQ(m4.Elements[1][0], 15.0f); - EXPECT_FLOAT_EQ(m4.Elements[1][1], 18.0f); - EXPECT_FLOAT_EQ(m4.Elements[1][2], 21.0f); - EXPECT_FLOAT_EQ(m4.Elements[1][3], 24.0f); - EXPECT_FLOAT_EQ(m4.Elements[2][0], 27.0f); - EXPECT_FLOAT_EQ(m4.Elements[2][1], 30.0f); - EXPECT_FLOAT_EQ(m4.Elements[2][2], 33.0f); - EXPECT_FLOAT_EQ(m4.Elements[2][3], 36.0f); - EXPECT_FLOAT_EQ(m4.Elements[3][0], 39.0f); - EXPECT_FLOAT_EQ(m4.Elements[3][1], 42.0f); - EXPECT_FLOAT_EQ(m4.Elements[3][2], 45.0f); - EXPECT_FLOAT_EQ(m4.Elements[3][3], 48.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Mat4Vec4) - { - hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 - hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - - // Fill the matrix - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the results - { - hmm_vec4 result = HMM_MultiplyMat4ByVec4(m4, v4); - EXPECT_FLOAT_EQ(result.X, 90.0f); - EXPECT_FLOAT_EQ(result.Y, 100.0f); - EXPECT_FLOAT_EQ(result.Z, 110.0f); - EXPECT_FLOAT_EQ(result.W, 120.0f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Multiply(m4, v4); - EXPECT_FLOAT_EQ(result.X, 90.0f); - EXPECT_FLOAT_EQ(result.Y, 100.0f); - EXPECT_FLOAT_EQ(result.Z, 110.0f); - EXPECT_FLOAT_EQ(result.W, 120.0f); - } - { - hmm_vec4 result = m4 * v4; - EXPECT_FLOAT_EQ(result.X, 90.0f); - EXPECT_FLOAT_EQ(result.Y, 100.0f); - EXPECT_FLOAT_EQ(result.Z, 110.0f); - EXPECT_FLOAT_EQ(result.W, 120.0f); - } - - // *= makes no sense for this particular case. -#endif - } - TEST_END() - - TEST_BEGIN(QuaternionQuaternion) - { - hmm_quaternion q1 = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - hmm_quaternion q2 = HMM_Quaternion(5.0f, 6.0f, 7.0f, 8.0f); - - { - hmm_quaternion result = HMM_MultiplyQuaternion(q1, q2); - EXPECT_FLOAT_EQ(result.X, 24.0f); - EXPECT_FLOAT_EQ(result.Y, 48.0f); - EXPECT_FLOAT_EQ(result.Z, 48.0f); - EXPECT_FLOAT_EQ(result.W, -6.0f); - } -#ifdef __cplusplus - { - hmm_quaternion result = HMM_Multiply(q1, q2); - EXPECT_FLOAT_EQ(result.X, 24.0f); - EXPECT_FLOAT_EQ(result.Y, 48.0f); - EXPECT_FLOAT_EQ(result.Z, 48.0f); - EXPECT_FLOAT_EQ(result.W, -6.0f); - } - { - hmm_quaternion result = q1 * q2; - EXPECT_FLOAT_EQ(result.X, 24.0f); - EXPECT_FLOAT_EQ(result.Y, 48.0f); - EXPECT_FLOAT_EQ(result.Z, 48.0f); - EXPECT_FLOAT_EQ(result.W, -6.0f); - } - - // Like with matrices, we're not implementing the *= - // operator for quaternions because quaternion multiplication - // is not commutative. -#endif - } - TEST_END() - - TEST_BEGIN(QuaternionScalar) - { - hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - float f = 2.0f; - - { - hmm_quaternion result = HMM_MultiplyQuaternionF(q, f); - EXPECT_FLOAT_EQ(result.X, 2.0f); - EXPECT_FLOAT_EQ(result.Y, 4.0f); - EXPECT_FLOAT_EQ(result.Z, 6.0f); - EXPECT_FLOAT_EQ(result.W, 8.0f); - } -#ifdef __cplusplus - { - hmm_quaternion result = HMM_Multiply(q, f); - EXPECT_FLOAT_EQ(result.X, 2.0f); - EXPECT_FLOAT_EQ(result.Y, 4.0f); - EXPECT_FLOAT_EQ(result.Z, 6.0f); - EXPECT_FLOAT_EQ(result.W, 8.0f); - } - { - hmm_quaternion result = q * f; - EXPECT_FLOAT_EQ(result.X, 2.0f); - EXPECT_FLOAT_EQ(result.Y, 4.0f); - EXPECT_FLOAT_EQ(result.Z, 6.0f); - EXPECT_FLOAT_EQ(result.W, 8.0f); - } - { - hmm_quaternion result = f * q; - EXPECT_FLOAT_EQ(result.X, 2.0f); - EXPECT_FLOAT_EQ(result.Y, 4.0f); - EXPECT_FLOAT_EQ(result.Z, 6.0f); - EXPECT_FLOAT_EQ(result.W, 8.0f); - } - - q *= f; - EXPECT_FLOAT_EQ(q.X, 2.0f); - EXPECT_FLOAT_EQ(q.Y, 4.0f); - EXPECT_FLOAT_EQ(q.Z, 6.0f); - EXPECT_FLOAT_EQ(q.W, 8.0f); -#endif - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Division) - { - TEST_BEGIN(Vec2Vec2) - { - hmm_vec2 v2_1 = HMM_Vec2(1.0f, 3.0f); - hmm_vec2 v2_2 = HMM_Vec2(2.0f, 4.0f); - - { - hmm_vec2 result = HMM_DivideVec2(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - } -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Divide(v2_1, v2_2); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - } - { - hmm_vec2 result = v2_1 / v2_2; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - } - - v2_1 /= v2_2; - EXPECT_FLOAT_EQ(v2_1.X, 0.5f); - EXPECT_FLOAT_EQ(v2_1.Y, 0.75f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec2Scalar) - { - hmm_vec2 v2 = HMM_Vec2(1.0f, 2.0f); - float s = 2; - - { - hmm_vec2 result = HMM_DivideVec2f(v2, s); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - } -#ifdef __cplusplus - { - hmm_vec2 result = HMM_Divide(v2, s); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - } - { - hmm_vec2 result = v2 / s; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - } - - v2 /= s; - EXPECT_FLOAT_EQ(v2.X, 0.5f); - EXPECT_FLOAT_EQ(v2.Y, 1.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3Vec3) - { - hmm_vec3 v3_1 = HMM_Vec3(1.0f, 3.0f, 5.0f); - hmm_vec3 v3_2 = HMM_Vec3(2.0f, 4.0f, 0.5f); - - { - hmm_vec3 result = HMM_DivideVec3(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - } -#ifdef __cplusplus - { - hmm_vec3 result = HMM_Divide(v3_1, v3_2); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - } - { - hmm_vec3 result = v3_1 / v3_2; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - } - - v3_1 /= v3_2; - EXPECT_FLOAT_EQ(v3_1.X, 0.5f); - EXPECT_FLOAT_EQ(v3_1.Y, 0.75f); - EXPECT_FLOAT_EQ(v3_1.Z, 10.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3Scalar) - { - hmm_vec3 v3 = HMM_Vec3(1.0f, 2.0f, 3.0f); - float s = 2; - - { - hmm_vec3 result = HMM_DivideVec3f(v3, s); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - } -#ifdef __cplusplus - { - hmm_vec3 result = HMM_Divide(v3, s); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - } - { - hmm_vec3 result = v3 / s; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - } - - v3 /= s; - EXPECT_FLOAT_EQ(v3.X, 0.5f); - EXPECT_FLOAT_EQ(v3.Y, 1.0f); - EXPECT_FLOAT_EQ(v3.Z, 1.5f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4Vec4) - { - hmm_vec4 v4_1 = HMM_Vec4(1.0f, 3.0f, 5.0f, 1.0f); - hmm_vec4 v4_2 = HMM_Vec4(2.0f, 4.0f, 0.5f, 4.0f); - - { - hmm_vec4 result = HMM_DivideVec4(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 0.25f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Divide(v4_1, v4_2); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 0.25f); - } - { - hmm_vec4 result = v4_1 / v4_2; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 0.75f); - EXPECT_FLOAT_EQ(result.Z, 10.0f); - EXPECT_FLOAT_EQ(result.W, 0.25f); - } - - v4_1 /= v4_2; - EXPECT_FLOAT_EQ(v4_1.X, 0.5f); - EXPECT_FLOAT_EQ(v4_1.Y, 0.75f); - EXPECT_FLOAT_EQ(v4_1.Z, 10.0f); - EXPECT_FLOAT_EQ(v4_1.W, 0.25f); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4Scalar) - { - hmm_vec4 v4 = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - float s = 2; - - { - hmm_vec4 result = HMM_DivideVec4f(v4, s); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - EXPECT_FLOAT_EQ(result.W, 2.0f); - } -#ifdef __cplusplus - { - hmm_vec4 result = HMM_Divide(v4, s); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - EXPECT_FLOAT_EQ(result.W, 2.0f); - } - { - hmm_vec4 result = v4 / s; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - EXPECT_FLOAT_EQ(result.W, 2.0f); - } - - v4 /= s; - EXPECT_FLOAT_EQ(v4.X, 0.5f); - EXPECT_FLOAT_EQ(v4.Y, 1.0f); - EXPECT_FLOAT_EQ(v4.Z, 1.5f); - EXPECT_FLOAT_EQ(v4.W, 2.0f); -#endif - } - TEST_END() - - TEST_BEGIN(Mat4Scalar) - { - hmm_mat4 m4 = HMM_Mat4(); // will have 1 - 16 - float s = 2; - - // Fill the matrix - int Counter = 1; - for (int Column = 0; Column < 4; ++Column) - { - for (int Row = 0; Row < 4; ++Row) - { - m4.Elements[Column][Row] = Counter; - ++Counter; - } - } - - // Test the results - { - hmm_mat4 result = HMM_DivideMat4f(m4, s); - EXPECT_FLOAT_EQ(result.Elements[0][0], 0.5f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 1.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 1.5f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 2.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 2.5f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 3.5f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 4.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 4.5f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 5.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 5.5f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 6.5f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 7.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 7.5f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 8.0f); - } -#ifdef __cplusplus - { - hmm_mat4 result = HMM_Divide(m4, s); - EXPECT_FLOAT_EQ(result.Elements[0][0], 0.5f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 1.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 1.5f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 2.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 2.5f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 3.5f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 4.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 4.5f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 5.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 5.5f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 6.5f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 7.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 7.5f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 8.0f); - } - { - hmm_mat4 result = m4 / s; - EXPECT_FLOAT_EQ(result.Elements[0][0], 0.5f); - EXPECT_FLOAT_EQ(result.Elements[0][1], 1.0f); - EXPECT_FLOAT_EQ(result.Elements[0][2], 1.5f); - EXPECT_FLOAT_EQ(result.Elements[0][3], 2.0f); - EXPECT_FLOAT_EQ(result.Elements[1][0], 2.5f); - EXPECT_FLOAT_EQ(result.Elements[1][1], 3.0f); - EXPECT_FLOAT_EQ(result.Elements[1][2], 3.5f); - EXPECT_FLOAT_EQ(result.Elements[1][3], 4.0f); - EXPECT_FLOAT_EQ(result.Elements[2][0], 4.5f); - EXPECT_FLOAT_EQ(result.Elements[2][1], 5.0f); - EXPECT_FLOAT_EQ(result.Elements[2][2], 5.5f); - EXPECT_FLOAT_EQ(result.Elements[2][3], 6.0f); - EXPECT_FLOAT_EQ(result.Elements[3][0], 6.5f); - EXPECT_FLOAT_EQ(result.Elements[3][1], 7.0f); - EXPECT_FLOAT_EQ(result.Elements[3][2], 7.5f); - EXPECT_FLOAT_EQ(result.Elements[3][3], 8.0f); - } - - m4 /= s; - EXPECT_FLOAT_EQ(m4.Elements[0][0], 0.5f); - EXPECT_FLOAT_EQ(m4.Elements[0][1], 1.0f); - EXPECT_FLOAT_EQ(m4.Elements[0][2], 1.5f); - EXPECT_FLOAT_EQ(m4.Elements[0][3], 2.0f); - EXPECT_FLOAT_EQ(m4.Elements[1][0], 2.5f); - EXPECT_FLOAT_EQ(m4.Elements[1][1], 3.0f); - EXPECT_FLOAT_EQ(m4.Elements[1][2], 3.5f); - EXPECT_FLOAT_EQ(m4.Elements[1][3], 4.0f); - EXPECT_FLOAT_EQ(m4.Elements[2][0], 4.5f); - EXPECT_FLOAT_EQ(m4.Elements[2][1], 5.0f); - EXPECT_FLOAT_EQ(m4.Elements[2][2], 5.5f); - EXPECT_FLOAT_EQ(m4.Elements[2][3], 6.0f); - EXPECT_FLOAT_EQ(m4.Elements[3][0], 6.5f); - EXPECT_FLOAT_EQ(m4.Elements[3][1], 7.0f); - EXPECT_FLOAT_EQ(m4.Elements[3][2], 7.5f); - EXPECT_FLOAT_EQ(m4.Elements[3][3], 8.0f); -#endif - } - TEST_END() - - TEST_BEGIN(QuaternionScalar) - { - hmm_quaternion q = HMM_Quaternion(1.0f, 2.0f, 3.0f, 4.0f); - float f = 2.0f; - - { - hmm_quaternion result = HMM_DivideQuaternionF(q, f); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - EXPECT_FLOAT_EQ(result.W, 2.0f); - } -#ifdef __cplusplus - { - hmm_quaternion result = HMM_Divide(q, f); - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - EXPECT_FLOAT_EQ(result.W, 2.0f); - } - { - hmm_quaternion result = q / f; - EXPECT_FLOAT_EQ(result.X, 0.5f); - EXPECT_FLOAT_EQ(result.Y, 1.0f); - EXPECT_FLOAT_EQ(result.Z, 1.5f); - EXPECT_FLOAT_EQ(result.W, 2.0f); - } - - q /= f; - EXPECT_FLOAT_EQ(q.X, 0.5f); - EXPECT_FLOAT_EQ(q.Y, 1.0f); - EXPECT_FLOAT_EQ(q.Z, 1.5f); - EXPECT_FLOAT_EQ(q.W, 2.0f); -#endif - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Equality) - { - TEST_BEGIN(Vec2) - { - hmm_vec2 a = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 b = HMM_Vec2(1.0f, 2.0f); - hmm_vec2 c = HMM_Vec2(3.0f, 4.0f); - - EXPECT_TRUE(HMM_EqualsVec2(a, b)); - EXPECT_FALSE(HMM_EqualsVec2(a, c)); - -#ifdef __cplusplus - EXPECT_TRUE(HMM_Equals(a, b)); - EXPECT_FALSE(HMM_Equals(a, c)); - - EXPECT_TRUE(a == b); - EXPECT_FALSE(a == c); -#endif - } - TEST_END() - - TEST_BEGIN(Vec3) - { - hmm_vec3 a = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 b = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec3 c = HMM_Vec3(4.0f, 5.0f, 6.0f); - - EXPECT_TRUE(HMM_EqualsVec3(a, b)); - EXPECT_FALSE(HMM_EqualsVec3(a, c)); - -#ifdef __cplusplus - EXPECT_TRUE(HMM_Equals(a, b)); - EXPECT_FALSE(HMM_Equals(a, c)); - - EXPECT_TRUE(a == b); - EXPECT_FALSE(a == c); -#endif - } - TEST_END() - - TEST_BEGIN(Vec4) - { - hmm_vec4 a = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 b = HMM_Vec4(1.0f, 2.0f, 3.0f, 4.0f); - hmm_vec4 c = HMM_Vec4(5.0f, 6.0f, 7.0f, 8.0f); - - EXPECT_TRUE(HMM_EqualsVec4(a, b)); - EXPECT_FALSE(HMM_EqualsVec4(a, c)); - -#ifdef __cplusplus - EXPECT_TRUE(HMM_Equals(a, b)); - EXPECT_FALSE(HMM_Equals(a, c)); - - EXPECT_TRUE(a == b); - EXPECT_FALSE(a == c); -#endif - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Projection) - { - TEST_BEGIN(Orthographic) - { - hmm_mat4 projection = HMM_Orthographic(-10.0f, 10.0f, -5.0f, 5.0f, 0.0f, -10.0f); - - hmm_vec3 original = HMM_Vec3(5.0f, 5.0f, -5.0f); - hmm_vec4 projected = HMM_MultiplyMat4ByVec4(projection, HMM_Vec4v(original, 1)); - - EXPECT_FLOAT_EQ(projected.X, 0.5f); - EXPECT_FLOAT_EQ(projected.Y, 1.0f); - EXPECT_FLOAT_EQ(projected.Z, -2.0f); - EXPECT_FLOAT_EQ(projected.W, 1.0f); - } - TEST_END() - - TEST_BEGIN(Perspective) - { - hmm_mat4 projection = HMM_Perspective(90.0f, 2.0f, 5.0f, 15.0f); - - { - hmm_vec3 original = HMM_Vec3(5.0f, 5.0f, -15.0f); - hmm_vec4 projected = HMM_MultiplyMat4ByVec4(projection, HMM_Vec4v(original, 1)); - EXPECT_FLOAT_EQ(projected.X, 5.0f); - EXPECT_FLOAT_EQ(projected.Y, 10.0f); - EXPECT_FLOAT_EQ(projected.Z, 15.0f); - EXPECT_FLOAT_EQ(projected.W, 15.0f); - } - { - hmm_vec3 original = HMM_Vec3(5.0f, 5.0f, -5.0f); - hmm_vec4 projected = HMM_MultiplyMat4ByVec4(projection, HMM_Vec4v(original, 1)); - EXPECT_FLOAT_EQ(projected.X, 5.0f); - EXPECT_FLOAT_EQ(projected.Y, 10.0f); - EXPECT_FLOAT_EQ(projected.Z, -5.0f); - EXPECT_FLOAT_EQ(projected.W, 5.0f); - } - } - TEST_END() - } - CATEGORY_END() - - CATEGORY_BEGIN(Transformations) - { - TEST_BEGIN(Translate) - { - hmm_mat4 translate = HMM_Translate(HMM_Vec3(1.0f, -3.0f, 6.0f)); - - hmm_vec3 original = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec4 translated = HMM_MultiplyMat4ByVec4(translate, HMM_Vec4v(original, 1)); - - EXPECT_FLOAT_EQ(translated.X, 2.0f); - EXPECT_FLOAT_EQ(translated.Y, -1.0f); - EXPECT_FLOAT_EQ(translated.Z, 9.0f); - EXPECT_FLOAT_EQ(translated.W, 1.0f); - } - TEST_END() - - TEST_BEGIN(Rotate) - { - hmm_vec3 original = HMM_Vec3(1.0f, 1.0f, 1.0f); - - hmm_mat4 rotateX = HMM_Rotate(90, HMM_Vec3(1, 0, 0)); - hmm_vec4 rotatedX = HMM_MultiplyMat4ByVec4(rotateX, HMM_Vec4v(original, 1)); - EXPECT_FLOAT_EQ(rotatedX.X, 1.0f); - EXPECT_FLOAT_EQ(rotatedX.Y, -1.0f); - EXPECT_FLOAT_EQ(rotatedX.Z, 1.0f); - EXPECT_FLOAT_EQ(rotatedX.W, 1.0f); - - hmm_mat4 rotateY = HMM_Rotate(90, HMM_Vec3(0, 1, 0)); - hmm_vec4 rotatedY = HMM_MultiplyMat4ByVec4(rotateY, HMM_Vec4v(original, 1)); - EXPECT_FLOAT_EQ(rotatedY.X, 1.0f); - EXPECT_FLOAT_EQ(rotatedY.Y, 1.0f); - EXPECT_FLOAT_EQ(rotatedY.Z, -1.0f); - EXPECT_FLOAT_EQ(rotatedY.W, 1.0f); - - hmm_mat4 rotateZ = HMM_Rotate(90, HMM_Vec3(0, 0, 1)); - hmm_vec4 rotatedZ = HMM_MultiplyMat4ByVec4(rotateZ, HMM_Vec4v(original, 1)); - EXPECT_FLOAT_EQ(rotatedZ.X, -1.0f); - EXPECT_FLOAT_EQ(rotatedZ.Y, 1.0f); - EXPECT_FLOAT_EQ(rotatedZ.Z, 1.0f); - EXPECT_FLOAT_EQ(rotatedZ.W, 1.0f); - } - TEST_END() - - TEST_BEGIN(Scale) - { - hmm_mat4 scale = HMM_Scale(HMM_Vec3(2.0f, -3.0f, 0.5f)); - - hmm_vec3 original = HMM_Vec3(1.0f, 2.0f, 3.0f); - hmm_vec4 scaled = HMM_MultiplyMat4ByVec4(scale, HMM_Vec4v(original, 1)); - - EXPECT_FLOAT_EQ(scaled.X, 2.0f); - EXPECT_FLOAT_EQ(scaled.Y, -6.0f); - EXPECT_FLOAT_EQ(scaled.Z, 1.5f); - EXPECT_FLOAT_EQ(scaled.W, 1.0f); - } - TEST_END() - } - CATEGORY_END() - -#ifdef HANDMADE_MATH__USE_SSE - CATEGORY_BEGIN(SSE) - { - TEST_BEGIN(LinearCombine) - { - hmm_mat4 MatrixOne = HMM_Mat4d(2.0f); - hmm_mat4 MatrixTwo = HMM_Mat4d(4.0f); - hmm_mat4 Result; - - Result.Rows[0] = HMM_LinearCombineSSE(MatrixOne.Rows[0], MatrixTwo); - Result.Rows[1] = HMM_LinearCombineSSE(MatrixOne.Rows[1], MatrixTwo); - Result.Rows[2] = HMM_LinearCombineSSE(MatrixOne.Rows[2], MatrixTwo); - Result.Rows[3] = HMM_LinearCombineSSE(MatrixOne.Rows[3], MatrixTwo); - - { - EXPECT_FLOAT_EQ(Result.Elements[0][0], 8.0f); - EXPECT_FLOAT_EQ(Result.Elements[0][1], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[0][2], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[0][3], 0.0f); - - EXPECT_FLOAT_EQ(Result.Elements[1][0], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[1][1], 8.0f); - EXPECT_FLOAT_EQ(Result.Elements[1][2], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[1][3], 0.0f); - - - EXPECT_FLOAT_EQ(Result.Elements[2][0], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[2][1], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[2][2], 8.0f); - EXPECT_FLOAT_EQ(Result.Elements[2][3], 0.0f); - - - EXPECT_FLOAT_EQ(Result.Elements[3][0], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[3][1], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[3][2], 0.0f); - EXPECT_FLOAT_EQ(Result.Elements[3][3], 8.0f); - } - - } - TEST_END() - } - CATEGORY_END() -#endif - - return 0; + return hmt_run_all_tests(); } diff --git a/test/hmm_test.h b/test/hmm_test.h new file mode 100644 index 0000000..5774c09 --- /dev/null +++ b/test/hmm_test.h @@ -0,0 +1,17 @@ +#include + +#include "HandmadeTest.h" +#include "../HandmadeMath.h" + +#include "categories/ScalarMath.h" +#include "categories/Initialization.h" +#include "categories/VectorOps.h" +#include "categories/QuaternionOps.h" +#include "categories/Addition.h" +#include "categories/Subtraction.h" +#include "categories/Multiplication.h" +#include "categories/Division.h" +#include "categories/Equality.h" +#include "categories/Projection.h" +#include "categories/Transformation.h" +#include "categories/SSE.h" diff --git a/test/initializer.h b/test/initializer.h new file mode 100644 index 0000000..75fce9f --- /dev/null +++ b/test/initializer.h @@ -0,0 +1,29 @@ +// Initializer/finalizer sample for MSVC and GCC/Clang. +// 2010-2016 Joe Lowe. Released into the public domain. +#include +#include + +#ifdef __cplusplus + #define _INITIALIZER_T(f) f##_t_ + #define _INITIALIZER_U(f) f##_ + #define INITIALIZER(f) \ + static void f(void); \ + struct _INITIALIZER_T(f) { _INITIALIZER_T(f)(void) { f(); } }; static _INITIALIZER_T(f) _INITIALIZER_U(f); \ + static void f(void) +#elif defined(_MSC_VER) + #pragma section(".CRT$XCU",read) + #define INITIALIZER2_(f,p) \ + static void f(void); \ + __declspec(allocate(".CRT$XCU")) void (*f##_)(void) = f; \ + __pragma(comment(linker,"/include:" p #f "_")) \ + static void f(void) + #ifdef _WIN64 + #define INITIALIZER(f) INITIALIZER2_(f,"") + #else + #define INITIALIZER(f) INITIALIZER2_(f,"_") + #endif +#else + #define INITIALIZER(f) \ + static void f(void) __attribute__((constructor)); \ + static void f(void) +#endif