#define HANDMADE_MATH_IMPLEMENTATION #include "HandmadeMath.h" int main(void) { hmm_mat4 MatrixOne = HMM_Mat4d(1.0f); hmm_mat4 MatrixTwo = HMM_Mat4d(4.0f); hmm_mat4 MatrixResult = HMM_MultiplyMat4(MatrixOne, MatrixTwo); hmm_v2 VecOne = HMM_Vec2(1.0f, 1.0f); hmm_v2 VecTwo = HMM_Vec2(3.0f, 3.0f); hmm_v2 Result = HMM_AddVec2(VecOne, VecTwo); return(0); }