New animation system

This commit is contained in:
vaxerski
2022-04-23 14:16:02 +02:00
parent fa38dfd416
commit 0147975faf
17 changed files with 385 additions and 184 deletions

View File

@@ -33,6 +33,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bReadyToDelete = false;
PWINDOW->m_bFadingOut = false;
PWINDOW->m_szTitle = g_pXWaylandManager->getTitle(PWINDOW);
PWINDOW->m_fAlpha = 255.f;
// checks if the window wants borders and sets the appriopriate flag
g_pXWaylandManager->checkBorders(PWINDOW);
@@ -112,6 +113,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
Debug::log(LOG, "Rule size, applying to window %x", PWINDOW);
PWINDOW->m_vRealSize = Vector2D(SIZEX, SIZEY);
PWINDOW->m_vEffectiveSize = Vector2D(SIZEX, SIZEY);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vEffectiveSize);
} catch (...) {
@@ -128,6 +130,7 @@ void Events::listener_mapWindow(void* owner, void* data) {
Debug::log(LOG, "Rule move, applying to window %x", PWINDOW);
PWINDOW->m_vRealPosition = Vector2D(POSX, POSY) + PMONITOR->vecPosition;
PWINDOW->m_vEffectivePosition = Vector2D(POSX, POSY) + PMONITOR->vecPosition;
} catch (...) {
Debug::log(LOG, "Rule move failed, rule: %s -> %s", r.szRule.c_str(), r.szValue.c_str());
@@ -194,6 +197,8 @@ void Events::listener_unmapWindow(void* owner, void* data) {
// Allow the renderer to catch the last frame.
g_pHyprOpenGL->makeWindowSnapshot(PWINDOW);
PWINDOW->m_fAlpha = 0.f;
PWINDOW->m_bMappedX11 = false;
// remove the fullscreen window status from workspace if we closed it
@@ -298,7 +303,7 @@ void Events::listener_configureX11(void* owner, void* data) {
const auto E = (wlr_xwayland_surface_configure_event*)data;
if (!PWINDOW->m_bIsFloating) {
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize);
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.vec());
g_pInputManager->refocus();
return;
}
@@ -307,8 +312,8 @@ void Events::listener_configureX11(void* owner, void* data) {
wlr_xwayland_surface_restack(PWINDOW->m_uSurface.xwayland, NULL, XCB_STACK_MODE_ABOVE);
PWINDOW->m_vEffectivePosition = Vector2D(E->x, E->y);
PWINDOW->m_vEffectiveSize = Vector2D(E->width, E->height);
PWINDOW->m_vRealPosition = PWINDOW->m_vEffectivePosition;
PWINDOW->m_vRealSize = PWINDOW->m_vRealSize;
PWINDOW->m_vRealPosition.setValue(PWINDOW->m_vEffectivePosition);
PWINDOW->m_vRealSize.setValue(PWINDOW->m_vEffectiveSize);
PWINDOW->m_vPosition = PWINDOW->m_vPosition;
PWINDOW->m_vSize = PWINDOW->m_vSize;
@@ -322,7 +327,7 @@ void Events::listener_surfaceXWayland(wl_listener* listener, void* data) {
Debug::log(LOG, "New XWayland Surface created.");
g_pCompositor->m_lWindows.push_back(CWindow());
g_pCompositor->m_lWindows.emplace_back();
const auto PNEWWINDOW = &g_pCompositor->m_lWindows.back();
PNEWWINDOW->m_uSurface.xwayland = XWSURFACE;
@@ -343,7 +348,7 @@ void Events::listener_newXDGSurface(wl_listener* listener, void* data) {
if (XDGSURFACE->role != WLR_XDG_SURFACE_ROLE_TOPLEVEL)
return; // TODO: handle?
g_pCompositor->m_lWindows.push_back(CWindow());
g_pCompositor->m_lWindows.emplace_back();
const auto PNEWWINDOW = &g_pCompositor->m_lWindows.back();
PNEWWINDOW->m_uSurface.xdg = XDGSURFACE;