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https://github.com/hyprwm/Hyprland.git
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core: wait for dmabuf readiness (#9806)
* add doOnReadable to event loop manager * move syncTimeline addWaiter to doOnReadable * wait on dmabuf buffers to be readable * don't over synchronize in scanout, also give present feedback on same buffer commit
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@@ -10,8 +10,10 @@
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#include "../../helpers/sync/SyncReleaser.hpp"
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#include "../PresentationTime.hpp"
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#include "../DRMSyncobj.hpp"
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#include "../types/DMABuffer.hpp"
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#include "../../render/Renderer.hpp"
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#include "config/ConfigValue.hpp"
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#include "../../managers/eventLoop/EventLoopManager.hpp"
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#include "protocols/types/SurfaceRole.hpp"
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#include "render/Texture.hpp"
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#include <cstring>
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@@ -123,16 +125,15 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : resource(reso
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return;
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}
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if ((!pending.updated.buffer) || // no new buffer attached
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(!pending.buffer && !pending.texture) || // null buffer attached
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(!pending.updated.acquire && pending.buffer->isSynchronous()) // synchronous buffers (ex. shm) can be read immediately
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if ((!pending.updated.buffer) || // no new buffer attached
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(!pending.buffer && !pending.texture) // null buffer attached
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) {
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commitState(pending);
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pending.reset();
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return;
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}
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// save state while we wait for buffer to become ready
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// save state while we wait for buffer to become ready to read
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const auto& state = pendingStates.emplace(makeUnique<SSurfaceState>(pending));
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pending.reset();
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@@ -152,13 +153,19 @@ CWLSurfaceResource::CWLSurfaceResource(SP<CWlSurface> resource_) : resource(reso
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if (state->updated.acquire) {
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// wait on acquire point for this surface, from explicit sync protocol
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state->acquire.addWaiter(whenReadable);
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} else if (state->buffer->dmabuf().success) {
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// https://www.kernel.org/doc/html/latest/driver-api/dma-buf.html#implicit-fence-poll-support
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// TODO: wait for the dma-buf fd's to become readable
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} else if (state->buffer->isSynchronous()) {
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// synchronous (shm) buffers can be read immediately
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whenReadable();
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} else if (state->buffer->type() == Aquamarine::BUFFER_TYPE_DMABUF && state->buffer->dmabuf().success) {
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// async buffer and is dmabuf, then we can wait on implicit fences
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auto syncFd = dynamic_cast<CDMABuffer*>(state->buffer.buffer.get())->exportSyncFile();
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if (syncFd.isValid())
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g_pEventLoopManager->doOnReadable(std::move(syncFd), whenReadable);
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else
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whenReadable();
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} else {
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// huh??? only buffers with acquire or dmabuf should get through here...
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Debug::log(ERR, "BUG THIS: wl_surface.commit: non-acquire non-dmabuf buffers needs wait...");
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Debug::log(ERR, "BUG THIS: wl_surface.commit: no acquire, non-dmabuf, async buffer, needs wait... this shouldn't happen");
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whenReadable();
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}
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});
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