input: Introduce basic hyprland HID classes

Implements an intermediary HID class for mice, keyboards and touch devices, removing the old structs from WLClasses.hpp

Yes, virtual ones are duplicated a bit, but will likely be de-duped once wlr_input_device is not used anymore.
This commit is contained in:
Vaxry
2024-05-03 22:34:10 +01:00
parent 1d2acbe193
commit 1237732b97
39 changed files with 1450 additions and 573 deletions

View File

@@ -0,0 +1,28 @@
#pragma once
#include "IKeyboard.hpp"
class CVirtualKeyboardV1Resource;
class CVirtualKeyboard : public IKeyboard {
public:
static SP<CVirtualKeyboard> create(SP<CVirtualKeyboardV1Resource> keeb);
virtual bool isVirtual();
virtual wlr_keyboard* wlr();
wl_client* getClient();
private:
CVirtualKeyboard(SP<CVirtualKeyboardV1Resource> keeb);
WP<CVirtualKeyboardV1Resource> keyboard;
void disconnectCallbacks();
DYNLISTENER(destroy);
DYNLISTENER(key);
DYNLISTENER(modifiers);
DYNLISTENER(keymap);
DYNLISTENER(repeatInfo);
};