internal: add a new monitor auto system

This commit is contained in:
vaxerski
2023-08-14 14:22:06 +02:00
parent a0cf890292
commit 13886a264f
6 changed files with 54 additions and 2 deletions

View File

@@ -1903,8 +1903,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
g_pHyprOpenGL->destroyMonitorResources(pMonitor);
// updato wlroots
if (!pMonitor->isMirror())
wlr_output_layout_add(g_pCompositor->m_sWLROutputLayout, pMonitor->output, (int)pMonitor->vecPosition.x, (int)pMonitor->vecPosition.y);
g_pCompositor->arrangeMonitors();
wlr_damage_ring_set_bounds(&pMonitor->damage, pMonitor->vecTransformedSize.x, pMonitor->vecTransformedSize.y);