renderer/animations: Fix various inaccurate damage tracking issues and offsets (#5297)

This commit is contained in:
thejch
2024-03-30 18:14:26 -07:00
committed by GitHub
parent 1cc9a44318
commit 16a9c16d9f
15 changed files with 229 additions and 147 deletions

View File

@@ -87,11 +87,15 @@ void CAnimationManager::tick() {
CBox WLRBOXPREV = {0, 0, 0, 0};
if (PWINDOW) {
CBox bb = PWINDOW->getFullWindowBoundingBox();
const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
if (PWINDOWWORKSPACE)
bb.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
WLRBOXPREV = bb;
if (av->m_eDamagePolicy == AVARDAMAGE_ENTIRE) {
g_pHyprRenderer->damageWindow(PWINDOW);
} else if (av->m_eDamagePolicy == AVARDAMAGE_BORDER) {
const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
PDECO->damageEntire();
} else if (av->m_eDamagePolicy == AVARDAMAGE_SHADOW) {
const auto PDECO = PWINDOW->getDecorationByType(DECORATION_SHADOW);
PDECO->damageEntire();
}
PMONITOR = g_pCompositor->getMonitorFromID(PWINDOW->m_iMonitorID);
if (!PMONITOR)
@@ -101,25 +105,35 @@ void CAnimationManager::tick() {
PMONITOR = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID);
if (!PMONITOR)
continue;
WLRBOXPREV = {PMONITOR->vecPosition, PMONITOR->vecSize};
// dont damage the whole monitor on workspace change, unless it's a special workspace, because dim/blur etc
if (PWORKSPACE->m_bIsSpecialWorkspace)
g_pHyprRenderer->damageMonitor(PMONITOR);
// TODO: just make this into a damn callback already vax...
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->isHidden() && w->m_bIsMapped && w->m_bIsFloating)
g_pHyprRenderer->damageWindow(w.get());
if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != PWORKSPACE->m_iID)
continue;
if (w->m_bIsFloating && !w->m_bPinned) {
// still doing the full damage hack for floating because sometimes when the window
// goes through multiple monitors the last rendered frame is missing damage somehow??
const CBox windowBoxNoOffset = w->getFullWindowBoundingBox();
const CBox monitorBox = {PMONITOR->vecPosition, PMONITOR->vecSize};
if (windowBoxNoOffset.intersection(monitorBox) != windowBoxNoOffset) // on edges between multiple monitors
g_pHyprRenderer->damageWindow(w.get(), true);
}
if (PWORKSPACE->m_bIsSpecialWorkspace)
g_pHyprRenderer->damageWindow(w.get(), true); // hack for special too because it can cross multiple monitors
}
// if a special workspace window is on any monitor, damage it
// damage any workspace window that is on any monitor
for (auto& w : g_pCompositor->m_vWindows) {
for (auto& m : g_pCompositor->m_vMonitors) {
if (w->m_iWorkspaceID == PWORKSPACE->m_iID && PWORKSPACE->m_bIsSpecialWorkspace && g_pCompositor->windowValidMapped(w.get()) &&
g_pHyprRenderer->shouldRenderWindow(w.get(), m.get(), PWORKSPACE)) {
CBox bb = w->getFullWindowBoundingBox();
bb.translate(PWORKSPACE->m_vRenderOffset.value());
bb.intersection({m->vecPosition, m->vecSize});
g_pHyprRenderer->damageBox(&bb);
}
}
if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != PWORKSPACE->m_iID || w->m_bPinned)
continue;
g_pHyprRenderer->damageWindow(w.get());
}
} else if (PLAYER) {
WLRBOXPREV = CBox{PLAYER->realPosition.value(), PLAYER->realSize.value()};
@@ -194,26 +208,13 @@ void CAnimationManager::tick() {
if (PWINDOW) {
PWINDOW->updateWindowDecos();
auto bb = PWINDOW->getFullWindowBoundingBox();
const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
if (PWINDOWWORKSPACE)
bb.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
g_pHyprRenderer->damageBox(&bb);
g_pHyprRenderer->damageWindow(PWINDOW);
} else if (PWORKSPACE) {
for (auto& w : g_pCompositor->m_vWindows) {
if (!w->m_bIsMapped || w->isHidden())
continue;
if (w->m_iWorkspaceID != PWORKSPACE->m_iID)
if (!g_pCompositor->windowValidMapped(w.get()) || w->m_iWorkspaceID != PWORKSPACE->m_iID)
continue;
w->updateWindowDecos();
if (w->m_bIsFloating) {
auto bb = w->getFullWindowBoundingBox();
bb.translate(PWORKSPACE->m_vRenderOffset.value());
g_pHyprRenderer->damageBox(&bb);
}
}
} else if (PLAYER) {
if (PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND || PLAYER->layer == ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM)
@@ -229,31 +230,8 @@ void CAnimationManager::tick() {
case AVARDAMAGE_BORDER: {
RASSERT(PWINDOW, "Tried to AVARDAMAGE_BORDER a non-window AVAR!");
// TODO: move this to the border class
// damage only the border.
const auto ROUNDING = PWINDOW->rounding();
const auto ROUNDINGSIZE = ROUNDING + 1;
const auto BORDERSIZE = PWINDOW->getRealBorderSize();
// damage for old box
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, WLRBOXPREV.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXPREV.x - BORDERSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXPREV.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXPREV.x + WLRBOXPREV.width - ROUNDINGSIZE, WLRBOXPREV.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE,
WLRBOXPREV.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXPREV.x, WLRBOXPREV.y + WLRBOXPREV.height - ROUNDINGSIZE, WLRBOXPREV.width + 2 * BORDERSIZE,
BORDERSIZE + ROUNDINGSIZE); // bottom
// damage for new box
CBox WLRBOXNEW = {PWINDOW->m_vRealPosition.value(), PWINDOW->m_vRealSize.value()};
const auto PWINDOWWORKSPACE = g_pCompositor->getWorkspaceByID(PWINDOW->m_iWorkspaceID);
if (PWINDOWWORKSPACE)
WLRBOXNEW.translate(PWINDOWWORKSPACE->m_vRenderOffset.value());
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // top
g_pHyprRenderer->damageBox(WLRBOXNEW.x - BORDERSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE, WLRBOXNEW.height + 2 * BORDERSIZE); // left
g_pHyprRenderer->damageBox(WLRBOXNEW.x + WLRBOXNEW.width - ROUNDINGSIZE, WLRBOXNEW.y - BORDERSIZE, BORDERSIZE + ROUNDINGSIZE,
WLRBOXNEW.height + 2 * BORDERSIZE); // right
g_pHyprRenderer->damageBox(WLRBOXNEW.x, WLRBOXNEW.y + WLRBOXNEW.height - ROUNDINGSIZE, WLRBOXNEW.width + 2 * BORDERSIZE, BORDERSIZE + ROUNDINGSIZE); // bottom
const auto PDECO = PWINDOW->getDecorationByType(DECORATION_BORDER);
PDECO->damageEntire();
break;
}