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Multiple focus handling changes
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@@ -60,7 +60,7 @@ public:
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void startCompositor();
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wlr_surface* m_pLastFocus = nullptr;
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wlr_surface* m_pLastFocusWindow = nullptr;
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CWindow* m_pLastWindow = nullptr;
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SMonitor* m_pLastMonitor = nullptr;
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SSeat m_sSeat;
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@@ -71,7 +71,7 @@ public:
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SMonitor* getMonitorFromCursor();
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SMonitor* getMonitorFromVector(const Vector2D&);
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void removeWindowFromVectorSafe(CWindow*);
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void focusWindow(CWindow*);
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void focusWindow(CWindow*, wlr_surface* pSurface = nullptr);
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void focusSurface(wlr_surface*, CWindow* pWindowOwner = nullptr);
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bool windowExists(CWindow*);
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bool windowValidMapped(CWindow*);
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