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input: don't simulate mouse movement on focus change in follow_mouse = 2/3 if no_warps is false (#7015)
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@@ -281,13 +281,18 @@ bool CKeybindManager::tryMoveFocusToMonitor(CMonitor* monitor) {
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return false;
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const auto LASTMONITOR = g_pCompositor->m_pLastMonitor.get();
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if (!LASTMONITOR)
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return false;
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if (LASTMONITOR == monitor) {
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Debug::log(LOG, "Tried to move to active monitor");
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return false;
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}
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const auto PWORKSPACE = g_pCompositor->m_pLastMonitor->activeWorkspace;
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const auto PNEWMAINWORKSPACE = monitor->activeWorkspace;
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static auto PFOLLOWMOUSE = CConfigValue<Hyprlang::INT>("input:follow_mouse");
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static auto PNOWARPS = CConfigValue<Hyprlang::INT>("cursor:no_warps");
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const auto PWORKSPACE = g_pCompositor->m_pLastMonitor->activeWorkspace;
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const auto PNEWMAINWORKSPACE = monitor->activeWorkspace;
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g_pInputManager->unconstrainMouse();
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PNEWMAINWORKSPACE->rememberPrevWorkspace(PWORKSPACE);
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@@ -300,9 +305,11 @@ bool CKeybindManager::tryMoveFocusToMonitor(CMonitor* monitor) {
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g_pCompositor->focusWindow(PNEWWINDOW);
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PNEWWINDOW->warpCursor();
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g_pInputManager->m_pForcedFocus = PNEWWINDOW;
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g_pInputManager->simulateMouseMovement();
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g_pInputManager->m_pForcedFocus.reset();
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if (*PNOWARPS == 0 || *PFOLLOWMOUSE < 2) {
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g_pInputManager->m_pForcedFocus = PNEWWINDOW;
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g_pInputManager->simulateMouseMovement();
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g_pInputManager->m_pForcedFocus.reset();
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}
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} else {
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g_pCompositor->focusWindow(nullptr);
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g_pCompositor->warpCursorTo(monitor->middle());
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@@ -313,7 +320,10 @@ bool CKeybindManager::tryMoveFocusToMonitor(CMonitor* monitor) {
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}
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void CKeybindManager::switchToWindow(PHLWINDOW PWINDOWTOCHANGETO) {
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const auto PLASTWINDOW = g_pCompositor->m_pLastWindow.lock();
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static auto PFOLLOWMOUSE = CConfigValue<Hyprlang::INT>("input:follow_mouse");
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static auto PNOWARPS = CConfigValue<Hyprlang::INT>("cursor:no_warps");
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const auto PLASTWINDOW = g_pCompositor->m_pLastWindow.lock();
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if (PWINDOWTOCHANGETO == PLASTWINDOW || !PWINDOWTOCHANGETO)
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return;
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@@ -337,9 +347,12 @@ void CKeybindManager::switchToWindow(PHLWINDOW PWINDOWTOCHANGETO) {
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g_pCompositor->focusWindow(PWINDOWTOCHANGETO);
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PWINDOWTOCHANGETO->warpCursor();
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g_pInputManager->m_pForcedFocus = PWINDOWTOCHANGETO;
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g_pInputManager->simulateMouseMovement();
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g_pInputManager->m_pForcedFocus.reset();
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// Move mouse focus to the new window if required by current follow_mouse and warp modes
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if (*PNOWARPS == 0 || *PFOLLOWMOUSE < 2) {
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g_pInputManager->m_pForcedFocus = PWINDOWTOCHANGETO;
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g_pInputManager->simulateMouseMovement();
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g_pInputManager->m_pForcedFocus.reset();
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}
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if (PLASTWINDOW && PLASTWINDOW->m_iMonitorID != PWINDOWTOCHANGETO->m_iMonitorID) {
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// event
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