renderer: use occlusion checks for buffer clear

This commit is contained in:
Vaxry
2023-11-26 15:06:42 +00:00
parent 75e5799310
commit 408d96668d
2 changed files with 16 additions and 15 deletions

View File

@@ -30,7 +30,8 @@ inline const float fullVerts[] = {
};
inline const float fanVertsFull[] = {-1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f, -1.0f, 1.0f};
enum eDiscardMode {
enum eDiscardMode
{
DISCARD_OPAQUE = 1,
DISCARD_ALPHA = 1 << 1
};