touch up the clang format and format all files

This commit is contained in:
vaxerski
2022-12-20 02:18:47 +00:00
parent 3e2785b970
commit 4fd90144d1
15 changed files with 337 additions and 328 deletions

View File

@@ -38,15 +38,15 @@ struct SMonitorRenderData {
wlr_box backgroundTexBox;
// Shaders
bool m_bShadersInitialized = false;
CShader m_shQUAD;
CShader m_shRGBA;
CShader m_shRGBX;
CShader m_shEXT;
CShader m_shBLUR1;
CShader m_shBLUR2;
CShader m_shSHADOW;
CShader m_shBORDER1;
bool m_bShadersInitialized = false;
CShader m_shQUAD;
CShader m_shRGBA;
CShader m_shRGBX;
CShader m_shEXT;
CShader m_shBLUR1;
CShader m_shBLUR2;
CShader m_shSHADOW;
CShader m_shBORDER1;
//
};
@@ -143,13 +143,13 @@ class CHyprOpenGLImpl {
void initShaders();
// returns the out FB, can be either Mirror or MirrorSwap
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
CFramebuffer* blurMainFramebufferWithDamage(float a, wlr_box* pBox, pixman_region32_t* damage);
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
bool allowCustomUV = false, bool allowDim = false);
void renderSplash(cairo_t* const, cairo_surface_t* const, double);
void renderTextureInternalWithDamage(const CTexture&, wlr_box* pBox, float a, pixman_region32_t* damage, int round = 0, bool discardOpaque = false, bool noAA = false,
bool allowCustomUV = false, bool allowDim = false);
void renderSplash(cairo_t* const, cairo_surface_t* const, double);
void preBlurForCurrentMonitor();
void preBlurForCurrentMonitor();
friend class CHyprRenderer;
};