opengl: adjust blend and reduce the usage of clear

This commit is contained in:
vaxerski
2023-07-20 13:49:28 +02:00
parent b65adf8d4a
commit 547305c7ed
3 changed files with 50 additions and 18 deletions

View File

@@ -40,6 +40,13 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
rounding -= 1; // to fix a border issue
const bool CANDISABLEBLEND = RDATA->alpha >= 1.f && rounding == 0 && surface->opaque;
if (CANDISABLEBLEND)
g_pHyprOpenGL->blend(false);
else
g_pHyprOpenGL->blend(true);
if (RDATA->surface && surface == RDATA->surface) {
if (wlr_xwayland_surface_try_from_wlr_surface(surface) && !wlr_xwayland_surface_try_from_wlr_surface(surface)->has_alpha && RDATA->fadeAlpha * RDATA->alpha == 1.f) {
g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true);
@@ -58,6 +65,8 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) {
wlr_presentation_surface_textured_on_output(g_pCompositor->m_sWLRPresentation, surface, RDATA->pMonitor->output);
}
g_pHyprOpenGL->blend(true);
// reset the UV, we might've set it above
g_pHyprOpenGL->m_RenderData.primarySurfaceUVTopLeft = Vector2D(-1, -1);
g_pHyprOpenGL->m_RenderData.primarySurfaceUVBottomRight = Vector2D(-1, -1);
@@ -806,6 +815,7 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
static auto* const PNODIRECTSCANOUT = &g_pConfigManager->getConfigValuePtr("misc:no_direct_scanout")->intValue;
static auto* const PVFR = &g_pConfigManager->getConfigValuePtr("misc:vfr")->intValue;
static auto* const PZOOMFACTOR = &g_pConfigManager->getConfigValuePtr("misc:cursor_zoom_factor")->floatValue;
static auto* const PRENDERTEX = &g_pConfigManager->getConfigValuePtr("misc:disable_hyprland_logo")->intValue;
static int damageBlinkCleanup = 0; // because double-buffered
@@ -979,11 +989,17 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
EMIT_HOOK_EVENT("render", RENDER_BEGIN);
if (pMonitor->isMirror()) {
g_pHyprOpenGL->blend(false);
g_pHyprOpenGL->renderMirrored();
g_pHyprOpenGL->blend(true);
EMIT_HOOK_EVENT("render", RENDER_POST_MIRROR);
} else {
g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
g_pHyprOpenGL->blend(false);
if (*PRENDERTEX /* inverted cfg flag */)
g_pHyprOpenGL->clear(CColor(17.0 / 255.0, 17.0 / 255.0, 17.0 / 255.0, 1.0));
else
g_pHyprOpenGL->clearWithTex(); // will apply the hypr "wallpaper"
g_pHyprOpenGL->blend(true);
wlr_box renderBox = {0, 0, (int)pMonitor->vecPixelSize.x, (int)pMonitor->vecPixelSize.y};
renderWorkspace(pMonitor, g_pCompositor->getWorkspaceByID(pMonitor->activeWorkspace), &now, renderBox);