renderer: Fix resize artifacts (stretching, bumps) (#7499)

This commit is contained in:
Vaxry
2024-10-05 00:52:53 +01:00
committed by Vaxry
parent a815b14bf1
commit 595eb89f6e
4 changed files with 46 additions and 34 deletions

View File

@@ -1423,6 +1423,9 @@ void CHyprOpenGLImpl::renderTextureInternalWithDamage(SP<CTexture> tex, CBox* pB
glActiveTexture(GL_TEXTURE0);
glBindTexture(tex->m_iTarget, tex->m_iTexID);
glTexParameteri(tex->m_iTarget, GL_TEXTURE_WRAP_S, 0x2900 /* GL_CLAMP */);
glTexParameteri(tex->m_iTarget, GL_TEXTURE_WRAP_T, 0x2900);
if (m_RenderData.useNearestNeighbor) {
glTexParameteri(tex->m_iTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(tex->m_iTarget, GL_TEXTURE_MIN_FILTER, GL_NEAREST);