rules: ignore static tile/float rules in dynamic gets

fixes #4736
This commit is contained in:
Vaxry
2024-02-18 00:13:38 +00:00
parent 5261a8df81
commit 683a4b07c5
3 changed files with 6 additions and 3 deletions

View File

@@ -120,7 +120,7 @@ class CConfigManager {
std::string getBoundMonitorStringForWS(const std::string&);
const std::deque<SWorkspaceRule>& getAllWorkspaceRules();
std::vector<SWindowRule> getMatchingRules(CWindow*);
std::vector<SWindowRule> getMatchingRules(CWindow*, bool dynamic = true);
std::vector<SLayerRule> getMatchingRules(SLayerSurface*);
std::unordered_map<std::string, SMonitorAdditionalReservedArea> m_mAdditionalReservedAreas;