surface: avoid spam of window surfaces with scale and transform events

fixes #4408
This commit is contained in:
vaxerski
2024-01-11 13:15:20 +01:00
parent 8d31c84483
commit 6b92144f15
6 changed files with 40 additions and 7 deletions

View File

@@ -1997,6 +1997,7 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
Vector2D logicalZero = pMonitor->vecPixelSize / scaleZero;
if (logicalZero == logicalZero.round()) {
pMonitor->scale = scaleZero;
wlr_output_set_scale(pMonitor->output, pMonitor->scale);
} else {
for (size_t i = 1; i < 90; ++i) {
double scaleUp = (searchScale + i) / 120.0;
@@ -2034,11 +2035,15 @@ bool CHyprRenderer::applyMonitorRule(CMonitor* pMonitor, SMonitorRule* pMonitorR
} else
pMonitor->scale = searchScale;
}
// for wlroots, that likes flooring, we have to do this.
double logicalX = std::round(pMonitor->vecPixelSize.x / pMonitor->scale);
logicalX += 0.1;
wlr_output_set_scale(pMonitor->output, pMonitor->vecPixelSize.x / logicalX);
}
}
wlr_output_set_scale(pMonitor->output, pMonitor->scale);
// clang-format off
static const std::array<std::vector<std::pair<std::string, uint32_t>>, 2> formats{
std::vector<std::pair<std::string, uint32_t>>{ /* 10-bit */