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https://github.com/hyprwm/Hyprland.git
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rename cleanupWindows to cleanupFadingOut
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@@ -632,7 +632,7 @@ void CCompositor::moveWindowToTop(CWindow* pWindow) {
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}
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}
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void CCompositor::cleanupWindows() {
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void CCompositor::cleanupFadingOut() {
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for (auto& w : m_lWindowsFadingOut) {
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bool valid = windowExists(w);
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@@ -112,7 +112,7 @@ public:
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bool doesSeatAcceptInput(wlr_surface*);
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bool isWindowActive(CWindow*);
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void moveWindowToTop(CWindow*);
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void cleanupWindows();
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void cleanupFadingOut();
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CWindow* getWindowInDirection(CWindow*, char);
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void deactivateAllWLRWorkspaces(wlr_ext_workspace_handle_v1* exclude = nullptr);
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CWindow* getNextWindowOnWorkspace(CWindow*);
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@@ -135,7 +135,7 @@ void Events::listener_monitorFrame(void* owner, void* data) {
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if (PMONITOR->ID == pMostHzMonitor->ID) {
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g_pCompositor->sanityCheckWorkspaces();
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g_pAnimationManager->tick();
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g_pCompositor->cleanupWindows();
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g_pCompositor->cleanupFadingOut();
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HyprCtl::tickHyprCtl(); // so that we dont get that race condition multithread bullshit
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