pass: mark crucial elements as undiscardable

This commit is contained in:
vaxerski
2025-01-01 21:35:42 +01:00
parent 7f177fa1cf
commit 9f3c9ac01a
9 changed files with 23 additions and 3 deletions

View File

@@ -15,6 +15,7 @@ class CRendererHintsPassElement : public IPassElement {
virtual void draw(const CRegion& damage);
virtual bool needsLiveBlur();
virtual bool needsPrecomputeBlur();
virtual bool undiscardable();
virtual const char* passName() {
return "CRendererHintsPassElement";