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internal: nuke CWindow::m_bMappedX11
it's useless. m_bIsMapped is the same.
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@@ -1065,9 +1065,6 @@ bool CCompositor::windowValidMapped(CWindow* pWindow) {
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if (!windowExists(pWindow))
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return false;
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if (pWindow->m_bIsX11 && !pWindow->m_bMappedX11)
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return false;
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if (!pWindow->m_bIsMapped)
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return false;
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@@ -1131,7 +1128,7 @@ SIMEPopup* CCompositor::vectorToIMEPopup(const Vector2D& pos, std::list<SIMEPopu
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CWindow* CCompositor::getWindowFromSurface(wlr_surface* pSurface) {
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for (auto& w : m_vWindows) {
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if (!w->m_bIsMapped || w->m_bFadingOut || !w->m_bMappedX11)
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if (!w->m_bIsMapped || w->m_bFadingOut)
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continue;
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if (w->m_pWLSurface.wlr() == pSurface)
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@@ -1374,7 +1371,7 @@ void CCompositor::changeWindowZOrder(CWindow* pWindow, bool top) {
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toMove.emplace_front(pw);
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for (auto& w : m_vWindows) {
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if (w->m_bIsMapped && w->m_bMappedX11 && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pw) {
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if (w->m_bIsMapped && !w->isHidden() && w->m_bIsX11 && w->X11TransientFor() == pw) {
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x11Stack(w.get(), top, x11Stack);
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}
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}
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@@ -1729,7 +1726,7 @@ CWindow* CCompositor::getConstraintWindow(SMouse* pMouse) {
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const auto PSURFACE = pMouse->currentConstraint->surface;
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for (auto& w : m_vWindows) {
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if (w->isHidden() || !w->m_bMappedX11 || !w->m_bIsMapped || !w->m_pWLSurface.exists())
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if (w->isHidden() || !w->m_bIsMapped || !w->m_pWLSurface.exists())
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continue;
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if (w->m_bIsX11) {
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