Added nofocus rule

This commit is contained in:
vaxerski
2022-05-14 14:37:57 +02:00
parent 0273d21a77
commit a1567feb3d
4 changed files with 13 additions and 1 deletions

View File

@@ -87,6 +87,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_bIsFloating = false;
} else if (r.szRule.find("pseudo") == 0) {
PWINDOW->m_bIsPseudotiled = true;
} else if (r.szRule.find("nofocus") == 0) {
PWINDOW->m_bNoFocus = true;
} else if (r.szRule.find("opacity") == 0) {
try {
PWINDOW->m_sSpecialRenderData.alpha = std::stof(r.szRule.substr(r.szRule.find_first_of(' ') + 1));
@@ -147,7 +149,8 @@ void Events::listener_mapWindow(void* owner, void* data) {
PWINDOW->m_vPseudoSize = PWINDOW->m_vRealSize.goalv() - Vector2D(10,10);
}
g_pCompositor->focusWindow(PWINDOW);
if (!PWINDOW->m_bNoFocus)
g_pCompositor->focusWindow(PWINDOW);
PWINDOW->m_pSurfaceTree = SubsurfaceTree::createTreeRoot(g_pXWaylandManager->getWindowSurface(PWINDOW), addViewCoords, PWINDOW);