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fadeout done 🎉
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@@ -171,6 +171,9 @@ void Events::listener_unmapWindow(void* owner, void* data) {
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g_pCompositor->m_pLastFocus = nullptr;
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}
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// Allow the renderer to catch the last frame.
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g_pHyprOpenGL->makeWindowSnapshot(PWINDOW);
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PWINDOW->m_bMappedX11 = false;
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// remove the fullscreen window status from workspace if we closed it
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