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floating windows support
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@@ -6,8 +6,13 @@
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interface IHyprLayout {
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public:
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virtual void onWindowCreated(CWindow*) = 0;
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virtual void onWindowRemoved(CWindow*) = 0;
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virtual void recalculateMonitor(const int&) = 0;
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virtual void onWindowCreated(CWindow*) = 0;
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virtual void onWindowRemoved(CWindow*) = 0;
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virtual void recalculateMonitor(const int&) = 0;
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// Floating windows
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virtual void changeWindowFloatingMode(CWindow*) = 0;
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virtual void onBeginDragWindow() = 0;
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virtual void onMouseMove(const Vector2D&) = 0;
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};
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