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core: drop using deques in favor of vectors
No point in most of these.
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@@ -1776,7 +1776,7 @@ SDispatchResult CKeybindManager::workspaceOpt(std::string args) {
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// apply
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// we make a copy because changeWindowFloatingMode might invalidate the iterator
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std::deque<PHLWINDOW> ptrs;
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std::vector<PHLWINDOW> ptrs;
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for (auto const& w : g_pCompositor->m_vWindows)
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ptrs.push_back(w);
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