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added dimaround
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@@ -48,6 +48,7 @@ class CHyprRenderer {
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bool m_bWindowRequestedCursorHide = false;
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bool m_bBlockSurfaceFeedback = false;
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bool m_bRenderingSnapshot = false;
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CWindow* m_pLastScanout = nullptr;
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CMonitor* m_pMostHzMonitor = nullptr;
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