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protocols: add hyprland_focus_grab_v1 implementation (#5850)
* protocols: add hyprland_focus_grab_v1 implementation
* protocols/focus_grab: fix keyboard focus staying on unlisted windows
When creating a focus grab with layershell surfaces, the last active
toplevel kept keyboard focus.
* protocols/focus_grab: fix formatting
* protocols/focus_grab: try to pick surface for keyboard focus
* focus_grab: update keyboard focus to match spec
* Revert "protocols/focus_grab: try to pick surface for keyboard focus"
This reverts commit 090358d0d1
.
* protocols/focus_grab: fix issues and match new spec
* kde-server-decoration: move to new impl
* protocols/focus_grab: review fixup
* Update hyprland-protocols
---------
Co-authored-by: Vaxry <vaxry@vaxry.net>
This commit is contained in:
77
src/protocols/FocusGrab.hpp
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77
src/protocols/FocusGrab.hpp
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#pragma once
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#include "WaylandProtocol.hpp"
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#include "hyprland-focus-grab-v1.hpp"
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#include "macros.hpp"
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#include <cstdint>
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#include <unordered_map>
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#include <vector>
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class CFocusGrab;
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class CFocusGrabSurfaceState {
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public:
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CFocusGrabSurfaceState(CFocusGrab* grab, wlr_surface* surface);
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~CFocusGrabSurfaceState();
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enum State {
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PendingAddition,
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PendingRemoval,
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Comitted,
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} state = PendingAddition;
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private:
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DYNLISTENER(surfaceDestroy);
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};
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class CFocusGrab {
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public:
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CFocusGrab(SP<CHyprlandFocusGrabV1> resource_);
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~CFocusGrab();
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bool good();
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bool isSurfaceComitted(wlr_surface* surface);
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void start();
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void finish(bool sendCleared);
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private:
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void addSurface(wlr_surface* surface);
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void removeSurface(wlr_surface* surface);
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void eraseSurface(wlr_surface* surface);
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void refocusKeyboard();
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void commit();
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SP<CHyprlandFocusGrabV1> resource;
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std::unordered_map<wlr_surface*, UP<CFocusGrabSurfaceState>> m_mSurfaces;
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wlr_seat_pointer_grab m_sPointerGrab;
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wlr_seat_keyboard_grab m_sKeyboardGrab;
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wlr_seat_touch_grab m_sTouchGrab;
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bool m_bGrabActive = false;
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DYNLISTENER(pointerGrabStarted);
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DYNLISTENER(keyboardGrabStarted);
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DYNLISTENER(touchGrabStarted);
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friend class CFocusGrabSurfaceState;
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};
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class CFocusGrabProtocol : public IWaylandProtocol {
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public:
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CFocusGrabProtocol(const wl_interface* iface, const int& var, const std::string& name);
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virtual void bindManager(wl_client* client, void* data, uint32_t ver, uint32_t id);
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private:
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void onManagerResourceDestroy(wl_resource* res);
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void destroyGrab(CFocusGrab* grab);
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void onCreateGrab(CHyprlandFocusGrabManagerV1* pMgr, uint32_t id);
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std::vector<UP<CHyprlandFocusGrabManagerV1>> m_vManagers;
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std::vector<UP<CFocusGrab>> m_vGrabs;
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friend class CFocusGrab;
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};
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namespace PROTO {
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inline UP<CFocusGrabProtocol> focusGrab;
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}
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