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animations: Refactor AnimatedVariable (#4911)
* animation: Refactor AnimatedVariable This commit decomposes the AnimatedVariable class into a base class with the common attribute to all variable types and a templated derived type containing strongly typed info on the type being animated. Access to the typed version is perfomed using the visitor pattern. A utility is provided to build a visitor on the fly using lambdas. Adding a new type to be animated should just be a matter of adding the typed in the list defined by the ANIMABLE_TYPES macro The size of the commit is justified by the API change in the AnimatedVariable class. No more vec(), fl() or col() method but a unified value() method. * animation: Remove visitor pattern * animation: Fix coding style * animation: Fix coding style
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@@ -236,7 +236,7 @@ Vector2D CSubsurface::coordsGlobal() {
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Vector2D coords = coordsRelativeToParent();
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if (m_pWindowParent)
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coords += m_pWindowParent->m_vRealPosition.vec();
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coords += m_pWindowParent->m_vRealPosition.value();
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else if (m_pPopupParent)
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coords += m_pPopupParent->coordsGlobal();
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