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https://github.com/hyprwm/Hyprland.git
synced 2025-09-29 06:38:28 +00:00
refactor: move a few things to desktop/
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238
src/desktop/Subsurface.cpp
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238
src/desktop/Subsurface.cpp
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#include "Subsurface.hpp"
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#include "../events/Events.hpp"
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#include "../Compositor.hpp"
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static void onNewSubsurface(void* owner, void* data);
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CSubsurface::CSubsurface(CWindow* pOwner) : m_pWindowParent(pOwner) {
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initSignals();
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wlr_subsurface* wlrSubsurface;
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wl_list_for_each(wlrSubsurface, &pOwner->m_pWLSurface.wlr()->current.subsurfaces_below, current.link) {
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::onNewSubsurface(this, wlrSubsurface);
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}
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wl_list_for_each(wlrSubsurface, &pOwner->m_pWLSurface.wlr()->current.subsurfaces_above, current.link) {
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::onNewSubsurface(this, wlrSubsurface);
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}
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}
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CSubsurface::CSubsurface(wlr_subsurface* pSubsurface, CWindow* pOwner) : m_pSubsurface(pSubsurface), m_pWindowParent(pOwner) {
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m_sWLSurface.assign(pSubsurface->surface);
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initSignals();
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initExistingSubsurfaces();
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}
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CSubsurface::~CSubsurface() {
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hyprListener_newSubsurface.removeCallback();
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if (!m_pSubsurface)
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return;
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hyprListener_commitSubsurface.removeCallback();
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hyprListener_destroySubsurface.removeCallback();
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const auto COORDS = coordsGlobal();
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CBox box = {COORDS, m_vLastSize};
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g_pHyprRenderer->damageBox(&box);
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}
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static void onNewSubsurface(void* owner, void* data) {
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const auto PSUBSURFACE = (CSubsurface*)owner;
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PSUBSURFACE->onNewSubsurface((wlr_subsurface*)data);
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}
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static void onDestroySubsurface(void* owner, void* data) {
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const auto PSUBSURFACE = (CSubsurface*)owner;
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PSUBSURFACE->onDestroy();
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}
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static void onCommitSubsurface(void* owner, void* data) {
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const auto PSUBSURFACE = (CSubsurface*)owner;
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PSUBSURFACE->onCommit();
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}
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static void onMapSubsurface(void* owner, void* data) {
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const auto PSUBSURFACE = (CSubsurface*)owner;
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PSUBSURFACE->onMap();
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}
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static void onUnmapSubsurface(void* owner, void* data) {
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const auto PSUBSURFACE = (CSubsurface*)owner;
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PSUBSURFACE->onUnmap();
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}
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void CSubsurface::initSignals() {
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if (m_pSubsurface) {
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hyprListener_commitSubsurface.initCallback(&m_pSubsurface->surface->events.commit, &onCommitSubsurface, this, "CSubsurface");
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hyprListener_destroySubsurface.initCallback(&m_pSubsurface->events.destroy, &onDestroySubsurface, this, "CSubsurface");
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hyprListener_newSubsurface.initCallback(&m_pSubsurface->surface->events.new_subsurface, &::onNewSubsurface, this, "CSubsurface");
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hyprListener_mapSubsurface.initCallback(&m_pSubsurface->surface->events.map, &onMapSubsurface, this, "CSubsurface");
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hyprListener_newSubsurface.initCallback(&m_pSubsurface->surface->events.unmap, &onUnmapSubsurface, this, "CSubsurface");
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} else {
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if (m_pWindowParent)
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hyprListener_newSubsurface.initCallback(&m_pWindowParent->m_pWLSurface.wlr()->events.new_subsurface, &::onNewSubsurface, this, "CSubsurface");
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else
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RASSERT(false, "CSubsurface::initSignals empty subsurface");
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}
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}
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void CSubsurface::checkSiblingDamage() {
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if (!m_pParent)
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return; // ??????????
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const double SCALE = m_pWindowParent && m_pWindowParent->m_bIsX11 ? 1.0 / m_pWindowParent->m_fX11SurfaceScaledBy : 1.0;
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for (auto& n : m_pParent->m_vChildren) {
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if (n.get() == this)
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continue;
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const auto COORDS = n->coordsGlobal();
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g_pHyprRenderer->damageSurface(n->m_sWLSurface.wlr(), COORDS.x, COORDS.y, SCALE);
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}
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}
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void CSubsurface::recheckDamageForSubsurfaces() {
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const double SCALE = m_pWindowParent && m_pWindowParent->m_bIsX11 ? 1.0 / m_pWindowParent->m_fX11SurfaceScaledBy : 1.0;
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for (auto& n : m_vChildren) {
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const auto COORDS = n->coordsGlobal();
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g_pHyprRenderer->damageSurface(n->m_sWLSurface.wlr(), COORDS.x, COORDS.y, SCALE);
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}
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}
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void CSubsurface::onCommit() {
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// no damaging if it's not visible
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if (!g_pHyprRenderer->shouldRenderWindow(m_pWindowParent)) {
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m_vLastSize = Vector2D{m_sWLSurface.wlr()->current.width, m_sWLSurface.wlr()->current.height};
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static auto* const PLOGDAMAGE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("debug:log_damage");
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if (**PLOGDAMAGE)
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Debug::log(LOG, "Refusing to commit damage from a subsurface of {} because it's invisible.", m_pWindowParent);
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return;
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}
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const auto COORDS = coordsGlobal();
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const double SCALE = m_pWindowParent && m_pWindowParent->m_bIsX11 ? 1.0 / m_pWindowParent->m_fX11SurfaceScaledBy : 1.0;
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g_pHyprRenderer->damageSurface(m_sWLSurface.wlr(), COORDS.x, COORDS.y, SCALE);
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// I do not think this is correct, but it solves a lot of issues with some apps (e.g. firefox)
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checkSiblingDamage();
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if (m_vLastSize != Vector2D{m_sWLSurface.wlr()->current.width, m_sWLSurface.wlr()->current.height}) {
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CBox box{COORDS, m_vLastSize};
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g_pHyprRenderer->damageBox(&box);
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m_vLastSize = Vector2D{m_sWLSurface.wlr()->current.width, m_sWLSurface.wlr()->current.height};
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box = {COORDS, m_vLastSize};
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g_pHyprRenderer->damageBox(&box);
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}
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if (m_pWindowParent) {
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if (m_pWindowParent->m_bIsX11)
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m_pWindowParent->m_vReportedSize = m_pWindowParent->m_vPendingReportedSize; // apply pending size. We pinged, the window ponged.
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// tearing: if solitary, redraw it. This still might be a single surface window
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const auto PMONITOR = g_pCompositor->getMonitorFromID(m_pWindowParent->m_iMonitorID);
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if (PMONITOR && PMONITOR->solitaryClient == m_pWindowParent && m_pWindowParent->canBeTorn() && PMONITOR->tearingState.canTear &&
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m_sWLSurface.wlr()->current.committed & WLR_SURFACE_STATE_BUFFER) {
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CRegion damageBox{&m_sWLSurface.wlr()->buffer_damage};
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if (!damageBox.empty()) {
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if (PMONITOR->tearingState.busy) {
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PMONITOR->tearingState.frameScheduledWhileBusy = true;
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} else {
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PMONITOR->tearingState.nextRenderTorn = true;
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g_pHyprRenderer->renderMonitor(PMONITOR);
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}
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}
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}
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}
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}
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void CSubsurface::onDestroy() {
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// destroy children
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m_vChildren.clear();
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if (!m_pSubsurface)
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return; // dummy node, nothing to do, it's the parent dying
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// kill ourselves
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std::erase_if(m_pParent->m_vChildren, [this](const auto& other) { return other.get() == this; });
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}
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void CSubsurface::onNewSubsurface(wlr_subsurface* pSubsurface) {
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CSubsurface* PSUBSURFACE = nullptr;
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if (m_pWindowParent)
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PSUBSURFACE = m_vChildren.emplace_back(std::make_unique<CSubsurface>(pSubsurface, m_pWindowParent)).get();
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PSUBSURFACE->m_pParent = this;
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ASSERT(PSUBSURFACE);
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}
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void CSubsurface::onMap() {
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m_vLastSize = {m_sWLSurface.wlr()->current.width, m_sWLSurface.wlr()->current.height};
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const auto COORDS = coordsGlobal();
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CBox box{COORDS, m_vLastSize};
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g_pHyprRenderer->damageBox(&box);
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if (m_pWindowParent)
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m_pWindowParent->updateSurfaceScaleTransformDetails();
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}
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void CSubsurface::onUnmap() {
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const auto COORDS = coordsGlobal();
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CBox box{COORDS, m_vLastSize};
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g_pHyprRenderer->damageBox(&box);
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if (m_sWLSurface.wlr() == g_pCompositor->m_pLastFocus)
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g_pInputManager->releaseAllMouseButtons();
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if (m_pWindowParent)
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m_pWindowParent->updateSurfaceScaleTransformDetails();
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g_pInputManager->simulateMouseMovement();
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// TODO: should this remove children? Currently it won't, only on .destroy
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}
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Vector2D CSubsurface::coordsRelativeToParent() {
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Vector2D offset;
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CSubsurface* current = this;
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while (current->m_pParent) {
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offset += {current->m_sWLSurface.wlr()->current.dx, current->m_sWLSurface.wlr()->current.dy};
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offset += {current->m_pSubsurface->current.x, current->m_pSubsurface->current.y};
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current = current->m_pParent;
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}
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return offset;
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}
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Vector2D CSubsurface::coordsGlobal() {
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Vector2D coords = coordsRelativeToParent();
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if (m_pWindowParent)
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coords += m_pWindowParent->m_vRealPosition.vec();
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return coords;
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}
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void CSubsurface::initExistingSubsurfaces() {
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if (m_pWindowParent)
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return;
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wlr_subsurface* wlrSubsurface;
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wl_list_for_each(wlrSubsurface, &m_sWLSurface.wlr()->current.subsurfaces_below, current.link) {
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::onNewSubsurface(this, wlrSubsurface);
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}
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wl_list_for_each(wlrSubsurface, &m_sWLSurface.wlr()->current.subsurfaces_above, current.link) {
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::onNewSubsurface(this, wlrSubsurface);
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}
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}
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