renderer: minor fixes for introspection detection

This commit is contained in:
Vaxry
2024-02-22 23:01:22 +00:00
parent d9757b61bf
commit c353b7c4f7
2 changed files with 4 additions and 3 deletions

View File

@@ -1141,7 +1141,8 @@ void CHyprRenderer::renderMonitor(CMonitor* pMonitor) {
static auto* const PBLURENABLED = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:enabled");
// if we use blur we need to expand the damage for proper blurring
if (**PBLURENABLED == 1) {
// if framebuffer was not offloaded we're not doing introspection aka not blurring so this is redundant and dumb
if (**PBLURENABLED == 1 && g_pHyprOpenGL->m_bOffloadedFramebuffer) {
// TODO: can this be optimized?
static auto* const PBLURSIZE = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:size");
static auto* const PBLURPASSES = (Hyprlang::INT* const*)g_pConfigManager->getConfigValuePtr("decoration:blur:passes");