damage: use buffer_damage instead of effective_damage

This commit is contained in:
vaxerski
2024-01-17 16:01:20 +01:00
parent 307dd8f511
commit c4365f20ed
2 changed files with 2 additions and 5 deletions

View File

@@ -1575,8 +1575,7 @@ void CHyprRenderer::damageSurface(wlr_surface* pSurface, double x, double y, dou
y += CORRECTION.y;
}
CRegion damageBox;
wlr_surface_get_effective_damage(pSurface, damageBox.pixman());
CRegion damageBox{&pSurface->buffer_damage};
if (scale != 1.0)
wlr_region_scale(damageBox.pixman(), damageBox.pixman(), scale);