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config: Add a window rule to render while unfocused (#7582)
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@@ -1037,6 +1037,12 @@ inline static const std::vector<SConfigOptionDescription> CONFIG_OPTIONS = {
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.type = CONFIG_OPTION_BOOL,
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.data = SConfigOptionDescription::SBoolData{true},
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},
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SConfigOptionDescription{
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.value = "misc:render_unfocused_fps",
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.description = "the maximum limit for renderunfocused windows' fps in the background",
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.type = CONFIG_OPTION_INT,
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.data = SConfigOptionDescription::SRangeData{15, 1, 120},
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},
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/*
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* binds:
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