Wrap adding to fading out

needed to avoid memory safety issues, because sometimes there would be duplicates.
This commit is contained in:
vaxerski
2022-07-25 21:08:54 +02:00
parent cde39e0b6e
commit c998e946aa
4 changed files with 27 additions and 5 deletions

View File

@@ -901,8 +901,10 @@ void CCompositor::cleanupFadingOut(const int& monid) {
for (auto& m : m_vMonitors) {
for (auto& lsl : m->m_aLayerSurfaceLists) {
if (!lsl.empty() && std::find_if(lsl.begin(), lsl.end(), [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; }) != lsl.end())
if (!lsl.empty() && std::find_if(lsl.begin(), lsl.end(), [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; }) != lsl.end()) {
lsl.erase(std::remove_if(lsl.begin(), lsl.end(), [&](std::unique_ptr<SLayerSurface>& other) { return other.get() == ls; }));
return;
}
}
}
@@ -914,6 +916,24 @@ void CCompositor::cleanupFadingOut(const int& monid) {
}
}
void CCompositor::addToFadingOutSafe(SLayerSurface* pLS) {
const auto FOUND = std::find_if(m_vSurfacesFadingOut.begin(), m_vSurfacesFadingOut.end(), [&](SLayerSurface* other) { return other == pLS; });
if (FOUND != m_vSurfacesFadingOut.end())
return; // if it's already added, don't add it.
m_vSurfacesFadingOut.emplace_back(pLS);
}
void CCompositor::addToFadingOutSafe(CWindow* pWindow) {
const auto FOUND = std::find_if(m_vWindowsFadingOut.begin(), m_vWindowsFadingOut.end(), [&](CWindow* other) { return other == pWindow; });
if (FOUND != m_vWindowsFadingOut.end())
return; // if it's already added, don't add it.
m_vWindowsFadingOut.emplace_back(pWindow);
}
CWindow* CCompositor::getWindowInDirection(CWindow* pWindow, char dir) {
const auto WINDOWIDEALBB = pWindow->getWindowIdealBoundingBoxIgnoreReserved();