set cursor to hand1 when moving a window

This commit is contained in:
vaxerski
2022-11-15 10:39:05 +00:00
parent e2da4ff257
commit d5eafe1926
3 changed files with 28 additions and 0 deletions

View File

@@ -339,6 +339,10 @@ void CInputManager::processMouseRequest(wlr_seat_pointer_request_set_cursor_even
g_pHyprRenderer->m_bWindowRequestedCursorHide = false;
}
if (m_bCursorImageOverriden) {
return;
}
if (m_ecbClickBehavior == CLICKMODE_KILL) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "crosshair", g_pCompositor->m_sWLRCursor);
return;
@@ -1184,3 +1188,17 @@ void CInputManager::newSwitch(wlr_input_device* pDevice) {
void CInputManager::destroySwitch(SSwitchDevice* pDevice) {
m_lSwitches.remove(*pDevice);
}
void CInputManager::setCursorImageUntilUnset(std::string name) {
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, name.c_str(), g_pCompositor->m_sWLRCursor);
m_bCursorImageOverriden = true;
}
void CInputManager::unsetCursorImage() {
if (!m_bCursorImageOverriden)
return;
m_bCursorImageOverriden = false;
if (!g_pHyprRenderer->m_bWindowRequestedCursorHide)
wlr_xcursor_manager_set_cursor_image(g_pCompositor->m_sWLRXCursorMgr, "left_ptr", g_pCompositor->m_sWLRCursor);
}