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added forcerendererreload and some more vt changes
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@@ -27,7 +27,8 @@ struct SMonitor {
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wlr_output* output = nullptr;
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float refreshRate = 60;
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wlr_output_damage* damage = nullptr;
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bool needsFrameSkip = false;
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int framesToSkip = 0;
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bool noFrameSchedule = false;
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wl_output_transform transform = WL_OUTPUT_TRANSFORM_NORMAL;
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// for the special workspace
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