popup: take xdg geometry into account in input calcs

fixes #9023
This commit is contained in:
Vaxry
2025-02-01 15:49:10 +00:00
parent 88adae73ba
commit e380b6ed66
2 changed files with 8 additions and 8 deletions

View File

@@ -308,9 +308,7 @@ void CWLSurfaceResource::breadthfirst(std::function<void(SP<CWLSurfaceResource>,
std::pair<SP<CWLSurfaceResource>, Vector2D> CWLSurfaceResource::at(const Vector2D& localCoords, bool allowsInput) {
std::vector<std::pair<SP<CWLSurfaceResource>, Vector2D>> surfs;
breadthfirst([](SP<CWLSurfaceResource> surf, const Vector2D& offset,
void* data) { ((std::vector<std::pair<SP<CWLSurfaceResource>, Vector2D>>*)data)->emplace_back(std::make_pair<>(surf, offset)); },
&surfs);
breadthfirst([&surfs](SP<CWLSurfaceResource> surf, const Vector2D& offset, void* data) { surfs.emplace_back(std::make_pair<>(surf, offset)); }, &surfs);
for (auto const& [surf, pos] : surfs | std::views::reverse) {
if (!allowsInput) {