Fix fullscreen focus detection and configure requests

This commit is contained in:
vaxerski
2022-05-23 22:07:29 +02:00
parent e924cd95fd
commit f522c597ef
2 changed files with 30 additions and 20 deletions

View File

@@ -315,23 +315,34 @@ void Events::listener_configureX11(void* owner, void* data) {
return;
const auto E = (wlr_xwayland_surface_configure_event*)data;
g_pHyprRenderer->damageWindow(PWINDOW);
if (!PWINDOW->m_bIsFloating) {
g_pXWaylandManager->setWindowSize(PWINDOW, PWINDOW->m_vRealSize.vec());
g_pInputManager->refocus();
g_pHyprRenderer->damageWindow(PWINDOW);
return;
}
if (!PWINDOW->m_uSurface.xwayland->mapped) {
wlr_xwayland_surface_configure(PWINDOW->m_uSurface.xwayland, E->x, E->y, E->width, E->height);
return;
}
wlr_xwayland_surface_configure(PWINDOW->m_uSurface.xwayland, E->x, E->y, E->width, E->height);
wlr_xwayland_surface_restack(PWINDOW->m_uSurface.xwayland, NULL, XCB_STACK_MODE_ABOVE);
PWINDOW->m_vRealPosition.setValueAndWarp(Vector2D(E->x, E->y));
PWINDOW->m_vRealSize.setValueAndWarp(Vector2D(E->width, E->height));
PWINDOW->m_vPosition = PWINDOW->m_vPosition;
PWINDOW->m_vSize = PWINDOW->m_vSize;
PWINDOW->m_vPosition = PWINDOW->m_vRealPosition.vec();
PWINDOW->m_vSize = PWINDOW->m_vRealSize.vec();
wlr_seat_pointer_clear_focus(g_pCompositor->m_sSeat.seat);
wlr_xwayland_surface_configure(PWINDOW->m_uSurface.xwayland, E->x, E->y, E->width, E->height);
g_pCompositor->moveWindowToTop(PWINDOW);
PWINDOW->m_bCreatedOverFullscreen = true;
g_pInputManager->refocus();
g_pHyprRenderer->damageWindow(PWINDOW);
}
void Events::listener_surfaceXWayland(wl_listener* listener, void* data) {