core: Move to hyprutils for Math

Moves CRegion, CBox and Vector2D over to hyprutils.

Requires hyprutils>=0.1.4
This commit is contained in:
Vaxry
2024-06-19 16:20:06 +02:00
parent 6e5804b53d
commit fb15b7aa2a
76 changed files with 509 additions and 1004 deletions

View File

@@ -421,7 +421,7 @@ CRegion CWLSurfaceResource::accumulateCurrentBufferDamage() {
Vector2D trc = current.transform % 2 == 1 ? Vector2D{current.buffer->size.y, current.buffer->size.x} : current.buffer->size;
return surfaceDamage.scale(current.scale).transform(wlr_output_transform_invert(current.transform), trc.x, trc.y).add(current.bufferDamage);
return surfaceDamage.scale(current.scale).transform(wlTransformToHyprutils(wlr_output_transform_invert(current.transform)), trc.x, trc.y).add(current.bufferDamage);
}
CWLCompositorResource::CWLCompositorResource(SP<CWlCompositor> resource_) : resource(resource_) {