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windowrules: allow incrementing window props (#9566)
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132
src/desktop/WindowOverridableVar.hpp
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132
src/desktop/WindowOverridableVar.hpp
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#pragma once
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#include <cstdint>
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#include <type_traits>
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#include <any>
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#include "../config/ConfigValue.hpp"
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enum eOverridePriority : uint8_t {
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PRIORITY_LAYOUT = 0,
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PRIORITY_WORKSPACE_RULE,
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PRIORITY_WINDOW_RULE,
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PRIORITY_SET_PROP,
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};
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template <typename T>
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T clampOptional(T const& value, std::optional<T> const& min, std::optional<T> const& max) {
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return std::clamp(value, min.value_or(std::numeric_limits<T>::min()), max.value_or(std::numeric_limits<T>::max()));
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}
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template <typename T, bool Extended = std::is_same_v<T, bool> || std::is_same_v<T, Hyprlang::INT> || std::is_same_v<T, Hyprlang::FLOAT>>
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class CWindowOverridableVar {
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public:
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CWindowOverridableVar(T const& value, eOverridePriority priority) {
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m_values[priority] = value;
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}
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CWindowOverridableVar(T const& value) : m_defaultValue{value} {}
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CWindowOverridableVar(T const& value, std::optional<T> const& min, std::optional<T> const& max = std::nullopt) : m_defaultValue{value}, m_minValue{min}, m_maxValue{max} {}
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CWindowOverridableVar(std::string const& value)
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requires(Extended && !std::is_same_v<T, bool>)
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: m_configValue(SP<CConfigValue<T>>(new CConfigValue<T>(value))) {}
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CWindowOverridableVar(std::string const& value, std::optional<T> const& min, std::optional<T> const& max = std::nullopt)
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requires(Extended && !std::is_same_v<T, bool>)
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: m_minValue(min), m_maxValue(max), m_configValue(SP<CConfigValue<T>>(new CConfigValue<T>(value))) {}
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CWindowOverridableVar() = default;
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~CWindowOverridableVar() = default;
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CWindowOverridableVar& operator=(CWindowOverridableVar<T> const& other) {
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// Self-assignment check
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if (this == &other)
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return *this;
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for (auto const& value : other.m_values) {
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if constexpr (Extended && !std::is_same_v<T, bool>)
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m_values[value.first] = clampOptional(value.second, m_minValue, m_maxValue);
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else
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m_values[value.first] = value.second;
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}
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return *this;
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}
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void unset(eOverridePriority priority) {
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m_values.erase(priority);
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}
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bool hasValue() {
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return !m_values.empty();
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}
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T value() {
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if (!m_values.empty())
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return std::prev(m_values.end())->second;
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else
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throw std::bad_optional_access();
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}
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T valueOr(T const& other) {
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if (hasValue())
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return value();
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else
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return other;
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}
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T valueOrDefault()
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requires(Extended && !std::is_same_v<T, bool>)
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{
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if (hasValue())
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return value();
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else if (m_defaultValue.has_value())
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return m_defaultValue.value();
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else
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return **std::any_cast<SP<CConfigValue<T>>>(m_configValue);
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}
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T valueOrDefault()
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requires(!Extended || std::is_same_v<T, bool>)
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{
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if (hasValue())
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return value();
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else if (!m_defaultValue.has_value())
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throw std::bad_optional_access();
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else
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return m_defaultValue.value();
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}
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eOverridePriority getPriority() {
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if (!m_values.empty())
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return std::prev(m_values.end())->first;
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else
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throw std::bad_optional_access();
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}
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void increment(T const& other, eOverridePriority priority) {
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if constexpr (std::is_same_v<T, bool>)
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m_values[priority] = valueOr(false) ^ other;
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else
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m_values[priority] = clampOptional(valueOrDefault() + other, m_minValue, m_maxValue);
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}
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void matchOptional(std::optional<T> const& optValue, eOverridePriority priority) {
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if (optValue.has_value())
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m_values[priority] = optValue.value();
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else
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unset(priority);
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}
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operator std::optional<T>() {
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if (hasValue())
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return value();
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else
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return std::nullopt;
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}
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private:
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std::map<eOverridePriority, T> m_values;
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std::optional<T> m_defaultValue; // used for toggling, so required for bool
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std::optional<T> m_minValue;
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std::optional<T> m_maxValue;
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std::any m_configValue; // only there for select variables
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};
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