From 0c55eb30499ec6c43555e2588ff9feb1984b99de Mon Sep 17 00:00:00 2001 From: ringabout <43030857+ringabout@users.noreply.github.com> Date: Wed, 1 Apr 2026 19:26:31 +0800 Subject: [PATCH] fixes --- compiler/liftdestructors.nim | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/compiler/liftdestructors.nim b/compiler/liftdestructors.nim index 611f6f288a..eecb850d52 100644 --- a/compiler/liftdestructors.nim +++ b/compiler/liftdestructors.nim @@ -644,7 +644,7 @@ proc fillSeqOp(c: var TLiftCtx; t: PType; body, x, y: PNode) = case c.kind of attachedDup: body.add setLenSeqCall(c, t, x, y) - if supportsCopyMem(t): + if supportsCopyMem(t.elementType): genBulkCopySeq(c, t, body, x, y) else: forallElements(c, t, body, x, y) @@ -659,7 +659,7 @@ proc fillSeqOp(c: var TLiftCtx; t: PType; body, x, y: PNode) = # For trivially copyable types, use bulk copyMem instead of element loop. checkSelfAssignment(c, t, body, x, y) body.add setLenSeqCall(c, t, x, y) - if supportsCopyMem(t): + if supportsCopyMem(t.elementType): genBulkCopySeq(c, t, body, x, y) else: forallElements(c, t, body, x, y)