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fixes #2169
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118
tests/generics/twrong_floatlit_type.nim
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118
tests/generics/twrong_floatlit_type.nim
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@@ -0,0 +1,118 @@
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discard """
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errormsg: "type mismatch"
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line: 116
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"""
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# bug #2169
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import strutils, math
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type
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Point2D*[S] = object
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x*, y*: S
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Matrix2x3*[S] = distinct array[6, S] ## Row major order
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Vector2D*[S] = object
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x*, y*: S
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proc `[]`*[T](m: Matrix2x3[T], i: int): T = array[6, T](m)[i]
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template M11*[T](m: Matrix2x3[T]): T = m[0]
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template M12*[T](m: Matrix2x3[T]): T = m[1]
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template M13*[T](m: Matrix2x3[T]): T = m[2]
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template M21*[T](m: Matrix2x3[T]): T = m[3]
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template M22*[T](m: Matrix2x3[T]): T = m[4]
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template M23*[T](m: Matrix2x3[T]): T = m[5]
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proc identity*[T](): Matrix2x3[T] =
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Matrix2x3[T]([T(1.0), 0.0, 0.0, 0.0, 1.0, 0.0])
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proc translation*[T](p: Point2D[T]): Matrix2x3[T] =
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Matrix2x3[T]([T(1.0), T(0.0), p.x, T(0.0), T(1.0), p.y])
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proc translation*[T](p: Vector2D[T]): Matrix2x3[T] =
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Matrix2x3[T]([T(1.0), T(0.0), p.x, T(0.0), T(1.0), p.y])
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proc scale*[T](v: Vector2D[T]): Matrix2x3[T] =
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Matrix2x3[T]([v.x, T(0.0), T(0.0), T(0.0), v.y, T(0.0)])
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proc rotation*[T](th: T): Matrix2x3[T] =
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let
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c = T(cos(th.float))
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s = T(sin(th.float))
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Matrix2x3[T]([c, -s, T(0.0), s, c, T(0.0)])
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proc `*`*[T](a, b: Matrix2x3[T]): Matrix2x3[T] =
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# Here we pretend that row 3 is [0,0,0,1] without
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# actually storing it in the matrix.
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Matrix2x3[T]([a.M11*b.M11 + a.M12*b.M21,
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a.M11*b.M12 + a.M12*b.M22,
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a.M11*b.M13 + a.M12*b.M23 + a.M13,
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a.M21*b.M11 + a.M22*b.M21,
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a.M21*b.M12 + a.M22*b.M22,
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a.M21*b.M13 + a.M22*b.M23 + a.M23])
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proc `*`*[T](a: Matrix2x3[T], p: Point2D[T]): Point2D[T] =
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let
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x = a.M11*p.x + a.M12*p.y + a.M13
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y = a.M21*p.x + a.M22*p.y + a.M23
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Point2D[T](x: x, y: y)
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# making these so things like "line" that need a constructor don't stick out.
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# 2x2 determinant: |a b|
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# |c d| = ad - bc
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# String rendering
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#
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template ff[S](x: S): string =
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formatFloat(float(x), ffDefault, 0)
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proc `$`*[S](p: Point2D[S]): string =
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"P($1, $2)" % [ff(p.x), ff(p.y)]
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proc `$`*[S](p: Vector2D[S]): string =
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"V($1, $2)" % [ff(p.x), ff(p.y)]
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proc `$`*[S](m: Matrix2x3[S]): string =
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"M($1 $2 $3/$4 $5 $6)" % [ff(m.M11), ff(m.M12), ff(m.M13),
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ff(m.M21), ff(m.M22), ff(m.M23)]
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#
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# Vector operators.
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proc `-`*[S](a: Vector2D[S]): Vector2D[S] =
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Vector2D[S](x: -a.x, y: -a.y)
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proc `+`*[S](a, b: Vector2D[S]): Vector2D[S] =
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Vector2D[S](x: a.x + b.x, y: a.y + b.y)
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proc `-`*[S](a, b: Vector2D[S]): Vector2D[S] =
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Vector2D[S](x: a.x - b.x, y: a.y - b.y)
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proc `*`*[S](v: Vector2D[S], sc: S): Vector2D[S] =
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Vector2D[S](x: v.x*sc, y: v.y*sc)
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proc `*`*[S](sc: S, v: Vector2D[S]): Vector2D[S] =
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Vector2D[S](x: v.x*sc, y: v.y*sc)
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proc `/`*[S](v: Vector2D[S], sc: S): Vector2D[S] =
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Vector2D[S](x: v.x/sc, y: v.y/sc)
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proc `/`*[S](sc: S; v: Vector2D[S]): Vector2D[S] =
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Vector2D[S](x: sc/v.x, y: sc/v.y)
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proc `/`*[S](a, b: Vector2D[S]): Vector2D[S] =
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Vector2D[S](x: a.x/b.x, y: a.y/b.y)
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#proc vec[S](x, y: S): Vector2D[S]
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proc vec[S](x, y: S): Vector2D[S] =
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Vector2D[S](x: x, y: y)
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if isMainModule:
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# Comment out this let, and the program will fail to
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# compile with a type mismatch, as expected.
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let s3 = scale(vec(4.0, 4.0))
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let barf = translation(Point2D[float32](x: 1, y: 1)) * rotation(float(0.7))
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echo "Badness ", barf
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