From 8905ed1dda69dca5cd8a3f1099abb7e3878b842a Mon Sep 17 00:00:00 2001 From: msiglreith Date: Wed, 10 Jun 2015 14:34:53 +0200 Subject: [PATCH] Fix doc typos in basic2d and basic3d --- lib/pure/basic2d.nim | 2 +- lib/pure/basic3d.nim | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/lib/pure/basic2d.nim b/lib/pure/basic2d.nim index d18e73c165..1392fdebae 100644 --- a/lib/pure/basic2d.nim +++ b/lib/pure/basic2d.nim @@ -64,7 +64,7 @@ type ## not used for geometric transformations in 2d. ax*,ay*,bx*,by*,tx*,ty*:float Point2d* = object - ## Implements a non-homegeneous 2d point stored as + ## Implements a non-homogeneous 2d point stored as ## an `x` coordinate and an `y` coordinate. x*,y*:float Vector2d* = object diff --git a/lib/pure/basic3d.nim b/lib/pure/basic3d.nim index b99357e3a3..7fea54d580 100644 --- a/lib/pure/basic3d.nim +++ b/lib/pure/basic3d.nim @@ -53,7 +53,7 @@ type ## [ tx ty tz tw ] ax*,ay*,az*,aw*, bx*,by*,bz*,bw*, cx*,cy*,cz*,cw*, tx*,ty*,tz*,tw*:float Point3d* = object - ## Implements a non-homegeneous 2d point stored as + ## Implements a non-homogeneous 3d point stored as ## an `x` , `y` and `z` coordinate. x*,y*,z*:float Vector3d* = object