balance Genode CPU pinning, deadlock at Genode exit (#6317)

* Genode: balance thread CPU affinities
Genode threads are pinned by defaut to the same CPU as the initial
component entrypoint thread. Thread affinities are also permanent. This
patch pins new threads to CPUs in a round-robin manner. Arbitrary CPU
pinning is not exposed and the 'nimPinToCpu' has no effect.

* Genode: guarantee that 'quit' will not return
On Genode exits are handled by whatever component is acting as parent.
The caller has no guarentee that the parent implementation will halt the
caller's threads, so explicitly deadlock the 'quit' procedure.
This commit is contained in:
Emery Hemingway
2017-09-16 01:02:59 -05:00
committed by Andreas Rumpf
parent 248caaf27e
commit 9258672cee
3 changed files with 17 additions and 7 deletions

View File

@@ -31,8 +31,12 @@ struct Nim::SysThread
void entry() override {
(_func)(_arg); }
Thread(Genode::Env &env, Genode::size_t stack_size, Entry func, void *arg)
: Genode::Thread(env, "nim-thread", stack_size), _func(func), _arg(arg)
Thread(Genode::Env &env, Genode::size_t stack_size, Entry func, void *arg, int affinity)
: Genode::Thread(env, "nim-thread", stack_size,
env.cpu().affinity_space().location_of_index(affinity),
Genode::Cpu_session::Weight(Genode::Cpu_session::Weight::DEFAULT_WEIGHT-1),
env.cpu()),
_func(func), _arg(arg)
{
Genode::Thread::start();
}
@@ -40,8 +44,8 @@ struct Nim::SysThread
Genode::Constructible<Thread> _thread;
void initThread(Genode::Env *env, Genode::size_t stack_size, Entry func, void *arg) {
_thread.construct(*env, stack_size, func, arg); }
void initThread(Genode::Env *env, Genode::size_t stack_size, Entry func, void *arg, int aff) {
_thread.construct(*env, stack_size, func, arg, aff); }
void joinThread() {
_thread->join(); }