From a2692f984d93fd1a9bb17e7199f039d116f876bb Mon Sep 17 00:00:00 2001 From: enurlyx Date: Sun, 4 May 2014 12:49:05 +0200 Subject: [PATCH] Changed COLORREF from int to DWORD (32 bit long), so that it works also on 64bit Windows --- lib/windows/windows.nim | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/lib/windows/windows.nim b/lib/windows/windows.nim index 41f760130e..7070833ce7 100644 --- a/lib/windows/windows.nim +++ b/lib/windows/windows.nim @@ -137,7 +137,7 @@ type # WinDef.h -- Basic Windows Type Definitions HFILE* = HANDLE HCURSOR* = HANDLE # = HICON - COLORREF* = int + COLORREF* = DWORD LPCOLORREF* = ptr COLORREF POINT* {.final, pure.} = object @@ -238,7 +238,7 @@ type CALTYPE* = int CALID* = int CCHAR* = char - TCOLORREF* = int + TCOLORREF* = COLORREF WINT* = int32 PINTEGER* = ptr int32 PBOOL* = ptr WINBOOL @@ -22758,12 +22758,12 @@ proc LocalDiscard*(hlocMem: HLOCAL): HLOCAL = # WinGDI.h -proc GetGValue*(rgb: int32): int8 = - result = toU8(rgb shr 8'i32) +discard """proc GetGValue*(rgb: int32): int8 = + result = toU8(rgb shr 8'i32)""" proc RGB*(r, g, b: int): COLORREF = result = toU32(r) or (toU32(g) shl 8) or (toU32(b) shl 16) proc RGB*(r, g, b: range[0 .. 255]): COLORREF = - result = r or g shl 8 or b shl 16 + result = toU32(r) or (toU32(g) shl 8) or (toU32(b) shl 16) proc PALETTERGB*(r, g, b: range[0..255]): COLORREF = result = 0x02000000 or RGB(r, g, b)