See https://forum.nim-lang.org/t/4062.
The summary is that there are warnings printed when compiling and that causes a deadlock, likely due to output buffers being filled up. With the `-w` flag, the compiler outputs no warnings and the compilation is allowed to finish.
* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs
* Fixes#802, #803 and #3775 - genscript issues
* Test case for genscript
* Test script
* Verify on Linux
* Update categories.nim
* Fix merge
* Improve test framework
* Windows fixes
- new option --usenamespace to generate nim cpp code in its own namespace Nim
- minor changes for compatibility with the new Embarcadero = Borland C++-Builder (bcc)
This commit change the way passC/passL cmdline arg and setting in config
files are parsed.
They are added to a separate linkOptionsCmd/compileOptionsCmd and are
inserted when compile/linking command list are requested.