Using getSysSym made the compiler pick a random `and` symbol: if the
symbol table is shuffled we may end up selecting one of the wrong
overloads.
Fixes#8246
* deprecate `0c`, `0C` prefix for octal literals
Deprecates the previously allowed syntax of `0c` and `0C` as a prefix for
octal literals to bring the literals in line with the behavior of
`parseOct` from parseutils.
* add `msgKind` arg to `lexMessageLitNum` for deprecation messages
* change literal tests to check all valid integer literals
Also adds the `tinvaligintegerlit3` test to test for the (still)
invalid `0O` prefix.
* call `semExpr` in `semIs` if node is `strLit`, fixes#8129
In case the second son of the node in `semIs` is of kind `strLit`, we
now call `semExpr` to set the `typ` field of that node.
Also removes the `t2 != tyTypeDesc` check in `isOpImpl`, since the
kind of `n[2]` is already assertet with the `internalAssert`.
* reintroduce check for `t2.kind != tyTypeDesc` to fix test case
The `internalAssert` in the `isOpImpl` doesn't check
`n.sons[2].typ.kind` as I previously read, but rather
`n.sons[2].kind`. Therefore the check for `tyTypeDesc` here is
useful. Otherwise the last test case in `isopr.nim` fails.
Also removes the flag `efDetermineType` from the call to `semExpr`.
* Add config section for Nintendo Switch
* Add compiler configuration for Nintendo Switch and it's CPU
* Add specific lib code for Nintendo Switch
* Add GC support for Nintendo Switch
* Update changelog for Nintendo Switch
* Update changelog with more info about fixed paths
* Cleaned up GC memory management a bit
* Relocate docs for Switch
* Rename aarch64NoneElfGcc to nintendoSwitchGCC
* Remove armv8a57
* Fix installer.ini
* Reuse code in linux and amd64
* Add posix defs for nintendo switch
* Add more defined sections for nintendo switch
* Remove old comment
* Add what's not supported for Nintendo Switch docs
* Make nintendoswitch == posix
* Remove DEVKITPRO references from nim.cfg
* Make PR extccomp changes
* Remove Result type alias
* Add separate switch consts file
* Update docs for nintendo switch
* Fix travis errors with undefined consts and add correct wait.h procs